Player Matchup

Baba Yaga
Baba Yaga
AhuaD6
Baba Yaga
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 47L
1,496 Elo+
Solo
Cerberus
Cerberus
CaptainSenpai420
Cerberus
Level 43
God Stats
1W - 1L
1,233 SR
Queue Stats
47W - 39L
1,440 Elo+
Party 1
Bastet
Bastet
ImperialNatsu
Bastet
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 34L
1,325 Elo+
Solo
Yu Huang
Yu Huang
SpartanOnaBull
Yu Huang
Level 127
God Stats
2W - 1L
1,721 SR
Queue Stats
148W - 151L
1,518 Elo+
Solo
Gilgamesh
Gilgamesh
SynfulAccord
Gilgamesh
Level 46
God Stats
3W - 2L
1,065 SR
Queue Stats
44W - 38L
1,403 Elo+
Party 1
Team Averages
Level 63
1,404 SR
1,436 Elo+

VS

Team Averages
Level 95
1,405 SR
1,426 Elo+
Osiris
Osiris
EldritchEshi
Osiris
Level 39
God Stats
0W - 4L
1,500 SR
Queue Stats
441W - 452L
1,506 Elo+
Solo
Anhur
Anhur
Litten_70
Anhur
Level 80
God Stats
1W - 3L
1,163 SR
Queue Stats
145W - 163L
1,395 Elo+
Party 2
Tyr
Tyr
Your_Local_Gay1
Tyr
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 49L
1,316 Elo+
Party 2
Sun Wukong
Sun Wukong
daema82
Sun Wukong
Level 141
God Stats
1W - 5L
1,132 SR
Queue Stats
426W - 445L
1,454 Elo+
Solo
Surtr
Surtr
孤独独孤
Surtr
Level 128
God Stats
3W - 2L
1,732 SR
Queue Stats
335W - 348L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AhuaD6
Baba Yaga
10
2 / 2 / 2
5,819
1,164
4,508
3,788
1,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 0 / 6
6,023
1,205
2,352
5,396
5,069
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
2 / 2 / 2
5,700
1,140
3,152
4,706
1,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Yu Huang
7
1 / 0 / 1
5,099
1,020
375
271
75
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gilgamesh
SynfulAccord
Gilgamesh
11
1 / 0 / 5
5,903
1,181
4,343
3,562
4,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
9
0 / 2 / 2
5,029
1,006
4,305
4,569
4,263
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
Litten_70
Anhur
1
0 / 0 / 0
1,228
246
0
0
0
8
1 / 1 / 1
4,779
956
1,077
2,895
1,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
daema82
Sun Wukong
9
0 / 2 / 1
4,908
982
3,774
4,391
3,783
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 1 / 1
5,326
1,065
3,881
7,433
3,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
6
Kills
3
4
Deaths
6
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
AhuaD6
Baba Yaga
2
2
2
1.5
W
0
0
6
3
L
Osiris
0
2
2
0.5
W
2
2
2
1.5
L
Anhur
Litten_70
Anhur
0
0
0
0
W
Yu Huang
1
0
1
1.5
W
Gilgamesh
SynfulAccord
Gilgamesh
1
0
5
3.5
L
1
1
1
1.5
L
Sun Wukong
daema82
Sun Wukong
0
2
1
0.25
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,730
Damage
13,037
17,723
Taken
19,288
13,218
Mitigated
13,225
6,557
Healing
5,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
AhuaD6
Baba Yaga
4,508
511
121
754
3,788
1,692
369
0
3,706
11,385
0
W
2,352
637
241
2,716
5,396
5,069
546
0
5,074
13,035
0
L
Osiris
4,305
1,525
128
412
4,569
4,263
0
1,845
2,643
0
6,847
W
3,152
784
0
509
4,706
1,731
121
0
4,668
0
5,742
L
Anhur
Litten_70
Anhur
0
0
0
0
0
0
0
0
0
0
0
W
Yu Huang
375
0
102
0
271
75
675
0
227
1,972
0
W
Gilgamesh
SynfulAccord
Gilgamesh
4,343
1,339
749
1,365
3,562
4,651
556
97
3,426
0
8,355
L
1,077
0
106
596
2,895
1,718
0
1,540
1,236
0
2,282
L
Sun Wukong
daema82
Sun Wukong
3,774
979
175
913
4,391
3,783
0
1,154
3,196
0
7,775
L
3,881
1,111
599
3,001
7,433
3,461
0
2,696
4,576
97
9,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,544
Gold Earned
21,270
86
Minions Killed
29
0
Camps Cleared
0
437,420
Distance Traveled
309,907
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
5,819
1,164
17
3
0
89,814
0
W
Cerberus
6,023
1,205
38
8
0
89,917
0
L
Osiris
5,029
1,006
6
1
0
83,825
0
W
Bastet
5,700
1,140
9
2
0
124,361
0
L
Anhur
1,228
246
0
0
0
0
0
W
Yu Huang
5,099
1,020
3
1
0
28,152
0
W
Gilgamesh
5,903
1,181
19
4
0
105,176
0
L
Tyr
4,779
956
3
1
0
54,361
0
L
Sun Wukong
4,908
982
11
2
0
65,235
0
L
Surtr
5,326
1,065
9
2
0
106,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role