Player Matchup

Izanami
Izanami
JotunHM
Izanami
Level 6
God Stats
0W - 1L
1,637 SR
Queue Stats
2W - 11L
1,173 Elo+
Party 2
Jormungandr
Jormungandr
SOADRoulette
Jormungandr
Level 42
God Stats
4W - 5L
1,467 SR
Queue Stats
20W - 34L
1,173 Elo+
Party 2
Scylla
Scylla
SP Matrix p
Scylla
Level 47
God Stats
0W - 3L
1,156 SR
Queue Stats
115W - 102L
1,479 Elo+
Solo
Loki
Loki
SooHaise
Loki
Level 58
God Stats
0W - 2L
1,686 SR
Queue Stats
2W - 12L
1,500 Elo+
Party 2
Tyr
Tyr
oOKhamaxOo
Tyr
Level 13
God Stats
0W - 1L
1,240 SR
Queue Stats
14W - 25L
1,173 Elo+
Party 2
Team Averages
Level 33
1,437 SR
1,299 Elo+

VS

Team Averages
Level 69
1,578 SR
1,456 Elo+
Janus
Janus
HockOnFire1
Janus
Level 37
God Stats
11W - 12L
1,155 SR
Queue Stats
235W - 231L
1,464 Elo+
Solo
Scylla
Scylla
PULSINGPEENER
Scylla
Level 27
God Stats
4W - 3L
1,594 SR
Queue Stats
40W - 35L
1,453 Elo+
Party 1
Medusa
Medusa
Xetross
Medusa
Level 82
God Stats
14W - 20L
1,499 SR
Queue Stats
144W - 164L
1,433 Elo+
Party 1
Fafnir
Fafnir
boomjet64
Fafnir
Level 86
God Stats
1W - 0L
1,777 SR
Queue Stats
180W - 175L
1,426 Elo+
Party 1
Arachne
Arachne
dankC0WB0Y53
Arachne
Level 112
God Stats
7W - 0L
1,863 SR
Queue Stats
74W - 53L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JotunHM
Izanami
10
1 / 2 / 0
5,858
451
3,545
7,896
2,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
SOADRoulette
Jormungandr
10
0 / 1 / 0
6,144
473
3,636
8,674
6,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
10
0 / 4 / 1
5,758
443
3,694
6,319
2,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
11
1 / 2 / 0
6,453
496
3,379
7,852
2,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 4 / 0
5,855
450
2,709
10,412
6,630
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 4
6,927
533
3,514
5,019
1,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
7 / 1 / 1
8,571
659
4,864
7,212
2,695
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 60 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Xetross
Medusa
11
1 / 0 / 1
6,457
497
8,320
5,595
2,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fafnir
boomjet64
Fafnir
9
0 / 1 / 5
6,634
510
2,679
9,998
10,129
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
dankC0WB0Y53
Arachne
13
4 / 0 / 1
8,405
647
7,238
7,729
3,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
2
Kills
13
13
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
L
Izanami
JotunHM
Izanami
1
2
0
0.5
W
7
1
1
7.5
L
Jormungandr
SOADRoulette
Jormungandr
0
1
0
0
L
Scylla
0
4
1
0.13
L
Loki
1
2
0
0.5
W
Medusa
Xetross
Medusa
1
0
1
1.5
W
Fafnir
boomjet64
Fafnir
0
1
5
2.5
W
Arachne
dankC0WB0Y53
Arachne
4
0
1
4.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,963
Damage
26,615
41,153
Taken
35,553
20,868
Mitigated
19,681
8,476
Healing
17,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,514
270
0
2,988
5,019
1,601
0
614
4,405
45,602
0
L
Izanami
JotunHM
Izanami
3,545
2,619
0
1,020
7,896
2,846
0
3,286
4,610
0
38,329
W
4,864
700
0
2,887
7,212
2,695
83
1,626
5,586
67,136
0
L
Jormungandr
SOADRoulette
Jormungandr
3,636
681
0
1,116
8,674
6,598
0
1,559
7,115
25,583
0
L
Scylla
3,694
315
0
520
6,319
2,161
0
2,976
3,342
36,298
0
L
Loki
3,379
1,006
0
2,212
7,852
2,633
0
2,242
5,610
0
30,921
W
Medusa
Xetross
Medusa
8,320
3,257
0
1,913
5,595
2,216
482
2,187
3,408
0
47,327
W
Fafnir
boomjet64
Fafnir
2,679
641
1,123
2,796
9,998
10,129
0
2,627
7,371
20,567
0
W
Arachne
dankC0WB0Y53
Arachne
7,238
4,824
0
5,771
7,729
3,040
696
545
7,184
0
53,380
L
2,709
993
0
3,608
10,412
6,630
0
993
9,419
333
27,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,068
Gold Earned
36,994
276
Minions Killed
384
0
Camps Cleared
0
1,324,507
Distance Traveled
1,351,105
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,927
533
79
6
0
290,599
0
L
Izanami
5,858
451
62
5
0
251,442
0
W
Scylla
8,571
659
104
8
0
250,503
0
L
Jormungandr
6,144
473
37
3
0
290,192
0
L
Scylla
5,758
443
66
5
0
226,994
0
L
Loki
6,453
496
51
4
0
294,503
2
W
Medusa
6,457
497
73
6
0
252,885
1
W
Fafnir
6,634
510
23
2
0
272,712
0
W
Arachne
8,405
647
105
8
0
284,406
1
L
Tyr
5,855
450
60
5
0
261,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role