Player Matchup

Janus
Janus
Alex_Agudo14
Janus
Level 64
God Stats
11W - 5L
1,780 SR
Queue Stats
248W - 251L
1,398 Elo+
Party 1
Sun Wukong
Sun Wukong
Bro_Husky
Sun Wukong
Level 217
God Stats
7W - 11L
1,443 SR
Queue Stats
468W - 473L
1,432 Elo+
Solo
Danzaburou
Danzaburou
QmAa_-
Danzaburou
Level 67
God Stats
44W - 29L
1,602 SR
Queue Stats
68W - 60L
1,514 Elo+
Party 3
Kuzenbo
Kuzenbo
Wolkenflitzer
Kuzenbo
Level 67
God Stats
8W - 5L
1,567 SR
Queue Stats
18W - 15L
1,387 Elo+
Party 3
Mercury
Mercury
adrian11_69
Mercury
Level 88
God Stats
3W - 4L
1,437 SR
Queue Stats
185W - 205L
1,381 Elo+
Party 1
Team Averages
Level 101
1,566 SR
1,423 Elo+

VS

Team Averages
Level 84
1,427 SR
1,373 Elo+
Thanatos
Thanatos
Corsu2b2b2b
Thanatos
Level 142
God Stats
45W - 45L
1,514 SR
Queue Stats
350W - 369L
1,477 Elo+
Solo
Apollo
Apollo
IsmaelYSalua
Apollo
Level 99
God Stats
3W - 3L
1,516 SR
Queue Stats
15W - 8L
1,343 Elo+
Solo
Yemoja
Yemoja
LufflyLuv
Yemoja
Level 118
God Stats
5W - 3L
1,511 SR
Queue Stats
214W - 190L
1,532 Elo+
Solo
Hel
Hel
Magiikjohn13
Hel
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,153 Elo+
Party 2
Kukulkan
Kukulkan
mK_TrunksS
Kukulkan
Level 56
God Stats
0W - 3L
1,092 SR
Queue Stats
38W - 60L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 4
9,862
519
3,137
7,585
2,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Bro_Husky
Sun Wukong
19
3 / 0 / 2
12,422
654
10,376
18,564
11,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
QmAa_-
Danzaburou
18
9 / 1 / 3
12,576
662
21,564
16,843
7,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
12
1 / 0 / 7
9,005
474
6,155
9,896
11,492
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mercury
adrian11_69
Mercury
17
4 / 1 / 5
10,734
565
9,576
13,416
5,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Corsu2b2b2b
Thanatos
17
2 / 4 / 2
9,396
495
9,536
23,434
10,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
13
0 / 5 / 1
7,372
388
7,133
16,530
6,158
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
LufflyLuv
Yemoja
11
1 / 4 / 1
8,118
427
4,225
15,671
11,689
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

12
0 / 1 / 0
7,620
401
6,184
10,745
4,046
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Kukulkan
mK_TrunksS
Kukulkan
14
2 / 4 / 2
8,987
473
6,129
7,932
4,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
18
Kills
5
5
Deaths
18
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
3
4
1
W
Sun Wukong
Bro_Husky
Sun Wukong
3
0
2
4
L
Thanatos
Corsu2b2b2b
Thanatos
2
4
2
0.75
L
Apollo
0
5
1
0.1
L
Yemoja
LufflyLuv
Yemoja
1
4
1
0.38
L
0
1
0
0
W
Danzaburou
QmAa_-
Danzaburou
9
1
3
10.5
W
Kuzenbo
1
0
7
4.5
W
Mercury
adrian11_69
Mercury
4
1
5
6.5
L
Kukulkan
mK_TrunksS
Kukulkan
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,808
Damage
33,207
66,304
Taken
74,312
38,972
Mitigated
36,890
20,871
Healing
36,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,137
180
0
1,826
7,585
2,622
1,464
2,741
4,844
61,748
0
W
Sun Wukong
Bro_Husky
Sun Wukong
10,376
1,553
0
7,269
18,564
11,635
2,682
7,149
11,415
15
108,091
L
Thanatos
Corsu2b2b2b
Thanatos
9,536
1,825
0
16,519
23,434
10,955
0
2,634
20,662
0
106,061
L
Apollo
7,133
4,679
0
3,946
16,530
6,158
407
2,289
14,215
0
57,738
L
Yemoja
LufflyLuv
Yemoja
4,225
1,036
5,515
3,835
15,671
11,689
0
1,267
14,404
21,159
0
L
6,184
476
345
5,944
10,745
4,046
0
1,148
9,541
50,743
0
W
Danzaburou
QmAa_-
Danzaburou
21,564
11,516
0
8,861
16,843
7,295
3,441
2,516
14,327
0
118,372
W
Kuzenbo
6,155
2,541
0
660
9,896
11,492
719
3,012
6,884
18,615
0
W
Mercury
adrian11_69
Mercury
9,576
4,348
0
2,255
13,416
5,928
3,412
2,205
11,211
0
86,061
L
Kukulkan
mK_TrunksS
Kukulkan
6,129
58
0
174
7,932
4,042
470
1,635
6,183
59,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,599
Gold Earned
41,493
535
Minions Killed
462
0
Camps Cleared
0
1,814,270
Distance Traveled
1,698,248
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,862
519
116
6
0
361,718
9
W
Sun Wukong
12,422
654
157
8
0
364,922
0
L
Thanatos
9,396
495
142
7
0
394,926
2
L
Apollo
7,372
388
98
5
0
336,502
7
L
Yemoja
8,118
427
26
1
0
349,890
0
L
Hel
7,620
401
98
5
0
271,208
1
W
Danzaburou
12,576
662
137
7
0
351,441
2
W
Kuzenbo
9,005
474
11
1
0
340,133
5
W
Mercury
10,734
565
114
6
0
396,056
0
L
Kukulkan
8,987
473
98
5
0
345,722
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role