Player Matchup

Thoth
Thoth
 
Thoth
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
HuaKaii
Surtr
Level 109
God Stats
1W - 1L
1,592 SR
Queue Stats
14W - 11L
1,824 Elo+
Solo
Ymir
Ymir
RasooKiing17
Ymir
Level 21
God Stats
0W - 3L
1,185 SR
Queue Stats
0W - 3L
1,187 Elo+
Party 1
Poseidon
Poseidon
Wickedpickles
Poseidon
Level 53
God Stats
9W - 6L
1,681 SR
Queue Stats
198W - 174L
1,472 Elo+
Solo
Team Averages
Level 96
1,492 SR
1,497 Elo+

VS

Team Averages
Level 105
1,612 SR
1,534 Elo+
Hades
Hades
Chaacolate_
Hades
Level 69
God Stats
3W - 3L
1,722 SR
Queue Stats
271W - 285L
1,461 Elo+
Solo
Sylvanus
Sylvanus
FORrMAN
Sylvanus
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 75L
1,528 Elo+
Party 2
Neith
Neith
JohnWaits
Neith
Level 141
God Stats
22W - 24L
1,612 SR
Queue Stats
322W - 322L
1,532 Elo+
Solo
Freya
Freya
Seraphal
Freya
Level 129
God Stats
40W - 28L
1,728 SR
Queue Stats
136W - 121L
1,634 Elo+
Solo
Loki
Loki
SkinWoody
Loki
Level 82
God Stats
1W - 1L
1,496 SR
Queue Stats
64W - 48L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
2 / 1 / 0
7,881
657
6,716
5,122
1,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
 
Izanami
8
0 / 7 / 1
5,323
444
3,640
9,222
3,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Surtr
HuaKaii
Surtr
12
1 / 1 / 0
6,836
570
7,063
11,157
7,683
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

8
0 / 3 / 0
5,487
457
1,859
7,929
5,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
Wickedpickles
Poseidon
11
0 / 2 / 0
5,993
499
4,357
8,781
2,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 2
7,687
641
6,857
12,454
6,548
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sylvanus
FORrMAN
Sylvanus
9
2 / 0 / 4
6,747
562
3,865
5,334
2,979
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
JohnWaits
Neith
12
0 / 1 / 2
6,592
549
3,317
7,250
1,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Freya
Seraphal
Freya
12
7 / 1 / 2
7,885
657
11,398
8,558
3,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
13
3 / 0 / 1
7,015
585
4,619
9,285
3,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
3
Kills
13
14
Deaths
3
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
1
0
2
L
Izanami
 
Izanami
0
7
1
0.07
W
1
1
2
2
W
Sylvanus
FORrMAN
Sylvanus
2
0
4
4
L
Surtr
HuaKaii
Surtr
1
1
0
1
W
Neith
JohnWaits
Neith
0
1
2
1
L
0
3
0
0
W
Freya
Seraphal
Freya
7
1
2
8
W
Loki
3
0
1
3.5
L
Poseidon
Wickedpickles
Poseidon
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,635
Damage
30,056
42,211
Taken
42,881
21,086
Mitigated
17,861
10,379
Healing
24,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
6,716
482
0
340
5,122
1,735
0
1,435
3,675
72,288
0
L
Izanami
 
Izanami
3,640
2,604
0
749
9,222
3,200
0
6,420
2,416
0
32,289
W
6,857
1,494
140
9,584
12,454
6,548
0
521
11,933
63,729
0
W
Sylvanus
FORrMAN
Sylvanus
3,865
1,705
2,293
2,058
5,334
2,979
0
1,565
3,769
15,955
0
L
Surtr
HuaKaii
Surtr
7,063
3,414
0
4,293
11,157
7,683
0
6,865
4,292
954
49,784
W
Neith
JohnWaits
Neith
3,317
573
0
1,835
7,250
1,739
0
5,201
2,049
0
53,358
L
1,859
315
0
1,079
7,929
5,905
0
5,068
2,521
17,502
0
W
Freya
Seraphal
Freya
11,398
3,255
0
3,610
8,558
3,114
688
2,655
5,903
49,385
0
W
Loki
4,619
1,087
0
5,334
9,285
3,481
0
3,288
5,997
0
47,318
L
Poseidon
Wickedpickles
Poseidon
4,357
761
0
3,918
8,781
2,563
0
1,548
7,187
52,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,520
Gold Earned
35,926
394
Minions Killed
418
0
Camps Cleared
0
1,208,280
Distance Traveled
1,223,344
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,881
657
132
11
0
248,728
0
L
Izanami
5,323
444
69
6
0
224,842
0
W
Hades
7,687
641
131
11
0
198,884
4
W
Sylvanus
6,747
562
22
2
0
212,254
2
L
Surtr
6,836
570
88
7
0
235,871
0
W
Neith
6,592
549
84
7
0
247,937
4
L
Ymir
5,487
457
21
2
0
239,612
0
W
Freya
7,885
657
109
9
0
253,603
0
W
Loki
7,015
585
72
6
0
310,666
0
L
Poseidon
5,993
499
84
7
0
259,227
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role