Player Matchup

Horus
Horus
REELZEBRA
Horus
Level 46
God Stats
5W - 3L
1,644 SR
Queue Stats
199W - 203L
1,499 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Zanser
Tsukuyomi
Level 87
God Stats
3W - 2L
1,656 SR
Queue Stats
63W - 62L
1,527 Elo+
Party 1
Izanami
Izanami
bakencake
Izanami
Level 35
God Stats
1W - 2L
1,282 SR
Queue Stats
156W - 161L
1,448 Elo+
Party 1
Merlin
Merlin
purplestuff77
Merlin
Level 142
God Stats
1W - 1L
1,330 SR
Queue Stats
291W - 272L
1,455 Elo+
Party 1
Athena
Athena
tiltlordflexnut
Athena
Level 30
God Stats
3W - 1L
1,831 SR
Queue Stats
44W - 41L
1,533 Elo+
Party 1
Team Averages
Level 68
1,548 SR
1,492 Elo+

VS

Team Averages
Level 148
1,556 SR
1,484 Elo+
Odin
Odin
 
Odin
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
C IH A ID
Guan Yu
Level 159
God Stats
6W - 2L
1,659 SR
Queue Stats
302W - 295L
1,532 Elo+
Solo
Medusa
Medusa
Emily Maree2259
Medusa
Level 108
God Stats
16W - 7L
1,815 SR
Queue Stats
893W - 882L
1,460 Elo+
Solo
Martichoras
Martichoras
JustSomeFilth
Martichoras
Level 87
God Stats
1W - 1L
1,336 SR
Queue Stats
6W - 1L
1,504 Elo+
Party 2
Xing Tian
Xing Tian
soulsyth
Xing Tian
Level 224
God Stats
16W - 12L
1,471 SR
Queue Stats
761W - 805L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
REELZEBRA
Horus
12
0 / 3 / 4
7,326
733
1,746
10,910
9,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Tsukuyomi
Zanser
Tsukuyomi
14
3 / 4 / 1
7,808
781
13,767
10,142
4,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
bakencake
Izanami
13
1 / 5 / 4
7,190
719
5,037
9,114
3,879
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 3 / 3
8,532
853
9,888
7,612
4,075
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
0 / 3 / 7
8,065
807
8,992
11,265
12,681
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
5 / 2 / 9
9,873
987
10,122
11,889
12,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Guan Yu
C IH A ID
Guan Yu
15
3 / 3 / 14
9,665
967
5,139
12,626
9,876
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

14
4 / 3 / 7
8,667
867
7,079
8,946
3,862
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Martichoras
JustSomeFilth
Martichoras
16
3 / 1 / 10
8,940
894
11,614
9,153
4,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
soulsyth
Xing Tian
16
3 / 1 / 14
9,055
906
11,790
14,662
15,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
72
8
Kills
18
18
Deaths
10
19
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
5
2
9
4.75
W
Guan Yu
C IH A ID
Guan Yu
3
3
14
3.33
W
4
3
7
2.5
W
Martichoras
JustSomeFilth
Martichoras
3
1
10
8
L
Horus
REELZEBRA
Horus
0
3
4
0.67
L
Tsukuyomi
Zanser
Tsukuyomi
3
4
1
0.88
L
Izanami
bakencake
Izanami
1
5
4
0.6
L
4
3
3
1.83
W
Xing Tian
soulsyth
Xing Tian
3
1
14
10
L
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,430
Damage
45,744
49,043
Taken
57,276
34,809
Mitigated
45,875
12,376
Healing
26,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
10,122
1,590
657
2,400
11,889
12,500
417
2,678
9,211
0
16,031
W
Guan Yu
C IH A ID
Guan Yu
5,139
525
9,564
5,220
12,626
9,876
150
6,036
6,590
0
13,433
W
7,079
3,819
642
1,177
8,946
3,862
2,084
2,607
6,339
0
17,947
W
Martichoras
JustSomeFilth
Martichoras
11,614
1,650
552
1,248
9,153
4,408
1,469
1,964
7,189
0
23,731
L
Horus
REELZEBRA
Horus
1,746
588
2,536
2,995
10,910
9,269
0
2,410
8,257
0
2,927
L
Tsukuyomi
Zanser
Tsukuyomi
13,767
1,637
364
1,659
10,142
4,905
0
1,422
8,630
0
21,946
L
Izanami
bakencake
Izanami
5,037
2,766
722
223
9,114
3,879
0
2,095
6,974
0
12,285
L
9,888
1,214
492
1,118
7,612
4,075
0
1,167
6,368
28,446
0
W
Xing Tian
soulsyth
Xing Tian
11,790
928
2,891
2,514
14,662
15,229
26
5,595
9,067
21,052
1,140
L
8,992
1,114
1,281
986
11,265
12,681
0
2,744
8,164
14,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,921
Gold Earned
46,200
99
Minions Killed
113
0
Camps Cleared
0
938,136
Distance Traveled
1,021,449
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,873
987
15
2
0
207,078
0
W
Guan Yu
9,665
967
13
1
0
215,291
0
W
Medusa
8,667
867
20
2
0
178,721
0
W
Martichoras
8,940
894
50
5
0
201,651
0
L
Horus
7,326
733
4
0
0
208,829
0
L
Tsukuyomi
7,808
781
9
1
0
214,265
0
L
Izanami
7,190
719
24
2
0
152,323
0
L
Merlin
8,532
853
42
4
0
166,439
0
W
Xing Tian
9,055
906
15
2
0
218,708
0
L
Athena
8,065
807
20
2
0
196,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role