Player Matchup

Jing Wei
Jing Wei
Anje
Jing Wei
Level 159
God Stats
5W - 8L
1,357 SR
Queue Stats
276W - 288L
1,463 Elo+
Solo
Artio
Artio
MiniC9
Artio
Level 132
God Stats
6W - 6L
1,295 SR
Queue Stats
618W - 620L
1,482 Elo+
Solo
Xbalanque
Xbalanque
RaDz1o
Xbalanque
Level 128
God Stats
5W - 4L
1,369 SR
Queue Stats
734W - 702L
1,515 Elo+
Solo
Sobek
Sobek
Zhoboz
Sobek
Level 94
God Stats
6W - 7L
1,423 SR
Queue Stats
409W - 411L
1,492 Elo+
Solo
Sol
Sol
eartpa
Sol
Level 107
God Stats
1W - 0L
1,751 SR
Queue Stats
18W - 20L
1,433 Elo+
Solo
Team Averages
Level 124
1,439 SR
1,477 Elo+

VS

Team Averages
Level 114
1,504 SR
1,475 Elo+
Zeus
Zeus
Dark_Phoenix017
Zeus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 55L
1,428 Elo+
Solo
Rama
Rama
John001
Rama
Level 171
God Stats
2W - 2L
1,292 SR
Queue Stats
107W - 103L
1,543 Elo+
Solo
Artio
Artio
cassamc
Artio
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 141L
1,393 Elo+
Solo
Hachiman
Hachiman
menut112
Hachiman
Level 127
God Stats
4W - 3L
1,477 SR
Queue Stats
441W - 476L
1,471 Elo+
Solo
Agni
Agni
weednando
Agni
Level 123
God Stats
5W - 3L
1,751 SR
Queue Stats
500W - 471L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Anje
Jing Wei
16
2 / 2 / 11
8,830
803
6,396
7,774
4,041
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Artio
MiniC9
Artio
16
0 / 3 / 14
9,231
839
5,061
15,682
16,964
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
RaDz1o
Xbalanque
17
10 / 6 / 6
10,319
938
16,905
13,413
6,713
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Zhoboz
Sobek
17
6 / 4 / 8
9,629
875
10,996
16,236
20,293
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
eartpa
Sol
17
4 / 4 / 10
9,808
892
14,817
11,865
5,436
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 6
8,581
780
9,456
12,814
5,931
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
John001
Rama
16
6 / 4 / 6
9,201
836
13,215
9,214
4,731
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
cassamc
Artio
15
1 / 5 / 13
8,734
794
5,589
17,122
21,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
menut112
Hachiman
15
3 / 4 / 10
9,386
853
13,426
10,230
5,200
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Agni
17
7 / 4 / 7
10,299
936
11,433
8,121
3,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
61
22
Kills
19
19
Deaths
22
49
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Anje
Jing Wei
2
2
11
3.75
L
2
5
6
1
L
Rama
John001
Rama
6
4
6
2.25
W
Artio
MiniC9
Artio
0
3
14
2.33
W
Xbalanque
RaDz1o
Xbalanque
10
6
6
2.17
W
Sobek
Zhoboz
Sobek
6
4
8
2.5
L
Artio
cassamc
Artio
1
5
13
1.5
W
Sol
eartpa
Sol
4
4
10
2.25
L
Hachiman
menut112
Hachiman
3
4
10
2
L
Agni
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,175
Damage
53,119
64,970
Taken
57,501
53,447
Mitigated
41,058
23,038
Healing
14,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Anje
Jing Wei
6,396
3,644
273
2,078
7,774
4,041
2,540
2,707
5,067
0
18,104
L
9,456
2,037
1,617
2,431
12,814
5,931
469
7,216
5,256
18,565
0
L
Rama
John001
Rama
13,215
10,827
573
497
9,214
4,731
657
4,762
4,405
0
21,162
W
Artio
MiniC9
Artio
5,061
345
3,955
5,405
15,682
16,964
0
7,448
8,234
9,889
0
W
Xbalanque
RaDz1o
Xbalanque
16,905
11,261
1,848
2,176
13,413
6,713
478
5,287
8,126
0
30,239
W
Sobek
Zhoboz
Sobek
10,996
760
492
2,713
16,236
20,293
126
5,987
10,249
12,642
1,077
L
Artio
cassamc
Artio
5,589
149
2,305
4,007
17,122
21,421
0
8,759
7,905
7,337
0
W
Sol
eartpa
Sol
14,817
5,302
359
3,739
11,865
5,436
1,447
5,049
6,816
32,631
0
L
Hachiman
menut112
Hachiman
13,426
5,993
1,357
871
10,230
5,200
231
4,583
5,492
0
31,674
L
Agni
11,433
820
429
889
8,121
3,775
400
3,261
4,646
22,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,817
Gold Earned
46,201
122
Minions Killed
106
0
Camps Cleared
0
939,073
Distance Traveled
955,570
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,830
803
25
2
0
148,029
0
L
Zeus
8,581
780
20
2
0
176,832
0
L
Rama
9,201
836
19
2
0
180,469
0
W
Artio
9,231
839
7
1
0
226,387
0
W
Xbalanque
10,319
938
34
3
0
171,523
0
W
Sobek
9,629
875
9
1
0
200,790
0
L
Artio
8,734
794
4
0
0
206,644
0
W
Sol
9,808
892
47
4
0
192,344
0
L
Hachiman
9,386
853
36
3
0
188,605
0
L
Agni
10,299
936
27
2
0
203,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role