Player Matchup

Heimdallr
Heimdallr
AgonyHollow
Heimdallr
Level 109
God Stats
1W - 1L
1,428 SR
Queue Stats
65W - 61L
1,483 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BloodyHighFive
Morgan Le Fay
Level 127
God Stats
37W - 46L
1,598 SR
Queue Stats
1,042W - 1,003L
1,528 Elo+
Solo
Charon
Charon
El_Yodito
Charon
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 71L
1,454 Elo+
Party 2
Sun Wukong
Sun Wukong
REEBOJOE
Sun Wukong
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thanatos
Thanatos
Syltari
Thanatos
Level 124
God Stats
2W - 2L
1,388 SR
Queue Stats
77W - 74L
1,455 Elo+
Party 2
Team Averages
Level 92
1,483 SR
1,484 Elo+

VS

Team Averages
Level 113
1,486 SR
1,499 Elo+
Anubis
Anubis
Bialykwiat
Anubis
Level 154
God Stats
8W - 5L
1,320 SR
Queue Stats
117W - 100L
1,498 Elo+
Party 1
Ganesha
Ganesha
CarolusAllMighty
Ganesha
Level 98
God Stats
28W - 21L
1,601 SR
Queue Stats
426W - 432L
1,490 Elo+
Solo
Neith
Neith
HanmaBl00dline
Neith
Level 157
God Stats
8W - 4L
1,519 SR
Queue Stats
402W - 358L
1,510 Elo+
Solo
Bakasura
Bakasura
SavageCyborg
Bakasura
Level 127
God Stats
5W - 3L
1,428 SR
Queue Stats
383W - 382L
1,500 Elo+
Solo
Artemis
Artemis
karkry2000
Artemis
Level 27
God Stats
26W - 20L
1,562 SR
Queue Stats
118W - 102L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AgonyHollow
Heimdallr
14
1 / 5 / 0
8,459
498
7,212
15,827
6,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
BloodyHighFive
Morgan Le Fay
14
2 / 3 / 4
8,781
517
11,757
10,941
4,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon
El_Yodito
Charon
10
1 / 4 / 1
7,415
436
5,970
14,750
9,142
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
REEBOJOE
Sun Wukong
12
0 / 5 / 1
7,027
413
1,626
12,478
6,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Syltari
Thanatos
16
3 / 3 / 3
9,129
537
8,384
18,446
7,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bialykwiat
Anubis
17
5 / 0 / 3
11,022
648
10,793
7,283
3,967
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 2 / 9
9,111
536
6,404
11,509
9,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 2 / 1
9,528
560
10,943
12,392
5,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bakasura
SavageCyborg
Bakasura
17
7 / 3 / 2
10,123
595
8,361
16,749
7,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
karkry2000
Artemis
16
5 / 1 / 1
10,404
612
15,559
9,816
3,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
7
Kills
20
20
Deaths
8
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AgonyHollow
Heimdallr
1
5
0
0.2
W
Anubis
Bialykwiat
Anubis
5
0
3
6.5
L
Morgan Le Fay
BloodyHighFive
Morgan Le Fay
2
3
4
1.33
W
0
2
9
2.25
L
Charon
El_Yodito
Charon
1
4
1
0.38
W
3
2
1
1.75
L
Sun Wukong
REEBOJOE
Sun Wukong
0
5
1
0.1
W
Bakasura
SavageCyborg
Bakasura
7
3
2
2.67
L
Thanatos
Syltari
Thanatos
3
3
3
1.5
W
Artemis
karkry2000
Artemis
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,949
Damage
52,060
72,442
Taken
57,749
34,713
Mitigated
29,249
21,445
Healing
20,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AgonyHollow
Heimdallr
7,212
3,906
0
4,490
15,827
6,912
1,856
1,495
13,592
0
63,634
W
Anubis
Bialykwiat
Anubis
10,793
778
0
6,436
7,283
3,967
0
2,838
4,445
90,483
0
L
Morgan Le Fay
BloodyHighFive
Morgan Le Fay
11,757
819
0
652
10,941
4,383
671
2,368
7,833
73,000
0
W
6,404
780
0
1,182
11,509
9,103
167
5,201
6,308
31,176
0
L
Charon
El_Yodito
Charon
5,970
1,426
1,475
1,958
14,750
9,142
641
4,298
10,312
15,854
0
W
10,943
3,719
0
4,669
12,392
5,612
0
5,703
6,689
0
91,653
L
Sun Wukong
REEBOJOE
Sun Wukong
1,626
292
0
370
12,478
6,808
0
7,586
4,822
0
35,729
W
Bakasura
SavageCyborg
Bakasura
8,361
5,603
0
3,849
16,749
7,021
0
6,426
10,323
0
75,256
L
Thanatos
Syltari
Thanatos
8,384
2,539
0
12,500
18,446
7,468
0
1,450
16,916
0
80,849
W
Artemis
karkry2000
Artemis
15,559
8,729
0
4,347
9,816
3,546
484
877
8,939
0
77,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,811
Gold Earned
50,188
434
Minions Killed
565
0
Camps Cleared
0
1,560,918
Distance Traveled
1,689,688
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,459
498
107
6
0
241,043
1
W
Anubis
11,022
648
153
9
0
293,508
8
L
Morgan Le Fay
8,781
517
119
7
0
328,131
3
W
Ganesha
9,111
536
4
0
0
328,735
0
L
Charon
7,415
436
24
1
0
303,697
5
W
Neith
9,528
560
134
8
0
319,808
0
L
Sun Wukong
7,027
413
56
3
0
298,526
0
W
Bakasura
10,123
595
129
8
0
420,838
1
L
Thanatos
9,129
537
128
8
0
389,521
0
W
Artemis
10,404
612
145
9
0
326,799
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role