Player Matchup

Hades
Hades
Dech5
Hades
Level 25
God Stats
5W - 3L
1,523 SR
Queue Stats
34W - 37L
1,570 Elo+
Party 1
Charon
Charon
KoolAid4414
Charon
Level 127
God Stats
2W - 1L
1,267 SR
Queue Stats
65W - 62L
1,600 Elo+
Party 1
Atlas
Atlas
Obsoulyte
Atlas
Level 44
God Stats
1W - 0L
1,704 SR
Queue Stats
47W - 48L
1,486 Elo+
Solo
Izanami
Izanami
ZealousStew09
Izanami
Level 128
God Stats
4W - 4L
1,699 SR
Queue Stats
156W - 164L
1,516 Elo+
Party 1
Thanatos
Thanatos
ZooWeeeeMama
Thanatos
Level 68
God Stats
24W - 21L
1,506 SR
Queue Stats
132W - 140L
1,520 Elo+
Party 1
Team Averages
Level 78
1,540 SR
1,538 Elo+

VS

Team Averages
Level 95
1,593 SR
1,560 Elo+
Skadi
Skadi
 
Skadi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
BDAMP Pauly
He Bo
Level 165
God Stats
0W - 1L
1,495 SR
Queue Stats
11W - 10L
1,600 Elo+
Party 3
Sol
Sol
Chip 1s Good
Sol
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,614 Elo+
Party 3
Bacchus
Bacchus
Cinsha
Bacchus
Level 108
God Stats
2W - 2L
1,764 SR
Queue Stats
361W - 322L
1,535 Elo+
Party 2
Loki
Loki
imgonnasplitpush
Loki
Level 49
God Stats
2W - 1L
1,708 SR
Queue Stats
44W - 44L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Dech5
Hades
14
2 / 0 / 1
9,204
614
3,667
6,868
4,025
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charon
14
8 / 0 / 6
8,762
584
12,432
7,915
3,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Atlas
Obsoulyte
Atlas
12
1 / 2 / 10
7,864
524
7,007
14,728
12,454
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
16
6 / 0 / 1
9,897
660
9,799
6,808
3,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
ZooWeeeeMama
Thanatos
14
6 / 0 / 7
8,618
575
9,600
13,199
5,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
1 / 4 / 0
7,114
474
5,694
9,647
3,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
0 / 5 / 1
6,856
457
7,787
12,817
4,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 8 / 0
5,726
382
3,567
11,908
3,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
Cinsha
Bacchus
10
1 / 2 / 1
6,814
454
4,060
13,433
13,669
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
0 / 4 / 0
7,890
526
3,171
12,849
4,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
4
23
Kills
2
2
Deaths
23
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
4
0
0.25
L
0
5
1
0.1
L
0
8
0
0
L
Bacchus
Cinsha
Bacchus
1
2
1
0.75
W
Hades
Dech5
Hades
2
0
1
2.5
W
Charon
8
0
6
11
W
Atlas
Obsoulyte
Atlas
1
2
10
3
W
Izanami
6
0
1
6.5
W
Thanatos
ZooWeeeeMama
Thanatos
6
0
7
9.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,505
Damage
24,279
49,518
Taken
60,654
29,237
Mitigated
29,293
23,176
Healing
14,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
5,694
2,458
0
1,071
9,647
3,462
0
1,083
8,524
0
57,530
L
7,787
709
0
3,882
12,817
4,174
0
5,182
7,401
58,341
463
L
3,567
731
0
1,796
11,908
3,350
0
6,548
4,938
25,437
0
L
Bacchus
Cinsha
Bacchus
4,060
524
61
3,485
13,433
13,669
0
3,801
9,495
23,697
0
W
Hades
Dech5
Hades
3,667
795
260
5,168
6,868
4,025
1,284
0
6,868
63,738
0
W
Charon
12,432
2,486
0
1,187
7,915
3,877
188
4,118
3,797
55,578
1,319
W
Atlas
Obsoulyte
Atlas
7,007
2,732
1,899
3,059
14,728
12,454
152
6,308
8,420
22,857
0
W
Izanami
9,799
7,146
0
2,374
6,808
3,199
1,178
1,218
5,590
0
101,624
W
Thanatos
ZooWeeeeMama
Thanatos
9,600
2,521
0
9,229
13,199
5,682
0
3,545
9,654
0
58,469
L
3,171
160
0
4,077
12,849
4,638
0
5,556
7,211
0
75,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,345
Gold Earned
34,400
484
Minions Killed
415
0
Camps Cleared
0
1,416,770
Distance Traveled
1,393,319
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,114
474
118
8
0
254,422
0
L
He Bo
6,856
457
87
6
0
278,939
0
L
Sol
5,726
382
43
3
0
266,836
0
L
Bacchus
6,814
454
41
3
0
301,963
2
W
Hades
9,204
614
130
9
0
239,849
1
W
Charon
8,762
584
88
6
0
280,723
1
W
Atlas
7,864
524
18
1
0
289,107
3
W
Izanami
9,897
660
169
11
0
259,087
2
W
Thanatos
8,618
575
79
5
0
348,004
0
L
Loki
7,890
526
126
8
0
291,159
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role