Player Matchup

Fenrir
Fenrir
JeffrеyEpstein
Fenrir
Level 108
God Stats
2W - 0L
1,792 SR
Queue Stats
40W - 13L
1,778 Elo+
Party 1
Chernobog
Chernobog
LilHoodlum
Chernobog
Level 15
God Stats
6W - 0L
1,500 SR
Queue Stats
13W - 2L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Smitty xDAx
Cthulhu
Level 141
God Stats
22W - 17L
1,543 SR
Queue Stats
264W - 241L
1,436 Elo+
Party 2
Kuzenbo
Kuzenbo
Z0mbie Kingz
Kuzenbo
Level 145
God Stats
12W - 11L
1,488 SR
Queue Stats
101W - 85L
1,424 Elo+
Party 2
Vulcan
Vulcan
bigboix21
Vulcan
Level 97
God Stats
1W - 1L
1,288 SR
Queue Stats
110W - 103L
1,486 Elo+
Solo
Team Averages
Level 101
1,522 SR
1,525 Elo+

VS

Team Averages
Level 104
1,581 SR
1,500 Elo+
Chang'e
Chang'e
 
Chang'e
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
YEEET363
Cabrakan
Level 83
God Stats
2W - 1L
1,562 SR
Queue Stats
184W - 187L
1,490 Elo+
Party 3
Mercury
Mercury
Z_Enthusiast370
Mercury
Level 100
God Stats
7W - 8L
1,490 SR
Queue Stats
352W - 343L
1,451 Elo+
Solo
Apollo
Apollo
meminggamer
Apollo
Level 49
God Stats
7W - 6L
1,459 SR
Queue Stats
136W - 148L
1,492 Elo+
Party 3
Ne Zha
Ne Zha
ttvgudda704
Ne Zha
Level 139
God Stats
5W - 2L
1,894 SR
Queue Stats
622W - 572L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 2
6,275
628
4,967
9,346
3,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
LilHoodlum
Chernobog
11
4 / 1 / 6
6,801
680
9,710
6,689
2,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
Smitty xDAx
Cthulhu
11
0 / 0 / 0
5,706
571
3,523
6,254
4,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kuzenbo
Z0mbie Kingz
Kuzenbo
9
1 / 0 / 7
6,004
600
3,753
6,260
5,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Vulcan
bigboix21
Vulcan
9
0 / 2 / 0
4,961
496
3,253
4,905
1,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
2 / 1 / 0
6,122
612
5,436
6,569
1,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
YEEET363
Cabrakan
7
1 / 3 / 1
4,889
489
3,174
9,452
6,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 5 / 1
4,566
457
2,327
9,115
2,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
9
1 / 1 / 1
5,298
530
3,067
6,129
2,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ne Zha
9
0 / 0 / 0
5,570
557
3,416
6,294
2,943
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
10
Kills
4
4
Deaths
10
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
1
0
2
W
5
1
2
6
W
Chernobog
LilHoodlum
Chernobog
4
1
6
7
W
Cthulhu
Smitty xDAx
Cthulhu
0
0
0
0
L
Cabrakan
YEEET363
Cabrakan
1
3
1
0.5
W
Kuzenbo
Z0mbie Kingz
Kuzenbo
1
0
7
4.5
L
0
5
1
0.1
W
Vulcan
bigboix21
Vulcan
0
2
0
0
L
Apollo
1
1
1
1.5
L
Ne Zha
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,206
Damage
17,420
33,454
Taken
37,559
18,109
Mitigated
16,046
9,450
Healing
7,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
5,436
445
184
2,403
6,569
1,952
600
2,364
4,205
43,573
0
W
4,967
2,038
0
2,804
9,346
3,671
0
1,386
7,853
0
48,477
W
Chernobog
LilHoodlum
Chernobog
9,710
7,132
0
3,053
6,689
2,473
274
1,450
5,192
0
56,619
W
Cthulhu
Smitty xDAx
Cthulhu
3,523
172
0
500
6,254
4,716
0
0
6,254
29,772
155
L
Cabrakan
YEEET363
Cabrakan
3,174
679
0
1,724
9,452
6,407
0
2,718
6,734
9,132
0
W
Kuzenbo
Z0mbie Kingz
Kuzenbo
3,753
1,637
193
1,840
6,260
5,376
75
2,304
3,883
10,196
0
L
2,327
1,019
0
410
9,115
2,726
0
1,298
7,817
0
24,334
W
Vulcan
bigboix21
Vulcan
3,253
1,625
0
1,060
4,905
1,873
0
2,959
1,662
32,223
0
L
Apollo
3,067
1,322
0
508
6,129
2,018
0
656
5,443
0
31,590
L
Ne Zha
3,416
1,673
0
2,582
6,294
2,943
0
2,810
2,986
0
30,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,747
Gold Earned
26,445
303
Minions Killed
248
0
Camps Cleared
0
1,042,472
Distance Traveled
1,064,191
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,122
612
89
9
0
200,340
0
W
Fenrir
6,275
628
70
7
0
232,856
0
W
Chernobog
6,801
680
93
9
0
219,563
0
W
Cthulhu
5,706
571
76
8
0
188,255
0
L
Cabrakan
4,889
489
12
1
0
202,926
0
W
Kuzenbo
6,004
600
7
1
0
212,144
0
L
Mercury
4,566
457
43
4
0
234,530
0
W
Vulcan
4,961
496
57
6
0
189,654
4
L
Apollo
5,298
530
50
5
0
231,919
0
L
Ne Zha
5,570
557
54
5
0
194,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role