Player Matchup

Set
Set
Cοdeine
Set
Level 128
God Stats
1W - 0L
1,721 SR
Queue Stats
37W - 27L
1,531 Elo+
Party 3
Sobek
Sobek
HexZeal
Sobek
Level 236
God Stats
2W - 0L
1,467 SR
Queue Stats
139W - 107L
1,571 Elo+
Party 3
Surtr
Surtr
StealthSai
Surtr
Level 164
God Stats
3W - 1L
1,835 SR
Queue Stats
172W - 142L
1,668 Elo+
Party 3
Hachiman
Hachiman
StеalthSai
Hachiman
Level 163
God Stats
2W - 2L
1,806 SR
Queue Stats
120W - 123L
1,662 Elo+
Party 3
Awilix
Awilix
that-boys-a-liar
Awilix
Level 19
God Stats
2W - 1L
1,631 SR
Queue Stats
10W - 15L
1,439 Elo+
Party 3
Team Averages
Level 142
1,692 SR
1,574 Elo+

VS

Team Averages
Level 83
1,638 SR
1,564 Elo+
Thor
Thor
AbsoluteDread
Thor
Level 64
God Stats
6W - 2L
1,831 SR
Queue Stats
188W - 156L
1,558 Elo+
Party 1
Osiris
Osiris
MannBarr
Osiris
Level 126
God Stats
5W - 9L
1,544 SR
Queue Stats
196W - 167L
1,560 Elo+
Party 1
Cabrakan
Cabrakan
Novamancer_XV
Cabrakan
Level 156
God Stats
1W - 3L
1,600 SR
Queue Stats
265W - 233L
1,583 Elo+
Party 2
Izanami
Izanami
SuppørtDiff
Izanami
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
130W - 135L
1,527 Elo+
Party 1
Zeus
Zeus
VixSins
Zeus
Level 43
God Stats
4W - 3L
1,713 SR
Queue Stats
173W - 143L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 2
3,718
744
842
2,510
1,046
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sobek
HexZeal
Sobek
5
0 / 0 / 6
3,779
756
1,670
4,760
3,476
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Surtr
7
1 / 1 / 0
3,750
750
2,493
5,668
2,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
StеalthSai
Hachiman
6
5 / 0 / 1
4,015
803
3,759
3,054
993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

6
3 / 0 / 0
3,699
740
1,764
3,011
883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
2,710
542
590
2,428
600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Osiris
MannBarr
Osiris
6
1 / 1 / 0
3,872
774
3,374
5,470
3,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cabrakan
Novamancer_XV
Cabrakan
4
0 / 3 / 0
3,007
601
1,634
4,782
2,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
SuppørtDiff
Izanami
3
0 / 1 / 0
2,768
554
1,358
1,451
300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zeus
VixSins
Zeus
4
0 / 3 / 0
2,882
576
2,332
3,023
907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
1
9
Kills
1
1
Deaths
9
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
0
0
2
1
W
Sobek
HexZeal
Sobek
0
0
6
3
L
Osiris
MannBarr
Osiris
1
1
0
1
L
Cabrakan
Novamancer_XV
Cabrakan
0
3
0
0
W
Surtr
1
1
0
1
W
Hachiman
StеalthSai
Hachiman
5
0
1
5.5
L
Izanami
SuppørtDiff
Izanami
0
1
0
0
L
Zeus
VixSins
Zeus
0
3
0
0
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,528
Damage
9,288
19,003
Taken
17,154
8,782
Mitigated
8,581
6,900
Healing
5,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
590
132
0
1,256
2,428
600
0
0
2,428
0
6,475
W
842
511
0
1,044
2,510
1,046
0
0
2,510
0
19,247
W
Sobek
HexZeal
Sobek
1,670
346
0
2,287
4,760
3,476
0
2,350
2,410
10,669
0
L
Osiris
MannBarr
Osiris
3,374
1,641
0
2,533
5,470
3,958
0
97
5,373
0
21,716
L
Cabrakan
Novamancer_XV
Cabrakan
1,634
252
0
970
4,782
2,816
0
995
3,787
11,275
0
W
Surtr
2,493
1,179
0
1,674
5,668
2,384
0
0
5,668
124
20,533
W
Hachiman
StеalthSai
Hachiman
3,759
2,619
0
1,605
3,054
993
0
1,616
1,438
0
22,462
L
Izanami
SuppørtDiff
Izanami
1,358
1,220
0
380
1,451
300
0
0
1,451
0
8,335
L
Zeus
VixSins
Zeus
2,332
1,027
0
332
3,023
907
0
675
2,348
12,212
0
W
1,764
466
0
290
3,011
883
0
0
3,011
0
17,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,961
Gold Earned
15,239
150
Minions Killed
94
0
Camps Cleared
0
544,179
Distance Traveled
399,420
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
2,710
542
14
3
0
48,244
0
W
Set
3,718
744
40
8
0
108,754
0
W
Sobek
3,779
756
11
2
0
111,468
0
L
Osiris
3,872
774
31
6
0
99,146
0
L
Cabrakan
3,007
601
20
4
0
92,899
0
W
Surtr
3,750
750
35
7
0
109,764
0
W
Hachiman
4,015
803
29
6
0
86,091
0
L
Izanami
2,768
554
15
3
0
51,167
0
L
Zeus
2,882
576
14
3
0
107,964
0
W
Awilix
3,699
740
35
7
0
128,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role