Player Matchup

Odin
Odin
 
Odin
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
 
Skadi
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Enki3332657
Morgan Le Fay
Level 125
God Stats
20W - 16L
1,651 SR
Queue Stats
1,422W - 1,439L
1,486 Elo+
Solo
Chang'e
Chang'e
ogMASTER B
Chang'e
Level 173
God Stats
14W - 9L
1,488 SR
Queue Stats
1,267W - 1,329L
1,453 Elo+
Solo
Chaac
Chaac
ronny1nonle
Chaac
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 52L
1,545 Elo+
Party 1
Team Averages
Level 149
1,528 SR
1,497 Elo+

VS

Team Averages
Level 121
1,327 SR
1,505 Elo+
Chernobog
Chernobog
 
Chernobog
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
BattleWingz
Xbalanque
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,603 Elo+
Solo
Horus
Horus
C4RL05_QU1N70
Horus
Level 68
God Stats
1W - 3L
1,191 SR
Queue Stats
244W - 244L
1,478 Elo+
Party 2
Kumbhakarna
Kumbhakarna
LAMBORGHINILP760
Kumbhakarna
Level 63
God Stats
0W - 1L
1,015 SR
Queue Stats
85W - 109L
1,373 Elo+
Party 2
Arachne
Arachne
obamaiswhite420
Arachne
Level 158
God Stats
0W - 1L
1,428 SR
Queue Stats
27W - 18L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
2 / 0 / 8
7,459
1,243
3,379
5,193
5,125
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Skadi
 
Skadi
12
3 / 0 / 7
7,044
1,174
4,083
2,906
1,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morgan Le Fay
Enki3332657
Morgan Le Fay
12
1 / 0 / 10
6,843
1,141
6,937
1,649
704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
ogMASTER B
Chang'e
11
1 / 0 / 10
6,667
1,111
2,941
5,349
1,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
5 / 0 / 6
7,995
1,333
3,274
7,651
7,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
8
0 / 3 / 0
5,349
892
2,118
5,124
3,086
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Xbalanque
BattleWingz
Xbalanque
12
0 / 0 / 0
5,665
944
5,611
2,332
925
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

7
0 / 2 / 0
5,053
842
1,124
4,317
3,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Kumbhakarna
LAMBORGHINILP760
Kumbhakarna
7
0 / 3 / 0
4,816
803
1,754
4,968
3,418
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
0 / 4 / 0
5,249
875
3,359
7,719
4,863
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
0
12
Kills
0
0
Deaths
12
41
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
0
8
6
W
Skadi
 
Skadi
3
0
7
6.5
L
Chernobog
 
Chernobog
0
3
0
0
L
Xbalanque
BattleWingz
Xbalanque
0
0
0
0
L
0
2
0
0
W
Morgan Le Fay
Enki3332657
Morgan Le Fay
1
0
10
6
L
Kumbhakarna
LAMBORGHINILP760
Kumbhakarna
0
3
0
0
L
0
4
0
0
W
Chang'e
ogMASTER B
Chang'e
1
0
10
6
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,614
Damage
13,966
22,748
Taken
24,460
16,643
Mitigated
15,528
16,087
Healing
5,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
3,379
692
135
801
5,193
5,125
565
96
5,097
858
10,198
W
Skadi
 
Skadi
4,083
1,873
0
418
2,906
1,172
3,075
298
2,608
0
17,159
L
Chernobog
 
Chernobog
2,118
560
12
1,135
5,124
3,086
0
2,148
2,976
0
9,436
L
Xbalanque
BattleWingz
Xbalanque
5,611
612
176
872
2,332
925
0
675
1,657
0
13,754
L
1,124
269
464
692
4,317
3,236
0
1,715
2,602
0
2,721
W
Morgan Le Fay
Enki3332657
Morgan Le Fay
6,937
1,499
924
520
1,649
704
1,306
406
1,243
19,824
0
L
Kumbhakarna
LAMBORGHINILP760
Kumbhakarna
1,754
33
277
14
4,968
3,418
0
3,102
1,866
3,362
0
L
3,359
2,163
125
1,729
7,719
4,863
0
2,730
4,989
0
5,781
W
Chang'e
ogMASTER B
Chang'e
2,941
454
7,692
3,635
5,349
1,886
1,404
794
4,555
8,926
0
W
3,274
467
135
1,827
7,651
7,756
783
160
7,491
0
7,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,008
Gold Earned
26,132
100
Minions Killed
42
0
Camps Cleared
0
636,252
Distance Traveled
486,047
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,459
1,243
21
4
0
142,902
0
W
Skadi
7,044
1,174
30
5
0
112,430
0
L
Chernobog
5,349
892
18
3
0
85,909
0
L
Xbalanque
5,665
944
20
3
0
129,911
0
L
Horus
5,053
842
1
0
0
80,067
0
W
Morgan Le Fay
6,843
1,141
26
4
0
135,114
0
L
Kumbhakarna
4,816
803
0
0
0
76,651
0
L
Arachne
5,249
875
3
1
0
113,509
0
W
Chang'e
6,667
1,111
13
2
0
116,046
0
W
Chaac
7,995
1,333
10
2
0
129,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role