Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Barbarus54
Sun Wukong
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 153L
1,430 Elo+
Solo
Artemis
Artemis
Sintijablum
Artemis
Level 98
God Stats
35W - 43L
1,571 SR
Queue Stats
484W - 508L
1,516 Elo+
Solo
He Bo
He Bo
Skimius
He Bo
Level 123
God Stats
2W - 4L
1,507 SR
Queue Stats
360W - 364L
1,548 Elo+
Solo
Tiamat
Tiamat
Vonlake
Tiamat
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,561 Elo+
Solo
Team Averages
Level 104
1,516 SR
1,511 Elo+

VS

Team Averages
Level 98
1,579 SR
1,461 Elo+
Mulan
Mulan
 
Mulan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
FReis20
Loki
Level 67
God Stats
3W - 8L
1,284 SR
Queue Stats
22W - 29L
1,445 Elo+
Party 1
Guan Yu
Guan Yu
OgaitX2
Guan Yu
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 27L
1,445 Elo+
Party 1
Medusa
Medusa
a小帆a
Medusa
Level 108
God Stats
43W - 19L
1,746 SR
Queue Stats
155W - 163L
1,452 Elo+
Solo
Ah Puch
Ah Puch
carevic9
Ah Puch
Level 105
God Stats
7W - 2L
1,862 SR
Queue Stats
28W - 30L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
0 / 1 / 2
6,782
969
4,328
7,256
8,729
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
Barbarus54
Sun Wukong
12
0 / 1 / 2
6,774
968
5,404
10,669
7,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Sintijablum
Artemis
12
0 / 2 / 1
6,586
941
2,313
3,774
1,381
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

He Bo
Skimius
He Bo
12
2 / 2 / 0
7,568
1,081
5,703
7,889
2,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
Vonlake
Tiamat
12
0 / 4 / 2
6,847
978
2,715
7,177
4,775
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

301

VS

Team 2 Tickets

348

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
3 / 2 / 6
7,558
1,080
7,765
7,750
7,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
FReis20
Loki
12
2 / 0 / 5
7,245
1,035
3,929
2,548
1,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Guan Yu
OgaitX2
Guan Yu
12
1 / 0 / 7
7,228
1,033
5,272
5,434
5,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
a小帆a
Medusa
12
2 / 0 / 4
7,984
1,141
5,064
3,146
1,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Puch
carevic9
Ah Puch
13
2 / 0 / 8
8,069
1,153
9,362
3,603
1,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
2
Kills
10
10
Deaths
2
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
1
2
1
W
Mulan
 
Mulan
3
2
6
3
L
Sun Wukong
Barbarus54
Sun Wukong
0
1
2
1
W
Loki
FReis20
Loki
2
0
5
4.5
W
Guan Yu
OgaitX2
Guan Yu
1
0
7
4.5
L
Artemis
Sintijablum
Artemis
0
2
1
0.25
L
He Bo
Skimius
He Bo
2
2
0
1
L
Tiamat
Vonlake
Tiamat
0
4
2
0.25
W
Medusa
a小帆a
Medusa
2
0
4
4
W
Ah Puch
carevic9
Ah Puch
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,463
Damage
31,392
36,765
Taken
22,481
24,914
Mitigated
16,325
1,445
Healing
3,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
4,328
867
0
0
7,256
8,729
0
1,954
4,889
8,099
0
W
Mulan
 
Mulan
7,765
880
0
558
7,750
7,296
0
3,753
3,847
0
12,364
L
Sun Wukong
Barbarus54
Sun Wukong
5,404
1,099
0
458
10,669
7,427
0
2,149
8,094
305
17,833
W
Loki
FReis20
Loki
3,929
553
0
0
2,548
1,102
0
1,696
852
0
8,246
W
Guan Yu
OgaitX2
Guan Yu
5,272
408
270
700
5,434
5,030
0
4,014
1,270
0
7,794
L
Artemis
Sintijablum
Artemis
2,313
880
0
85
3,774
1,381
0
1,229
2,461
0
8,144
L
He Bo
Skimius
He Bo
5,703
315
0
470
7,889
2,602
0
1,253
6,211
25,216
0
L
Tiamat
Vonlake
Tiamat
2,715
674
0
432
7,177
4,775
0
2,627
4,256
12,112
0
W
Medusa
a小帆a
Medusa
5,064
1,871
0
142
3,146
1,341
0
1,786
1,360
0
31,786
W
Ah Puch
carevic9
Ah Puch
9,362
176
0
1,408
3,603
1,556
0
1,497
2,106
30,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,557
Gold Earned
38,084
140
Minions Killed
185
3
Camps Cleared
5
587,221
Distance Traveled
704,972
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,782
969
3
0
0
143,182
0
W
Mulan
7,558
1,080
21
3
1
130,812
0
L
Sun Wukong
6,774
968
20
3
1
137,421
0
W
Loki
7,245
1,035
9
1
1
139,793
0
W
Guan Yu
7,228
1,033
17
2
1
164,544
0
L
Artemis
6,586
941
30
4
2
74,418
0
L
He Bo
7,568
1,081
60
9
0
130,553
0
L
Tiamat
6,847
978
27
4
0
101,647
0
W
Medusa
7,984
1,141
78
11
2
139,468
0
W
Ah Puch
8,069
1,153
60
9
0
130,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role