Player Matchup

Aphrodite
Aphrodite
Biggjax
Aphrodite
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 19L
1,518 Elo+
Party 1
Medusa
Medusa
DemonicTherapy
Medusa
Level 140
God Stats
8W - 2L
1,637 SR
Queue Stats
191W - 169L
1,523 Elo+
Party 1
Anubis
Anubis
Fangyfang
Anubis
Level 28
God Stats
5W - 2L
1,845 SR
Queue Stats
10W - 11L
1,432 Elo+
Party 1
Mercury
Mercury
LordDragonFire
Mercury
Level 54
God Stats
2W - 2L
1,219 SR
Queue Stats
265W - 260L
1,444 Elo+
Solo
Skadi
Skadi
wotshisname
Skadi
Level 84
God Stats
1W - 1L
1,458 SR
Queue Stats
89W - 89L
1,482 Elo+
Party 1
Team Averages
Level 74
1,532 SR
1,480 Elo+

VS

Team Averages
Level 61
1,521 SR
1,431 Elo+
Chernobog
Chernobog
 
Chernobog
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
BeegFeesh
Sun Wukong
Level 47
God Stats
10W - 8L
1,612 SR
Queue Stats
60W - 72L
1,423 Elo+
Solo
Olorun
Olorun
ElaronFire
Olorun
Level 119
God Stats
0W - 5L
1,248 SR
Queue Stats
242W - 240L
1,464 Elo+
Party 2
Pele
Pele
Pillager37
Pele
Level 36
God Stats
6W - 6L
1,748 SR
Queue Stats
196W - 183L
1,356 Elo+
Solo
Geb
Geb
XMISFIT99X
Geb
Level 82
God Stats
129W - 143L
1,495 SR
Queue Stats
161W - 181L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Biggjax
Aphrodite
9
0 / 0 / 4
5,764
524
1,839
5,538
3,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
6 / 0 / 0
7,384
671
6,827
9,787
4,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Fangyfang
Anubis
10
3 / 1 / 1
6,387
581
4,902
6,296
3,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
5 / 0 / 3
6,599
600
5,858
8,010
2,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 0 / 3
5,800
527
5,850
5,768
1,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
9
0 / 2 / 0
5,312
483
3,555
6,540
2,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
BeegFeesh
Sun Wukong
8
0 / 4 / 0
5,024
457
4,186
8,287
4,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
ElaronFire
Olorun
10
1 / 4 / 0
5,874
534
5,245
6,650
2,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

8
0 / 4 / 0
4,736
431
4,656
9,034
2,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 1 / 0
4,507
410
2,449
8,098
4,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
1
15
Kills
1
1
Deaths
15
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
2
0
0
L
Sun Wukong
BeegFeesh
Sun Wukong
0
4
0
0
W
Aphrodite
Biggjax
Aphrodite
0
0
4
2
W
6
0
0
6
L
Olorun
ElaronFire
Olorun
1
4
0
0.25
W
Anubis
Fangyfang
Anubis
3
1
1
3.5
W
5
0
3
6.5
L
0
4
0
0
L
0
1
0
0
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,276
Damage
20,091
35,399
Taken
38,609
15,265
Mitigated
15,557
13,992
Healing
7,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
3,555
2,231
0
1,758
6,540
2,273
265
700
5,840
0
35,991
L
Sun Wukong
BeegFeesh
Sun Wukong
4,186
1,342
0
1,167
8,287
4,600
0
0
8,287
0
29,196
W
Aphrodite
Biggjax
Aphrodite
1,839
846
2,897
3,522
5,538
3,441
0
1,191
4,347
18,781
0
W
6,827
2,379
0
4,148
9,787
4,086
813
1,015
8,772
0
49,508
L
Olorun
ElaronFire
Olorun
5,245
1,847
60
916
6,650
2,000
715
2,947
3,703
44,114
0
W
Anubis
Fangyfang
Anubis
4,902
281
0
1,935
6,296
3,006
150
3,234
3,062
40,945
0
W
5,858
3,083
0
740
8,010
2,748
0
1,100
6,910
0
43,249
L
4,656
1,237
0
1,442
9,034
2,569
0
2,033
7,001
0
27,928
L
2,449
137
0
2,360
8,098
4,115
0
1,061
7,037
13,499
0
W
5,850
2,452
0
750
5,768
1,984
410
1,154
4,614
0
40,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,934
Gold Earned
25,453
293
Minions Killed
234
0
Camps Cleared
0
1,048,086
Distance Traveled
913,634
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
5,312
483
67
6
0
190,361
0
L
Sun Wukong
5,024
457
45
4
0
132,695
0
W
Aphrodite
5,764
524
29
3
0
196,924
1
W
Medusa
7,384
671
84
8
0
192,895
0
L
Olorun
5,874
534
76
7
0
184,216
0
W
Anubis
6,387
581
54
5
0
206,062
0
W
Mercury
6,599
600
63
6
0
240,305
0
L
Pele
4,736
431
38
3
0
230,439
0
L
Geb
4,507
410
8
1
0
175,923
4
W
Skadi
5,800
527
63
6
0
211,900
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role