Player Matchup

Xing Tian
Xing Tian
Zombak999
Xing Tian
Level 28
God Stats
3W - 2L
1,886 SR
Queue Stats
11W - 15L
1,457 Elo+
Party 2
Nu Wa
Nu Wa
fishy___bish
Nu Wa
Level 125
God Stats
16W - 12L
1,479 SR
Queue Stats
43W - 34L
1,497 Elo+
Solo
Susano
Susano
franxo89
Susano
Level 160
God Stats
1W - 12L
1,474 SR
Queue Stats
312W - 312L
1,460 Elo+
Solo
Izanami
Izanami
kaktatak5
Izanami
Level 42
God Stats
1W - 1L
1,786 SR
Queue Stats
14W - 17L
1,474 Elo+
Party 2
Fenrir
Fenrir
ОсновательТыкв
Fenrir
Level 67
God Stats
0W - 1L
1,227 SR
Queue Stats
90W - 84L
1,477 Elo+
Solo
Team Averages
Level 84
1,570 SR
1,473 Elo+

VS

Team Averages
Level 109
1,521 SR
1,461 Elo+
Janus
Janus
AngelDieci9
Janus
Level 122
God Stats
9W - 2L
1,706 SR
Queue Stats
516W - 525L
1,454 Elo+
Party 1
Sobek
Sobek
LORDEMDI
Sobek
Level 97
God Stats
2W - 1L
1,508 SR
Queue Stats
200W - 184L
1,433 Elo+
Solo
Medusa
Medusa
MokoWose
Medusa
Level 115
God Stats
4W - 9L
1,334 SR
Queue Stats
505W - 467L
1,496 Elo+
Solo
Anubis
Anubis
XMaster_of_DarkX
Anubis
Level 128
God Stats
12W - 14L
1,561 SR
Queue Stats
186W - 170L
1,523 Elo+
Party 1
Xbalanque
Xbalanque
marcoss012508
Xbalanque
Level 84
God Stats
11W - 10L
1,498 SR
Queue Stats
292W - 296L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Zombak999
Xing Tian
9
0 / 2 / 1
5,609
431
3,962
11,006
8,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 1 / 0
6,997
538
6,206
6,514
1,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Susano
franxo89
Susano
10
0 / 3 / 0
5,554
427
1,014
10,256
3,113
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
kaktatak5
Izanami
9
1 / 3 / 0
5,706
439
10,451
9,397
3,395
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 3 / 0
4,911
378
2,663
6,229
4,005
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 2
7,880
606
2,665
4,987
1,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
LORDEMDI
Sobek
10
0 / 1 / 4
6,700
515
5,686
12,615
10,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
MokoWose
Medusa
15
3 / 0 / 1
9,287
714
3,298
5,553
1,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
5 / 1 / 1
8,388
645
7,912
10,750
5,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
marcoss012508
Xbalanque
12
3 / 0 / 3
7,200
554
7,413
6,784
2,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
12
12
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
W
Sobek
LORDEMDI
Sobek
0
1
4
2
W
Medusa
MokoWose
Medusa
3
0
1
3.5
W
5
1
1
5.5
L
Xing Tian
Zombak999
Xing Tian
0
2
1
0.25
L
1
1
0
1
L
Susano
franxo89
Susano
0
3
0
0
L
Izanami
kaktatak5
Izanami
1
3
0
0.33
W
Xbalanque
marcoss012508
Xbalanque
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,296
Damage
26,974
43,402
Taken
40,689
20,997
Mitigated
22,571
6,996
Healing
17,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,665
301
0
891
4,987
1,797
0
3,103
1,884
65,104
0
W
Sobek
LORDEMDI
Sobek
5,686
736
0
3,978
12,615
10,975
189
2,877
9,738
17,777
0
W
Medusa
MokoWose
Medusa
3,298
1,501
0
2,248
5,553
1,971
2,982
432
5,121
0
67,852
W
7,912
598
0
7,492
10,750
5,172
0
2,435
8,315
83,282
1,082
L
Xing Tian
Zombak999
Xing Tian
3,962
828
0
880
11,006
8,572
0
3,796
7,210
10,707
0
L
6,206
900
0
1,000
6,514
1,912
0
4,493
1,903
59,911
0
L
Susano
franxo89
Susano
1,014
46
0
1,370
10,256
3,113
0
3,013
7,211
0
32,852
L
Izanami
kaktatak5
Izanami
10,451
7,688
0
2,643
9,397
3,395
74
3,770
5,627
0
53,093
W
Xbalanque
marcoss012508
Xbalanque
7,413
4,348
0
3,224
6,784
2,656
722
1,321
5,463
0
46,886
L
2,663
629
0
1,103
6,229
4,005
0
827
5,402
0
13,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,777
Gold Earned
39,455
269
Minions Killed
452
0
Camps Cleared
0
1,140,507
Distance Traveled
1,255,752
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,880
606
121
9
0
279,308
0
W
Sobek
6,700
515
20
2
0
248,174
0
W
Medusa
9,287
714
121
9
0
233,523
2
W
Anubis
8,388
645
114
9
0
276,484
0
L
Xing Tian
5,609
431
13
1
0
265,433
0
L
Nu Wa
6,997
538
96
7
0
232,586
3
L
Susano
5,554
427
58
4
0
272,637
2
L
Izanami
5,706
439
80
6
0
239,472
0
W
Xbalanque
7,200
554
76
6
0
218,263
0
L
Fenrir
4,911
378
22
2
0
130,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role