Player Matchup

Ymir
Ymir
Almostto
Ymir
Level 42
God Stats
1W - 2L
1,297 SR
Queue Stats
51W - 53L
1,467 Elo+
Party 2
Mulan
Mulan
OddiseeofQue
Mulan
Level 135
God Stats
22W - 12L
1,778 SR
Queue Stats
464W - 430L
1,535 Elo+
Solo
Scylla
Scylla
TheLilleMouse
Scylla
Level 109
God Stats
2W - 4L
1,530 SR
Queue Stats
49W - 42L
1,534 Elo+
Solo
Thor
Thor
c4ppucc1n0nia
Thor
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,165 Elo+
Solo
Medusa
Medusa
yanrichardlebron
Medusa
Level 27
God Stats
3W - 6L
1,339 SR
Queue Stats
59W - 97L
1,388 Elo+
Party 2
Team Averages
Level 69
1,489 SR
1,418 Elo+

VS

Team Averages
Level 65
1,483 SR
1,533 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
LokiAsAnyClass
Loki
Level 6
God Stats
6W - 9L
1,629 SR
Queue Stats
7W - 12L
1,584 Elo+
Party 1
Hou Yi
Hou Yi
M3M3MASTER8243
Hou Yi
Level 59
God Stats
4W - 0L
1,666 SR
Queue Stats
67W - 52L
1,676 Elo+
Solo
Hades
Hades
RenatoCunejus
Hades
Level 104
God Stats
6W - 4L
1,324 SR
Queue Stats
89W - 67L
1,447 Elo+
Solo
Sobek
Sobek
Weezy Eff Bby
Sobek
Level 36
God Stats
1W - 1L
1,295 SR
Queue Stats
24W - 22L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 1 / 2
5,082
565
2,119
7,042
4,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 1 / 0
5,099
567
6,364
8,117
6,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 1 / 0
5,386
598
2,405
4,489
1,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

1
0 / 0 / 0
3,313
368
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 0 / 0
5,297
589
3,848
3,894
1,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
0 / 0 / 0
5,215
579
3,619
3,950
1,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 0 / 0
5,735
637
56
5,829
2,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

9
1 / 1 / 0
5,264
585
4,283
4,942
1,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

12
1 / 0 / 0
6,581
731
4,412
8,407
3,807
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
1 / 1 / 1
5,328
592
2,454
7,145
4,135
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
2
Kills
3
3
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
0
0
0
L
Ymir
0
1
2
1
W
0
0
0
0
W
1
1
0
1
L
0
1
0
0
W
1
0
0
1
L
0
1
0
0
W
1
1
1
1.5
L
0
0
0
0
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,736
Damage
14,824
23,542
Taken
30,273
13,303
Mitigated
13,090
7,153
Healing
19,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
3,619
229
126
1,295
3,950
1,376
450
1,698
2,252
35,554
0
L
Ymir
2,119
1,156
0
2,320
7,042
4,171
162
1,305
5,737
19,444
0
W
56
0
0
4,338
5,829
2,047
0
369
5,460
0
51,381
W
4,283
2,581
0
2,328
4,942
1,725
0
1,239
3,703
0
33,639
L
6,364
645
0
1,744
8,117
6,188
0
5,182
2,935
0
33,000
W
4,412
916
40
7,934
8,407
3,807
231
0
8,407
49,538
0
L
2,405
180
0
490
4,489
1,656
0
3,349
1,140
43,914
0
W
2,454
499
896
2,940
7,145
4,135
0
1,218
5,927
14,159
0
L
0
0
0
0
0
0
0
0
0
0
0
L
3,848
2,335
0
2,599
3,894
1,288
819
649
3,245
0
32,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,177
Gold Earned
28,123
225
Minions Killed
327
0
Camps Cleared
0
715,259
Distance Traveled
953,790
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,215
579
52
6
0
177,435
2
L
Ymir
5,082
565
36
4
0
185,783
0
W
Loki
5,735
637
104
12
0
232,356
1
W
Hou Yi
5,264
585
60
7
0
169,657
0
L
Mulan
5,099
567
55
6
0
183,764
0
W
Hades
6,581
731
100
11
0
174,788
0
L
Scylla
5,386
598
79
9
0
165,427
2
W
Sobek
5,328
592
11
1
0
199,554
0
L
Thor
3,313
368
0
0
0
5,337
0
L
Medusa
5,297
589
55
6
0
174,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role