Player Matchup

Cthulhu
Cthulhu
Ceal_The_Cat
Cthulhu
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 10L
1,264 Elo+
Party 1
Raijin
Raijin
EpochLegend
Raijin
Level 128
God Stats
2W - 4L
1,413 SR
Queue Stats
30W - 45L
1,386 Elo+
Party 1
Hachiman
Hachiman
Littlemantex
Hachiman
Level 123
God Stats
2W - 0L
1,722 SR
Queue Stats
195W - 205L
1,496 Elo+
Solo
Team Averages
Level 104
1,545 SR
1,382 Elo+

VS

Team Averages
Level 36
1,498 SR
1,275 Elo+
Kukulkan
Kukulkan
BigGucciVlacl
Kukulkan
Level 63
God Stats
18W - 13L
1,617 SR
Queue Stats
380W - 378L
1,402 Elo+
Party 2
Janus
Janus
MinatoThe4th
Janus
Level 13
God Stats
11W - 10L
1,378 SR
Queue Stats
34W - 39L
1,356 Elo+
Party 2
Jing Wei
Jing Wei
Ser_Sandor_Selmy
Jing Wei
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 14L
1,067 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ceal_The_Cat
Cthulhu
15
2 / 6 / 8
11,780
785
7,208
18,900
18,003
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Raijin
15
6 / 8 / 6
12,194
813
16,632
16,238
5,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
Littlemantex
Hachiman
17
7 / 1 / 6
13,516
901
14,139
10,947
4,014
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BigGucciVlacl
Kukulkan
13
1 / 5 / 8
11,130
742
10,917
14,651
5,936
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
12 / 5 / 3
13,353
890
17,422
13,505
5,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 6 / 9
11,225
748
6,210
12,861
5,142
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
35
15
Kills
15
15
Deaths
16
20
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BigGucciVlacl
Kukulkan
1
5
8
1
W
Cthulhu
Ceal_The_Cat
Cthulhu
2
6
8
1
W
Raijin
6
8
6
1.13
W
Hachiman
Littlemantex
Hachiman
7
1
6
10
L
12
5
3
2.7
L
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,979
Damage
34,549
46,085
Taken
41,017
27,956
Mitigated
16,390
5,651
Healing
4,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BigGucciVlacl
Kukulkan
10,917
1,021
0
798
14,651
5,936
285
9,012
5,639
55,059
0
W
Cthulhu
Ceal_The_Cat
Cthulhu
7,208
49
171
91
18,900
18,003
160
11,304
7,221
28,143
0
W
Raijin
16,632
523
0
2,278
16,238
5,939
685
10,533
5,511
51,246
0
W
Hachiman
Littlemantex
Hachiman
14,139
6,135
706
2,405
10,947
4,014
1,910
5,981
4,842
0
61,521
L
17,422
419
0
2,146
13,505
5,312
744
8,283
5,222
48,237
0
L
6,210
6,210
215
1,297
12,861
5,142
702
6,790
6,071
0
18,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,490
Gold Earned
35,708
159
Minions Killed
163
0
Camps Cleared
0
795,719
Distance Traveled
777,861
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,130
742
97
6
0
267,910
0
W
Cthulhu
11,780
785
41
3
0
276,885
0
W
Raijin
12,194
813
39
3
0
229,953
0
W
Hachiman
13,516
901
79
5
0
288,881
0
L
Janus
13,353
890
56
4
0
265,471
0
L
Jing Wei
11,225
748
10
1
0
244,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role