Player Matchup

Zhong Kui
Zhong Kui
CollectingSouls
Zhong Kui
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 21L
1,567 Elo+
Solo
Kuzenbo
Kuzenbo
Ellievira
Kuzenbo
Level 149
God Stats
1W - 1L
1,719 SR
Queue Stats
94W - 104L
1,487 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Greywyyn
Ah Muzen Cab
Level 126
God Stats
3W - 1L
1,364 SR
Queue Stats
33W - 43L
1,474 Elo+
Party 1
Ares
Ares
MrBreeder
Ares
Level 29
God Stats
1W - 0L
1,332 SR
Queue Stats
17W - 17L
1,517 Elo+
Party 1
Neith
Neith
RAFAELGAJU
Neith
Level 148
God Stats
4W - 5L
1,543 SR
Queue Stats
275W - 252L
1,564 Elo+
Solo
Team Averages
Level 95
1,492 SR
1,522 Elo+

VS

Team Averages
Level 133
1,721 SR
1,562 Elo+
Ah Muzen Cab
Ah Muzen Cab
Alexdonut
Ah Muzen Cab
Level 116
God Stats
9W - 6L
1,655 SR
Queue Stats
282W - 268L
1,585 Elo+
Solo
Janus
Janus
Bubble360
Janus
Level 128
God Stats
1W - 1L
1,882 SR
Queue Stats
144W - 147L
1,571 Elo+
Solo
Cthulhu
Cthulhu
MeleNotMelee
Cthulhu
Level 122
God Stats
3W - 2L
1,899 SR
Queue Stats
117W - 106L
1,543 Elo+
Party 2
Ah Puch
Ah Puch
SunkenLyric10
Ah Puch
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 31L
1,575 Elo+
Party 2
Merlin
Merlin
VelvetMonkey
Merlin
Level 148
God Stats
4W - 6L
1,668 SR
Queue Stats
115W - 102L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CollectingSouls
Zhong Kui
19
5 / 2 / 10
11,473
820
10,022
13,572
10,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Ellievira
Kuzenbo
17
5 / 3 / 7
10,448
746
10,862
24,822
32,491
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Ah Muzen Cab
Greywyyn
Ah Muzen Cab
15
2 / 6 / 9
9,748
696
11,672
16,456
7,137
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
16
4 / 1 / 9
9,923
709
11,407
22,217
18,587
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
16
3 / 3 / 8
9,890
706
11,755
13,648
8,717
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Alexdonut
Ah Muzen Cab
15
4 / 3 / 6
9,563
683
14,185
10,349
4,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Janus
Bubble360
Janus
15
1 / 5 / 8
9,397
671
13,376
9,534
4,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
MeleNotMelee
Cthulhu
18
3 / 4 / 8
10,438
746
17,320
17,261
22,305
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
16
4 / 4 / 8
9,920
709
15,510
13,554
6,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
16
3 / 4 / 8
9,883
706
11,127
9,806
4,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
53
19
Kills
15
15
Deaths
20
43
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Alexdonut
Ah Muzen Cab
4
3
6
2.33
L
Janus
Bubble360
Janus
1
5
8
1
W
Zhong Kui
CollectingSouls
Zhong Kui
5
2
10
5
W
Kuzenbo
Ellievira
Kuzenbo
5
3
7
2.83
W
Ah Muzen Cab
Greywyyn
Ah Muzen Cab
2
6
9
1.08
L
Cthulhu
MeleNotMelee
Cthulhu
3
4
8
1.75
W
Ares
4
1
9
8.5
W
Neith
3
3
8
2.33
L
Ah Puch
4
4
8
2
L
Merlin
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,718
Damage
71,518
90,715
Taken
60,504
77,879
Mitigated
42,391
42,308
Healing
15,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Alexdonut
Ah Muzen Cab
14,185
2,970
0
1,020
10,349
4,752
931
4,284
6,065
0
21,377
L
Janus
Bubble360
Janus
13,376
313
0
750
9,534
4,282
329
5,734
3,800
28,135
0
W
Zhong Kui
CollectingSouls
Zhong Kui
10,022
513
2,566
7,180
13,572
10,947
2,120
7,516
6,004
35,714
0
W
Kuzenbo
Ellievira
Kuzenbo
10,862
3,350
2,813
7,930
24,822
32,491
234
13,371
10,935
15,332
0
W
Ah Muzen Cab
Greywyyn
Ah Muzen Cab
11,672
4,981
951
2,246
16,456
7,137
1,970
11,794
4,316
0
29,432
L
Cthulhu
MeleNotMelee
Cthulhu
17,320
374
1,221
3,603
17,261
22,305
0
7,342
9,919
33,217
1,617
W
Ares
11,407
555
2,792
9,086
22,217
18,587
42
13,513
8,355
13,714
0
W
Neith
11,755
1,806
3,134
3,610
13,648
8,717
760
8,115
5,389
0
23,507
L
Ah Puch
15,510
314
864
4,398
13,554
6,161
253
8,350
5,204
27,929
0
L
Merlin
11,127
202
1,577
2,241
9,806
4,891
229
6,581
3,225
25,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,482
Gold Earned
49,201
215
Minions Killed
189
0
Camps Cleared
0
1,278,974
Distance Traveled
1,160,398
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,563
683
32
2
0
191,190
0
L
Janus
9,397
671
44
3
0
240,938
0
W
Zhong Kui
11,473
820
98
7
0
239,073
0
W
Kuzenbo
10,448
746
17
1
0
262,770
0
W
Ah Muzen Cab
9,748
696
52
4
0
248,130
0
L
Cthulhu
10,438
746
36
3
0
250,652
0
W
Ares
9,923
709
8
1
0
285,619
0
W
Neith
9,890
706
40
3
0
243,382
0
L
Ah Puch
9,920
709
32
2
0
232,554
0
L
Merlin
9,883
706
45
3
0
245,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role