Player Matchup

Sobek
Sobek
Anti-Hunterxx
Sobek
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,392 Elo+
Party 1
Chaac
Chaac
Klingo
Chaac
Level 148
God Stats
3W - 1L
1,556 SR
Queue Stats
274W - 213L
1,494 Elo+
Solo
Medusa
Medusa
MasterofSecret
Medusa
Level 59
God Stats
1W - 1L
1,588 SR
Queue Stats
56W - 67L
1,443 Elo+
Solo
Discordia
Discordia
Sasmodeus
Discordia
Level 49
God Stats
2W - 2L
1,737 SR
Queue Stats
7W - 10L
1,525 Elo+
Solo
Sol
Sol
Tytenpiller
Sol
Level 35
God Stats
1W - 0L
1,537 SR
Queue Stats
1W - 1L
1,300 Elo+
Party 1
Team Averages
Level 80
1,584 SR
1,431 Elo+

VS

Team Averages
Level 111
1,512 SR
1,426 Elo+
Vulcan
Vulcan
 
Vulcan
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
CandyKushCK
Kukulkan
Level 179
God Stats
11W - 10L
1,576 SR
Queue Stats
135W - 135L
1,419 Elo+
Solo
Susano
Susano
Djingoo89
Susano
Level 117
God Stats
24W - 28L
1,608 SR
Queue Stats
33W - 33L
1,536 Elo+
Solo
Gilgamesh
Gilgamesh
collossusbogdy
Gilgamesh
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,228 Elo+
Solo
Loki
Loki
olexiyHR
Loki
Level 65
God Stats
5W - 6L
1,377 SR
Queue Stats
80W - 101L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 4
6,910
1,382
2,844
10,000
8,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Klingo
Chaac
11
2 / 1 / 2
6,362
1,272
3,336
4,884
2,326
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
0 / 0 / 4
6,316
1,263
4,101
4,859
1,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
Sasmodeus
Discordia
11
1 / 0 / 0
6,037
1,207
3,698
2,922
751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 3 / 3
6,443
1,289
6,504
6,180
2,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

374

VS

Team 2 Tickets

339

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
2 / 0 / 1
7,018
1,404
8,517
1,683
679
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Kukulkan
CandyKushCK
Kukulkan
10
1 / 0 / 1
6,000
1,200
1,071
1,641
591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
Djingoo89
Susano
12
1 / 5 / 5
6,666
1,333
9,879
10,425
4,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
collossusbogdy
Gilgamesh
11
2 / 0 / 3
6,796
1,359
5,387
8,590
7,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
9
0 / 0 / 0
3,916
783
0
0
0

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
16
5
Kills
6
6
Deaths
5
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
2
0
1
2.5
W
1
2
4
1.5
L
Kukulkan
CandyKushCK
Kukulkan
1
0
1
1.5
L
Susano
Djingoo89
Susano
1
5
5
0.7
W
Chaac
Klingo
Chaac
2
1
2
3
W
0
0
4
2
W
Discordia
Sasmodeus
Discordia
1
0
0
1
W
1
3
3
0.83
L
Gilgamesh
collossusbogdy
Gilgamesh
2
0
3
3.5
L
Loki
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,483
Damage
24,854
28,845
Taken
22,339
15,564
Mitigated
13,281
5,526
Healing
480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
8,517
4,428
0
15
1,683
679
0
905
778
31,611
0
W
2,844
423
0
1,135
10,000
8,927
0
3,805
5,887
8,072
0
L
Kukulkan
CandyKushCK
Kukulkan
1,071
44
0
0
1,641
591
0
507
1,134
3,098
0
L
Susano
Djingoo89
Susano
9,879
1,066
0
120
10,425
4,647
0
5,943
4,482
0
17,170
W
Chaac
Klingo
Chaac
3,336
1,030
0
1,838
4,884
2,326
0
1,027
3,697
0
13,099
W
4,101
2,114
206
927
4,859
1,471
0
1,770
2,892
0
13,582
W
Discordia
Sasmodeus
Discordia
3,698
314
0
0
2,922
751
0
944
1,978
9,384
0
W
6,504
1,791
0
1,420
6,180
2,089
0
2,042
4,093
24,845
865
L
Gilgamesh
collossusbogdy
Gilgamesh
5,387
1,280
0
345
8,590
7,364
0
5,445
2,995
0
9,506
L
Loki
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,068
Gold Earned
30,396
131
Minions Killed
88
4
Camps Cleared
3
587,170
Distance Traveled
393,637
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,018
1,404
56
11
2
123,373
0
W
Sobek
6,910
1,382
10
2
1
133,896
0
L
Kukulkan
6,000
1,200
4
1
1
38,679
0
L
Susano
6,666
1,333
19
4
0
107,079
0
W
Chaac
6,362
1,272
20
4
0
128,068
0
W
Medusa
6,316
1,263
36
7
1
114,905
0
W
Discordia
6,037
1,207
13
3
1
106,554
0
W
Sol
6,443
1,289
52
10
1
103,747
0
L
Gilgamesh
6,796
1,359
9
2
0
124,506
0
L
Loki
3,916
783
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role