Player Matchup

Cerberus
Cerberus
ArniMcDarni
Cerberus
Level 193
God Stats
7W - 1L
1,792 SR
Queue Stats
542W - 527L
1,551 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Hennessy479
Morgan Le Fay
Level 112
God Stats
3W - 3L
1,488 SR
Queue Stats
204W - 193L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
JairoVilla7
Sun Wukong
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,701 Elo+
Solo
Nemesis
Nemesis
ZirhcM
Nemesis
Level 167
God Stats
2W - 1L
1,503 SR
Queue Stats
280W - 244L
1,589 Elo+
Party 1
Danzaburou
Danzaburou
ФебРус
Danzaburou
Level 106
God Stats
4W - 4L
1,503 SR
Queue Stats
302W - 307L
1,518 Elo+
Solo
Team Averages
Level 141
1,557 SR
1,572 Elo+

VS

Team Averages
Level 119
1,513 SR
1,520 Elo+
Anubis
Anubis
 
Anubis
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Embereon
Izanami
Level 138
God Stats
2W - 5L
1,338 SR
Queue Stats
218W - 213L
1,523 Elo+
Solo
Set
Set
KeepLeep
Set
Level 27
God Stats
1W - 2L
1,729 SR
Queue Stats
16W - 23L
1,484 Elo+
Solo
Bakasura
Bakasura
mustafa1996
Bakasura
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,574 Elo+
Solo
Achilles
Achilles
АнальнаяКара
Achilles
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 144L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ArniMcDarni
Cerberus
15
4 / 2 / 16
9,456
946
8,868
13,540
14,754
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
Hennessy479
Morgan Le Fay
15
9 / 3 / 13
9,028
903
11,912
9,988
5,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
JairoVilla7
Sun Wukong
16
5 / 0 / 17
9,167
917
10,375
11,083
7,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Nemesis
ZirhcM
Nemesis
15
4 / 0 / 16
8,526
853
9,575
10,198
7,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
ФебРус
Danzaburou
15
5 / 2 / 14
8,983
898
8,291
7,817
3,288
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
0 / 4 / 4
7,276
728
11,588
8,019
4,698
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Embereon
Izanami
14
2 / 4 / 2
8,103
810
14,468
8,954
3,324
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 7 / 2
6,198
620
3,698
9,655
5,250
Bakasura
mustafa1996
Bakasura
14
2 / 6 / 2
7,650
765
5,803
12,217
7,968
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 6 / 3
7,827
783
8,747
14,080
15,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
19
27
Kills
6
7
Deaths
27
76
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
4
4
0.5
W
Cerberus
ArniMcDarni
Cerberus
4
2
16
6
L
Izanami
Embereon
Izanami
2
4
2
0.75
W
Morgan Le Fay
Hennessy479
Morgan Le Fay
9
3
13
5.17
W
Sun Wukong
JairoVilla7
Sun Wukong
5
0
17
13.5
L
0
7
2
0.14
W
Nemesis
ZirhcM
Nemesis
4
0
16
12
L
Bakasura
mustafa1996
Bakasura
2
6
2
0.5
L
2
6
3
0.58
W
Danzaburou
ФебРус
Danzaburou
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,021
Damage
44,304
52,626
Taken
52,925
38,860
Mitigated
37,185
18,995
Healing
8,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
11,588
149
459
1,698
8,019
4,698
0
3,125
4,894
22,061
0
W
Cerberus
ArniMcDarni
Cerberus
8,868
212
1,692
5,105
13,540
14,754
244
2,543
10,312
19,025
0
L
Izanami
Embereon
Izanami
14,468
6,559
349
1,586
8,954
3,324
0
5,757
3,197
0
31,182
W
Morgan Le Fay
Hennessy479
Morgan Le Fay
11,912
1,787
444
590
9,988
5,171
476
1,413
8,119
17,428
0
W
Sun Wukong
JairoVilla7
Sun Wukong
10,375
2,156
1,067
3,357
11,083
7,692
443
2,741
7,814
0
27,764
L
3,698
1,006
113
593
9,655
5,250
0
2,918
6,737
0
8,231
W
Nemesis
ZirhcM
Nemesis
9,575
2,165
1,145
888
10,198
7,955
492
3,100
6,884
0
14,919
L
Bakasura
mustafa1996
Bakasura
5,803
3,999
57
2,111
12,217
7,968
0
2,912
9,305
0
7,912
L
8,747
810
145
1,121
14,080
15,945
0
6,068
8,012
0
10,508
W
Danzaburou
ФебРус
Danzaburou
8,291
3,052
2,368
2,339
7,817
3,288
311
1,791
5,298
0
22,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,160
Gold Earned
37,054
140
Minions Killed
97
0
Camps Cleared
0
938,641
Distance Traveled
754,655
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,276
728
23
2
0
125,423
0
W
Cerberus
9,456
946
35
4
0
157,708
0
L
Izanami
8,103
810
37
4
0
154,030
0
W
Morgan Le Fay
9,028
903
18
2
0
177,559
0
W
Sun Wukong
9,167
917
46
5
0
225,318
0
L
Set
6,198
620
7
1
0
141,981
0
W
Nemesis
8,526
853
12
1
0
205,264
0
L
Bakasura
7,650
765
24
2
0
170,417
0
L
Achilles
7,827
783
6
1
0
162,804
0
W
Danzaburou
8,983
898
29
3
0
172,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role