Player Matchup

Janus
Janus
 
Janus
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
canariiiiiiius
King Arthur
Level 128
God Stats
4W - 3L
1,424 SR
Queue Stats
381W - 382L
1,506 Elo+
Solo
Osiris
Osiris
chaekhai
Osiris
Level 24
God Stats
1W - 1L
1,694 SR
Queue Stats
17W - 21L
1,460 Elo+
Solo
Hel
Hel
sgt-Te4-BaggeR--
Hel
Level 154
God Stats
1W - 4L
1,391 SR
Queue Stats
775W - 752L
1,540 Elo+
Solo
Team Averages
Level 106
1,502 SR
1,501 Elo+

VS

Team Averages
Level 123
1,570 SR
1,467 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Cinderello
Ares
Level 155
God Stats
6W - 1L
1,673 SR
Queue Stats
356W - 374L
1,451 Elo+
Solo
Yemoja
Yemoja
DarkAstera
Yemoja
Level 157
God Stats
5W - 8L
1,425 SR
Queue Stats
679W - 712L
1,486 Elo+
Solo
Awilix
Awilix
Odorlesswinter
Awilix
Level 134
God Stats
3W - 2L
1,522 SR
Queue Stats
219W - 228L
1,432 Elo+
Solo
Neith
Neith
ShinrartaDezhra
Neith
Level 36
God Stats
11W - 12L
1,730 SR
Queue Stats
846W - 881L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
1 / 1 / 1
6,404
915
5,639
4,208
1,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
 
Ullr
12
1 / 1 / 1
5,877
840
3,377
4,369
2,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
canariiiiiiius
King Arthur
10
0 / 4 / 0
5,409
773
4,015
8,509
6,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
chaekhai
Osiris
5
0 / 0 / 0
4,684
669
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 2 / 2
5,619
803
2,380
5,560
2,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
5 / 0 / 3
7,122
1,017
8,421
2,656
1,215
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

10
1 / 1 / 5
6,096
871
2,142
6,400
5,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
DarkAstera
Yemoja
11
0 / 0 / 6
6,213
888
264
2,325
2,132
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

10
1 / 1 / 7
6,244
892
3,892
6,168
2,536
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
1 / 0 / 7
6,493
928
6,309
6,175
3,104
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
2
Kills
8
8
Deaths
2
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
1
1
1.5
L
Ullr
 
Ullr
1
1
1
1.5
W
Ah Puch
 
Ah Puch
5
0
3
6.5
W
1
1
5
3.5
W
Yemoja
DarkAstera
Yemoja
0
0
6
3
W
1
1
7
4.5
W
1
0
7
4.5
L
King Arthur
canariiiiiiius
King Arthur
0
4
0
0
L
Osiris
chaekhai
Osiris
0
0
0
0
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,411
Damage
21,028
22,646
Taken
23,724
13,912
Mitigated
14,437
7,732
Healing
15,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,639
205
432
1,148
4,208
1,919
0
2,313
1,895
20,764
0
L
Ullr
 
Ullr
3,377
597
62
426
4,369
2,191
0
2,261
2,108
0
7,645
W
Ah Puch
 
Ah Puch
8,421
242
592
435
2,656
1,215
266
939
1,653
24,226
0
W
2,142
0
0
430
6,400
5,450
105
1,384
4,838
4,369
0
W
Yemoja
DarkAstera
Yemoja
264
110
9,295
1,285
2,325
2,132
23
1,198
987
1,017
0
W
3,892
1,253
559
797
6,168
2,536
574
1,879
4,163
0
5,686
W
6,309
1,959
171
1,938
6,175
3,104
80
1,961
4,064
0
19,535
L
King Arthur
canariiiiiiius
King Arthur
4,015
339
0
586
8,509
6,975
0
2,443
6,066
0
7,877
L
Osiris
chaekhai
Osiris
0
0
0
0
0
0
0
0
0
0
0
L
2,380
306
2,614
2,464
5,560
2,827
0
3,810
1,750
6,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,993
Gold Earned
32,168
81
Minions Killed
85
0
Camps Cleared
0
484,471
Distance Traveled
567,525
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,404
915
46
7
0
139,638
0
L
Ullr
5,877
840
21
3
0
119,283
0
W
Ah Puch
7,122
1,017
32
5
0
128,121
0
W
Ares
6,096
871
6
1
0
114,875
0
W
Yemoja
6,213
888
5
1
0
91,964
0
W
Awilix
6,244
892
9
1
0
109,563
0
W
Neith
6,493
928
33
5
0
123,002
0
L
King Arthur
5,409
773
4
1
0
112,807
0
L
Osiris
4,684
669
0
0
0
0
0
L
Hel
5,619
803
10
1
0
112,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role