Player Matchup

Ne Zha
Ne Zha
CavemanKeelay
Ne Zha
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 17L
1,092 Elo+
Party 3
Kukulkan
Kukulkan
NoLettuce-
Kukulkan
Level 141
God Stats
4W - 1L
1,892 SR
Queue Stats
43W - 43L
1,556 Elo+
Party 3
Kumbhakarna
Kumbhakarna
WamuelBamuel
Kumbhakarna
Level 128
God Stats
1W - 4L
1,181 SR
Queue Stats
126W - 153L
1,454 Elo+
Party 2
Medusa
Medusa
iEZblutch
Medusa
Level 123
God Stats
13W - 19L
1,453 SR
Queue Stats
151W - 166L
1,466 Elo+
Party 2
Achilles
Achilles
iEZlerek
Achilles
Level 107
God Stats
2W - 3L
1,466 SR
Queue Stats
134W - 150L
1,470 Elo+
Party 2
Team Averages
Level 106
1,498 SR
1,408 Elo+

VS

Team Averages
Level 135
1,530 SR
1,564 Elo+
Charon
Charon
BIuxrrr
Charon
Level 148
God Stats
4W - 3L
1,391 SR
Queue Stats
599W - 607L
1,512 Elo+
Solo
Thor
Thor
DivineCaboose
Thor
Level 136
God Stats
5W - 5L
1,309 SR
Queue Stats
137W - 90L
1,608 Elo+
Party 1
Hercules
Hercules
Enviotik
Hercules
Level 156
God Stats
9W - 8L
1,722 SR
Queue Stats
136W - 89L
1,614 Elo+
Party 1
Heimdallr
Heimdallr
hakimaa
Heimdallr
Level 96
God Stats
5W - 2L
1,479 SR
Queue Stats
128W - 114L
1,491 Elo+
Solo
Eset
Eset
kuushu
Eset
Level 138
God Stats
6W - 1L
1,748 SR
Queue Stats
43W - 29L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 5 / 2
7,493
576
10,639
15,285
6,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
NoLettuce-
Kukulkan
11
2 / 5 / 3
6,776
521
9,128
9,177
3,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kumbhakarna
WamuelBamuel
Kumbhakarna
9
1 / 2 / 4
6,128
471
2,468
12,196
9,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
iEZblutch
Medusa
12
0 / 6 / 4
6,711
516
5,938
11,476
4,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
iEZlerek
Achilles
12
0 / 0 / 0
7,105
547
3,228
8,558
6,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
BIuxrrr
Charon
13
1 / 0 / 3
7,548
581
6,900
12,095
9,144
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
4 / 1 / 2
7,512
578
3,617
11,344
4,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Enviotik
Hercules
11
2 / 3 / 9
7,593
584
8,423
12,202
11,306
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heimdallr
hakimaa
Heimdallr
14
9 / 1 / 3
9,075
698
12,576
11,806
5,983
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
kuushu
Eset
12
2 / 4 / 6
7,524
579
8,012
9,808
3,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
8
Kills
18
18
Deaths
9
13
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Charon
BIuxrrr
Charon
1
0
3
2.5
L
5
5
2
1.2
W
4
1
2
5
W
Hercules
Enviotik
Hercules
2
3
9
2.17
L
Kukulkan
NoLettuce-
Kukulkan
2
5
3
0.7
L
Kumbhakarna
WamuelBamuel
Kumbhakarna
1
2
4
1.5
W
Heimdallr
hakimaa
Heimdallr
9
1
3
10.5
L
Medusa
iEZblutch
Medusa
0
6
4
0.33
L
Achilles
iEZlerek
Achilles
0
0
0
0
W
Eset
kuushu
Eset
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,401
Damage
39,528
56,692
Taken
57,255
30,588
Mitigated
34,662
9,806
Healing
19,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
BIuxrrr
Charon
6,900
2,053
0
5,435
12,095
9,144
79
2,391
9,704
44,062
959
L
10,639
3,734
0
3,735
15,285
6,854
0
4,350
10,656
0
66,324
W
3,617
891
0
631
11,344
4,719
0
2,676
8,668
0
60,351
W
Hercules
Enviotik
Hercules
8,423
3,064
0
3,814
12,202
11,306
0
3,202
9,000
0
15,299
L
Kukulkan
NoLettuce-
Kukulkan
9,128
1,586
0
1,186
9,177
3,718
0
3,046
5,961
56,320
0
L
Kumbhakarna
WamuelBamuel
Kumbhakarna
2,468
322
0
1,681
12,196
9,127
0
3,232
8,864
8,179
0
W
Heimdallr
hakimaa
Heimdallr
12,576
8,638
0
7,384
11,806
5,983
3,323
525
11,281
0
70,906
L
Medusa
iEZblutch
Medusa
5,938
1,782
0
867
11,476
4,158
0
149
11,327
0
51,146
L
Achilles
iEZlerek
Achilles
3,228
605
0
2,337
8,558
6,731
0
3,576
4,982
0
46,843
W
Eset
kuushu
Eset
8,012
660
659
1,627
9,808
3,510
209
2,802
7,006
47,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,213
Gold Earned
39,252
365
Minions Killed
350
0
Camps Cleared
0
1,333,310
Distance Traveled
1,339,844
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,548
581
81
6
0
248,348
3
L
Ne Zha
7,493
576
102
8
0
320,583
2
W
Thor
7,512
578
74
6
0
295,654
2
W
Hercules
7,593
584
5
0
0
291,053
0
L
Kukulkan
6,776
521
104
8
0
228,018
3
L
Kumbhakarna
6,128
471
7
1
0
275,455
0
W
Heimdallr
9,075
698
96
7
0
238,813
0
L
Medusa
6,711
516
76
6
0
265,759
0
L
Achilles
7,105
547
76
6
0
243,495
0
W
Eset
7,524
579
94
7
0
265,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role