Player Matchup

Anubis
Anubis
ApoloBlack213
Anubis
Level 157
God Stats
136W - 127L
1,599 SR
Queue Stats
289W - 279L
1,538 Elo+
Solo
Anhur
Anhur
Ianc11
Anhur
Level 139
God Stats
46W - 42L
1,580 SR
Queue Stats
649W - 595L
1,518 Elo+
Party 2
Artemis
Artemis
Ignosum
Artemis
Level 112
God Stats
5W - 4L
1,597 SR
Queue Stats
188W - 194L
1,473 Elo+
Party 2
Tyr
Tyr
ItsExonick
Tyr
Level 19
God Stats
1W - 2L
1,320 SR
Queue Stats
13W - 22L
1,471 Elo+
Party 2
Sun Wukong
Sun Wukong
daarkzilla
Sun Wukong
Level 81
God Stats
11W - 7L
1,598 SR
Queue Stats
362W - 313L
1,485 Elo+
Party 2
Team Averages
Level 102
1,539 SR
1,497 Elo+

VS

Team Averages
Level 144
1,543 SR
1,495 Elo+
Ne Zha
Ne Zha
CleftChinChamp2
Ne Zha
Level 156
God Stats
1W - 5L
1,043 SR
Queue Stats
443W - 412L
1,518 Elo+
Party 1
Cerberus
Cerberus
CrosisZelda
Cerberus
Level 138
God Stats
4W - 2L
1,598 SR
Queue Stats
360W - 339L
1,468 Elo+
Party 1
Heimdallr
Heimdallr
Most MidTTV
Heimdallr
Level 144
God Stats
29W - 17L
1,642 SR
Queue Stats
363W - 353L
1,465 Elo+
Party 1
Thoth
Thoth
RickJames96
Thoth
Level 114
God Stats
11W - 9L
1,613 SR
Queue Stats
583W - 519L
1,571 Elo+
Solo
Vamana
Vamana
Sniper1511
Vamana
Level 166
God Stats
10W - 3L
1,817 SR
Queue Stats
416W - 390L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
7,080
443
4,853
9,907
3,597
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Ianc11
Anhur
11
1 / 7 / 7
7,768
486
4,658
15,259
10,036
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Artemis
Ignosum
Artemis
14
5 / 3 / 3
9,110
569
13,922
10,050
3,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
0 / 6 / 0
7,259
454
4,684
15,608
12,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
daarkzilla
Sun Wukong
15
4 / 2 / 3
8,538
534
4,531
14,965
8,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 4
9,120
570
9,012
14,716
6,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
CrosisZelda
Cerberus
12
3 / 3 / 7
8,298
519
6,621
13,694
12,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Most MidTTV
Heimdallr
15
5 / 4 / 2
9,159
572
8,583
10,920
3,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 1 / 2
9,470
592
10,582
6,591
2,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vamana
Sniper1511
Vamana
17
5 / 0 / 2
10,681
668
11,202
11,791
14,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
39
11
Kills
22
22
Deaths
11
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
6
3
4
2.67
W
Cerberus
CrosisZelda
Cerberus
3
3
7
2.17
L
Anhur
Ianc11
Anhur
1
7
7
0.64
L
Artemis
Ignosum
Artemis
5
3
3
2.17
L
0
6
0
0
W
Heimdallr
Most MidTTV
Heimdallr
5
4
2
1.5
W
3
1
2
4
W
Vamana
Sniper1511
Vamana
5
0
2
6
L
Sun Wukong
daarkzilla
Sun Wukong
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,648
Damage
46,000
65,789
Taken
57,712
39,005
Mitigated
40,002
14,589
Healing
16,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,853
280
0
3,344
9,907
3,597
0
6,317
3,110
46,800
0
W
9,012
2,243
0
5,903
14,716
6,803
0
1,292
13,424
0
68,767
W
Cerberus
CrosisZelda
Cerberus
6,621
247
0
3,092
13,694
12,025
0
1,248
12,446
21,984
0
L
Anhur
Ianc11
Anhur
4,658
2,792
0
1,432
15,259
10,036
0
5,001
10,136
0
23,824
L
Artemis
Ignosum
Artemis
13,922
5,640
0
2,973
10,050
3,963
430
2,557
7,487
0
76,542
L
4,684
919
0
2,904
15,608
12,751
0
730
14,878
0
40,185
W
Heimdallr
Most MidTTV
Heimdallr
8,583
4,328
0
3,787
10,920
3,900
911
0
10,920
0
61,673
W
10,582
120
0
954
6,591
2,436
240
2,313
4,278
79,927
0
W
Vamana
Sniper1511
Vamana
11,202
3,916
0
2,832
11,791
14,838
108
0
11,791
1,290
102,217
L
Sun Wukong
daarkzilla
Sun Wukong
4,531
1,569
0
3,936
14,965
8,658
0
2,578
12,245
0
66,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,755
Gold Earned
46,728
417
Minions Killed
526
0
Camps Cleared
0
1,485,631
Distance Traveled
1,596,326
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,080
443
75
5
0
210,503
0
W
Ne Zha
9,120
570
85
5
0
361,885
0
W
Cerberus
8,298
519
46
3
0
323,012
0
L
Anhur
7,768
486
37
2
0
307,396
0
L
Artemis
9,110
569
131
8
0
317,459
4
L
Tyr
7,259
454
68
4
0
311,448
0
W
Heimdallr
9,159
572
91
6
0
309,257
0
W
Thoth
9,470
592
151
9
0
330,143
0
W
Vamana
10,681
668
153
10
0
272,029
0
L
Sun Wukong
8,538
534
106
7
0
338,825
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role