Player Matchup

Fenrir
Fenrir
BlooBerryBoba
Fenrir
Level 82
God Stats
4W - 2L
1,755 SR
Queue Stats
86W - 90L
1,539 Elo+
Solo
Cernunnos
Cernunnos
FadeddRoyalty
Cernunnos
Level 217
God Stats
18W - 12L
1,636 SR
Queue Stats
461W - 433L
1,556 Elo+
Party 1
Nox
Nox
JoseNoSkillz
Nox
Level 218
God Stats
13W - 7L
1,660 SR
Queue Stats
320W - 296L
1,552 Elo+
Party 1
Olorun
Olorun
PaulieOneShoe
Olorun
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 66L
1,536 Elo+
Party 3
Ganesha
Ganesha
VVonton
Ganesha
Level 65
God Stats
2W - 1L
1,418 SR
Queue Stats
76W - 61L
1,534 Elo+
Party 3
Team Averages
Level 141
1,594 SR
1,543 Elo+

VS

Team Averages
Level 112
1,706 SR
1,502 Elo+
Ra
Ra
Acastanon3
Ra
Level 68
God Stats
1W - 1L
1,763 SR
Queue Stats
29W - 27L
1,458 Elo+
Solo
King Arthur
King Arthur
BigSquig
King Arthur
Level 116
God Stats
2W - 2L
1,884 SR
Queue Stats
440W - 410L
1,489 Elo+
Solo
Bastet
Bastet
Elkasoraus
Bastet
Level 124
God Stats
15W - 16L
1,617 SR
Queue Stats
533W - 538L
1,512 Elo+
Party 2
Anhur
Anhur
MondayNightChris
Anhur
Level 125
God Stats
7W - 5L
1,700 SR
Queue Stats
399W - 413L
1,532 Elo+
Party 2
Bacchus
Bacchus
yahboigeo
Bacchus
Level 128
God Stats
74W - 58L
1,566 SR
Queue Stats
776W - 745L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 1
6,208
564
5,427
8,590
3,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
FadeddRoyalty
Cernunnos
12
3 / 0 / 1
7,051
641
10,595
10,335
4,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 0 / 4
5,951
541
3,862
5,386
1,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
6 / 0 / 0
7,889
717
11,101
7,436
2,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
VVonton
Ganesha
10
0 / 1 / 6
6,510
592
3,371
8,590
5,230
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,459
496
3,990
4,468
1,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
BigSquig
King Arthur
9
0 / 3 / 0
5,512
501
5,024
13,228
9,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
Elkasoraus
Bastet
8
0 / 4 / 0
5,010
455
5,387
10,307
3,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 3 / 0
5,689
517
4,435
10,303
4,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
yahboigeo
Bacchus
7
0 / 3 / 1
5,033
458
4,096
9,875
7,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
15
Kills
1
1
Deaths
16
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
King Arthur
BigSquig
King Arthur
0
3
0
0
W
5
0
1
5.5
L
Bastet
Elkasoraus
Bastet
0
4
0
0
W
Cernunnos
FadeddRoyalty
Cernunnos
3
0
1
3.5
W
1
0
4
3
L
1
3
0
0.33
W
6
0
0
6
W
Ganesha
VVonton
Ganesha
0
1
6
3
L
Bacchus
yahboigeo
Bacchus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,356
Damage
22,932
40,337
Taken
48,181
17,462
Mitigated
25,184
18,691
Healing
11,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,990
167
132
766
4,468
1,465
0
1,811
2,657
39,331
0
L
King Arthur
BigSquig
King Arthur
5,024
568
0
2,555
13,228
9,224
0
920
12,308
0
38,145
W
5,427
1,356
0
2,270
8,590
3,080
0
1,030
7,560
0
38,391
L
Bastet
Elkasoraus
Bastet
5,387
2,283
0
2,353
10,307
3,283
0
1,465
8,842
0
35,034
W
Cernunnos
FadeddRoyalty
Cernunnos
10,595
5,687
0
7,313
10,335
4,259
0
216
10,119
0
59,831
W
3,862
648
0
1,727
5,386
1,947
0
3,350
1,979
44,584
0
L
4,435
2,026
0
3,065
10,303
4,080
0
7,508
2,795
0
42,241
W
11,101
6,823
108
2,962
7,436
2,946
469
518
6,918
65,400
10,929
W
Ganesha
VVonton
Ganesha
3,371
841
1,527
2,784
8,590
5,230
239
2,915
5,675
19,032
0
L
Bacchus
yahboigeo
Bacchus
4,096
789
117
2,402
9,875
7,132
0
6,183
3,692
17,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,609
Gold Earned
26,703
371
Minions Killed
276
0
Camps Cleared
0
1,069,906
Distance Traveled
1,079,367
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,459
496
82
7
0
219,892
0
L
King Arthur
5,512
501
46
4
0
207,314
0
W
Fenrir
6,208
564
53
5
0
249,220
0
L
Bastet
5,010
455
49
4
0
216,521
0
W
Cernunnos
7,051
641
96
9
0
181,661
0
W
Nox
5,951
541
82
7
0
211,842
2
L
Anhur
5,689
517
79
7
0
197,877
0
W
Olorun
7,889
717
132
12
0
197,066
0
W
Ganesha
6,510
592
8
1
0
230,117
2
L
Bacchus
5,033
458
20
2
0
237,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role