Player Matchup

Horus
Horus
Silver III
Behaviourr
Horus
Silver III
Level 104
God Stats
11W - 13L
1,562 SR
Queue Stats
133W - 155L
1,051 MMR
Party 1
Cernunnos
Cernunnos
Silver III
Retro xReflex
Cernunnos
Silver III
Level 129
God Stats
1W - 2L
1,505 SR
Queue Stats
60W - 67L
1,222 MMR
Party 1
Baron Samedi
Baron Samedi
Gold V
RetroxVibe
Baron Samedi
Gold V
Level 107
God Stats
0W - 1L
1,339 SR
Queue Stats
9W - 14L
1,592 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 113
1,469 SR
1,288 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 143
1,555 SR
1,136 MMR
Hera
Hera
Gold V
Blacksnow145
Hera
Gold V
Level 143
God Stats
26W - 23L
1,597 SR
Queue Stats
101W - 112L
1,182 MMR
Party 2
Xbalanque
Xbalanque
Silver II
CPZO
Xbalanque
Silver II
Level 148
God Stats
287W - 282L
1,507 SR
Queue Stats
382W - 484L
1,019 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
Solo-FROSTY-
Sun Wukong
Gold V
Level 139
God Stats
23W - 22L
1,560 SR
Queue Stats
89W - 96L
1,207 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
13
4 / 4 / 7
10,541
753
8,222
18,781
24,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cernunnos
Retro xReflex
Cernunnos
12
3 / 4 / 6
10,080
720
14,461
15,247
7,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
RetroxVibe
Baron Samedi
13
3 / 5 / 6
10,018
716
4,921
9,751
7,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AchillesBastetKuzenboThothMorgan Le Fay

VS

Bans
BacchusApolloSobekFenrirYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 6
11,875
848
16,451
9,908
3,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
CPZO
Xbalanque
14
4 / 3 / 7
11,410
815
12,743
11,718
5,380
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
Solo-FROSTY-
Sun Wukong
14
3 / 3 / 5
10,862
776
8,044
16,248
19,266
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
30
10
Kills
12
13
Deaths
11
19
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Horus
4
4
7
1.88
W
5
5
6
1.6
W
Xbalanque
CPZO
Xbalanque
4
3
7
2.5
L
Cernunnos
Retro xReflex
Cernunnos
3
4
6
1.5
L
Baron Samedi
RetroxVibe
Baron Samedi
3
5
6
1.2
W
Sun Wukong
Solo-FROSTY-
Sun Wukong
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,604
Damage
37,238
43,779
Taken
37,874
39,364
Mitigated
28,589
8,968
Healing
9,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
8,222
3,802
1,746
2,405
18,781
24,312
0
4,835
13,946
948
26,508
W
16,451
1,988
0
2,104
9,908
3,943
641
1,030
8,878
49,993
0
W
Xbalanque
CPZO
Xbalanque
12,743
5,626
0
3,151
11,718
5,380
2,436
1,322
10,396
0
57,954
L
Cernunnos
Retro xReflex
Cernunnos
14,461
6,793
0
3,145
15,247
7,484
0
7,200
8,047
0
46,886
L
Baron Samedi
RetroxVibe
Baron Samedi
4,921
500
930
742
9,751
7,568
0
4,588
5,163
30,699
0
W
Sun Wukong
Solo-FROSTY-
Sun Wukong
8,044
1,390
0
3,808
16,248
19,266
74
3,274
12,974
0
31,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,639
Gold Earned
34,147
117
Minions Killed
169
0
Camps Cleared
0
725,139
Distance Traveled
721,039
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,541
753
27
2
0
282,240
1
W
Hera
11,875
848
68
5
0
240,089
1
W
Xbalanque
11,410
815
64
5
0
224,108
3
L
Cernunnos
10,080
720
48
3
0
212,994
1
L
Baron Samedi
10,018
716
42
3
0
229,905
1
W
Sun Wukong
10,862
776
37
3
0
256,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role