Player Matchup

Susano
Susano
BrownBearD20
Susano
Level 129
God Stats
9W - 14L
1,516 SR
Queue Stats
674W - 478L
1,597 Elo+
Party 1
Kukulkan
Kukulkan
Obbyerto
Kukulkan
Level 89
God Stats
134W - 75L
1,799 SR
Queue Stats
415W - 283L
1,647 Elo+
Party 1
Kuzenbo
Kuzenbo
PillsburySunset
Kuzenbo
Level 141
God Stats
16W - 9L
1,675 SR
Queue Stats
518W - 356L
1,647 Elo+
Party 1
King Arthur
King Arthur
SwegosaurusRex1
King Arthur
Level 77
God Stats
1W - 1L
1,494 SR
Queue Stats
39W - 53L
1,536 Elo+
Solo
Olorun
Olorun
lovecraft410
Olorun
Level 112
God Stats
33W - 14L
1,693 SR
Queue Stats
317W - 212L
1,636 Elo+
Party 1
Team Averages
Level 110
1,636 SR
1,613 Elo+

VS

Team Averages
Level 131
1,511 SR
1,528 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
CleveGod
Athena
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,511 Elo+
Solo
Sol
Sol
Nochi7u7
Sol
Level 125
God Stats
4W - 7L
1,481 SR
Queue Stats
149W - 153L
1,528 Elo+
Party 2
Mulan
Mulan
TheGuillo359
Mulan
Level 148
God Stats
5W - 5L
1,497 SR
Queue Stats
254W - 257L
1,562 Elo+
Party 2
Medusa
Medusa
volitivegoblinz
Medusa
Level 166
God Stats
6W - 6L
1,574 SR
Queue Stats
202W - 183L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
11
1 / 0 / 4
5,667
810
4,108
4,709
2,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+35
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Obbyerto
Kukulkan
12
2 / 3 / 2
5,921
846
7,006
5,322
2,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

12
1 / 0 / 5
5,862
837
3,540
7,529
8,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
SwegosaurusRex1
King Arthur
8
0 / 0 / 1
4,821
689
570
1,161
659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
12
2 / 1 / 3
5,961
852
5,817
5,196
2,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
2 / 1 / 2
6,232
890
6,559
6,762
3,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
CleveGod
Athena
11
0 / 1 / 2
6,168
881
1,115
5,779
4,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 0 / 1
6,067
867
5,064
3,289
1,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

11
0 / 1 / 3
5,649
807
4,744
6,245
5,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
1 / 3 / 0
6,188
884
2,889
5,901
2,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
6
Kills
4
4
Deaths
6
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
1
2
3
L
Susano
1
0
4
3
W
Athena
CleveGod
Athena
0
1
2
1
W
1
0
1
1.5
L
Kukulkan
Obbyerto
Kukulkan
2
3
2
1
L
1
0
5
3.5
L
King Arthur
SwegosaurusRex1
King Arthur
0
0
1
0.5
W
0
1
3
1.5
L
Olorun
2
1
3
3.5
W
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,041
Damage
20,371
23,917
Taken
27,976
15,265
Mitigated
16,894
4,569
Healing
5,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
6,559
1,248
0
1,277
6,762
3,485
0
3,545
3,083
0
17,301
L
Susano
4,108
1,007
0
1,028
4,709
2,074
0
958
3,451
0
12,789
W
Athena
CleveGod
Athena
1,115
210
0
1,251
5,779
4,569
0
4,095
1,684
6,857
0
W
5,064
1,711
0
989
3,289
1,228
1,786
1,177
2,020
16,275
0
L
Kukulkan
Obbyerto
Kukulkan
7,006
589
0
250
5,322
2,015
40
1,137
3,876
21,283
0
L
3,540
789
0
1,232
7,529
8,024
0
2,027
4,955
10,478
0
L
King Arthur
SwegosaurusRex1
King Arthur
570
48
0
0
1,161
659
0
787
297
0
570
W
4,744
420
0
1,456
6,245
5,008
62
3,045
3,200
0
14,488
L
Olorun
5,817
2,825
720
1,339
5,196
2,493
147
916
3,952
15,195
1,563
W
2,889
931
0
747
5,901
2,604
1,496
3,780
1,917
0
20,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,232
Gold Earned
30,304
106
Minions Killed
145
0
Camps Cleared
0
714,926
Distance Traveled
798,811
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,232
890
25
4
0
166,442
0
L
Susano
5,667
810
24
3
0
188,894
0
W
Athena
6,168
881
22
3
0
173,418
0
W
Sol
6,067
867
33
5
0
157,337
0
L
Kukulkan
5,921
846
34
5
0
150,942
0
L
Kuzenbo
5,862
837
16
2
0
164,693
3
L
King Arthur
4,821
689
0
0
0
58,530
0
W
Mulan
5,649
807
24
3
0
175,059
0
L
Olorun
5,961
852
32
5
0
151,867
0
W
Medusa
6,188
884
41
6
0
126,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role