Player Matchup

Charon
Charon
 
Charon
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Cheems FaZe
Medusa
Level 73
God Stats
12W - 13L
1,464 SR
Queue Stats
128W - 114L
1,503 Elo+
Party 3
Chaac
Chaac
Motetisabeast
Chaac
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 58L
1,384 Elo+
Party 1
Hera
Hera
Simylar
Hera
Level 161
God Stats
5W - 1L
1,711 SR
Queue Stats
175W - 195L
1,485 Elo+
Party 3
Thor
Thor
jamesdabomb154
Thor
Level 97
God Stats
10W - 4L
1,663 SR
Queue Stats
77W - 80L
1,533 Elo+
Solo
Team Averages
Level 78
1,568 SR
1,481 Elo+

VS

Team Averages
Level 89
1,554 SR
1,468 Elo+
Kukulkan
Kukulkan
DaleReaperXXX
Kukulkan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,554 Elo+
Party 2
Ishtar
Ishtar
Timscotthy
Ishtar
Level 39
God Stats
4W - 4L
1,578 SR
Queue Stats
11W - 21L
1,352 Elo+
Party 2
Fenrir
Fenrir
Unforsaken_King_
Fenrir
Level 154
God Stats
1W - 2L
1,598 SR
Queue Stats
76W - 82L
1,432 Elo+
Solo
Kali
Kali
ZenMartian
Kali
Level 203
God Stats
29W - 26L
1,547 SR
Queue Stats
1,360W - 1,267L
1,467 Elo+
Solo
Ymir
Ymir
danthedoorman
Ymir
Level 24
God Stats
4W - 5L
1,546 SR
Queue Stats
4W - 5L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
1 / 1 / 1
6,051
550
4,205
7,763
5,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
10
1 / 1 / 1
5,729
521
4,876
4,684
1,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 1 / 0
5,439
494
2,818
6,739
2,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hera
Simylar
Hera
13
6 / 0 / 3
8,048
732
7,872
5,306
1,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 2 / 2
6,547
595
6,531
10,012
3,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DaleReaperXXX
Kukulkan
8
0 / 5 / 0
4,908
446
1,498
7,107
2,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
Timscotthy
Ishtar
8
0 / 1 / 1
4,973
452
4,375
5,040
2,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 1 / 0
7,179
653
5,784
9,657
5,645
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 3 / 1
6,315
574
4,162
12,384
6,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8
0 / 1 / 0
4,517
411
2,434
6,781
4,854
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
11
Kills
5
5
Deaths
11
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
1
1
1
1.5
W
Medusa
1
1
1
1.5
L
Kukulkan
DaleReaperXXX
Kukulkan
0
5
0
0
W
0
1
0
0
W
Hera
Simylar
Hera
6
0
3
7.5
L
Ishtar
Timscotthy
Ishtar
0
1
1
0.5
L
3
1
0
3
L
2
3
1
0.83
L
0
1
0
0
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,302
Damage
18,253
34,504
Taken
40,969
15,748
Mitigated
21,367
7,589
Healing
10,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
4,205
850
0
3,672
7,763
5,746
485
1,851
5,912
24,116
0
W
Medusa
4,876
2,555
0
1,474
4,684
1,821
648
466
4,218
0
35,429
L
Kukulkan
DaleReaperXXX
Kukulkan
1,498
555
0
810
7,107
2,242
0
3,941
3,166
25,455
0
W
2,818
343
0
696
6,739
2,991
0
0
6,739
0
26,039
W
Hera
Simylar
Hera
7,872
2,004
0
1,132
5,306
1,598
246
1,237
4,069
55,834
0
L
Ishtar
Timscotthy
Ishtar
4,375
2,054
103
303
5,040
2,131
0
1,729
3,311
0
28,644
L
5,784
1,605
0
5,055
9,657
5,645
0
1,338
8,319
0
41,899
L
4,162
2,185
0
3,691
12,384
6,495
0
2,756
9,628
0
48,914
L
2,434
420
173
284
6,781
4,854
36
2,313
4,468
11,808
117
W
6,531
2,113
0
615
10,012
3,592
0
261
9,751
0
52,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,814
Gold Earned
27,892
301
Minions Killed
256
0
Camps Cleared
0
1,031,391
Distance Traveled
1,039,541
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
6,051
550
26
2
0
200,910
4
W
Medusa
5,729
521
70
6
0
214,621
0
L
Kukulkan
4,908
446
53
5
0
194,614
0
W
Chaac
5,439
494
35
3
0
184,327
0
W
Hera
8,048
732
99
9
0
213,043
0
L
Ishtar
4,973
452
46
4
0
198,865
0
L
Fenrir
7,179
653
67
6
0
199,734
0
L
Kali
6,315
574
70
6
0
234,000
0
L
Ymir
4,517
411
20
2
0
212,328
2
W
Thor
6,547
595
71
6
0
218,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role