Player Matchup

Cliodhna
Cliodhna
Pollydog2002
Cliodhna
Level 68
God Stats
1W - 0L
1,539 SR
Queue Stats
3W - 8L
1,205 Elo+
Party 2
Jormungandr
Jormungandr
VAGIRLS
Jormungandr
Level 84
God Stats
2W - 0L
1,465 SR
Queue Stats
84W - 91L
1,429 Elo+
Party 2
Izanami
Izanami
Valkryie Boy
Izanami
Level 49
God Stats
1W - 0L
1,556 SR
Queue Stats
6W - 5L
1,415 Elo+
Party 2
Team Averages
Level 67
1,520 SR
1,349 Elo+

VS

Team Averages
Level 43
1,521 SR
1,395 Elo+
Kukulkan
Kukulkan
Energy1357
Kukulkan
Level 14
God Stats
7W - 5L
1,601 SR
Queue Stats
121W - 119L
1,445 Elo+
Party 1
Cerberus
Cerberus
KENY1620
Cerberus
Level 82
God Stats
5W - 3L
1,707 SR
Queue Stats
169W - 144L
1,461 Elo+
Party 1
Arachne
Arachne
Shadowjackyl
Arachne
Level 34
God Stats
10W - 15L
1,256 SR
Queue Stats
16W - 27L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Pollydog2002
Cliodhna
14
3 / 5 / 8
12,062
754
12,932
13,918
5,922
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
VAGIRLS
Jormungandr
16
5 / 1 / 6
12,595
787
11,910
15,597
15,551
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Valkryie Boy
Izanami
16
4 / 2 / 7
12,920
808
14,842
10,031
4,367
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Energy1357
Kukulkan
15
2 / 5 / 3
11,661
729
13,223
10,104
4,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
KENY1620
Cerberus
15
3 / 3 / 5
12,312
770
8,642
21,054
24,458
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
Shadowjackyl
Arachne
14
3 / 4 / 3
11,739
734
8,794
16,477
9,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
12
Kills
8
8
Deaths
12
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Energy1357
Kukulkan
2
5
3
0.7
L
Cerberus
KENY1620
Cerberus
3
3
5
1.83
W
Cliodhna
Pollydog2002
Cliodhna
3
5
8
1.4
L
Arachne
Shadowjackyl
Arachne
3
4
3
1.13
W
Jormungandr
VAGIRLS
Jormungandr
5
1
6
8
W
Izanami
Valkryie Boy
Izanami
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,684
Damage
30,659
39,546
Taken
47,635
25,840
Mitigated
38,696
8,310
Healing
4,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Energy1357
Kukulkan
13,223
1,207
0
0
10,104
4,446
1,095
2,310
7,794
59,786
0
L
Cerberus
KENY1620
Cerberus
8,642
1,048
0
2,113
21,054
24,458
592
4,475
16,579
39,341
0
W
Cliodhna
Pollydog2002
Cliodhna
12,932
2,394
0
4,021
13,918
5,922
1,029
6,838
7,080
0
43,493
L
Arachne
Shadowjackyl
Arachne
8,794
6,912
0
2,137
16,477
9,792
0
4,589
11,888
0
36,624
W
Jormungandr
VAGIRLS
Jormungandr
11,910
2,171
384
3,231
15,597
15,551
214
10,577
5,020
39,778
926
W
Izanami
Valkryie Boy
Izanami
14,842
10,226
0
674
10,031
4,367
2,015
4,777
5,254
0
75,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,577
Gold Earned
35,712
223
Minions Killed
204
0
Camps Cleared
0
897,515
Distance Traveled
913,338
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,661
729
85
5
0
279,113
0
L
Cerberus
12,312
770
77
5
0
314,068
0
W
Cliodhna
12,062
754
50
3
0
298,848
0
L
Arachne
11,739
734
42
3
0
320,157
0
W
Jormungandr
12,595
787
34
2
0
299,017
1
W
Izanami
12,920
808
139
9
0
299,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role