Player Matchup

Anubis
Anubis
 
Anubis
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
TheSilentDuke
Izanami
Level 109
God Stats
18W - 10L
1,649 SR
Queue Stats
149W - 135L
1,506 Elo+
Party 1
Geb
Geb
dr_kcogp
Geb
Level 64
God Stats
9W - 8L
1,612 SR
Queue Stats
147W - 124L
1,506 Elo+
Party 1
Raijin
Raijin
hgffgg5rrd
Raijin
Level 115
God Stats
3W - 5L
1,395 SR
Queue Stats
145W - 132L
1,506 Elo+
Party 1
Nemesis
Nemesis
twin_inc
Nemesis
Level 118
God Stats
8W - 14L
1,431 SR
Queue Stats
149W - 135L
1,506 Elo+
Party 1
Team Averages
Level 104
1,518 SR
1,505 Elo+

VS

Team Averages
Level 130
1,490 SR
1,478 Elo+
Baron Samedi
Baron Samedi
Cmanizzo
Baron Samedi
Level 166
God Stats
27W - 15L
1,606 SR
Queue Stats
385W - 348L
1,461 Elo+
Solo
Hachiman
Hachiman
DimmerCreator39
Hachiman
Level 105
God Stats
23W - 21L
1,546 SR
Queue Stats
205W - 194L
1,485 Elo+
Solo
Agni
Agni
HoLLow-_Movement
Agni
Level 122
God Stats
12W - 9L
1,211 SR
Queue Stats
293W - 315L
1,463 Elo+
Solo
Chaac
Chaac
Kratos_DiosX
Chaac
Level 101
God Stats
33W - 25L
1,571 SR
Queue Stats
686W - 639L
1,496 Elo+
Solo
Ra
Ra
xXHyPothaRaPorXx
Ra
Level 156
God Stats
77W - 71L
1,514 SR
Queue Stats
681W - 701L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
8
1 / 4 / 0
5,589
559
4,337
5,372
2,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
11
4 / 1 / 0
6,284
628
5,894
5,364
2,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 1 / 3
5,298
530
3,499
6,641
4,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Raijin
hgffgg5rrd
Raijin
9
1 / 4 / 3
5,827
583
5,331
6,520
2,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
twin_inc
Nemesis
10
2 / 3 / 2
5,781
578
4,639
9,300
3,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cmanizzo
Baron Samedi
9
1 / 2 / 5
5,960
596
4,901
13,554
4,895
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
8
0 / 1 / 2
5,438
544
4,195
6,278
1,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
4 / 3 / 3
6,046
605
4,553
8,058
2,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
5 / 0 / 1
7,365
737
3,306
7,154
4,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 2 / 0
6,046
605
6,445
5,947
2,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
8
Kills
13
13
Deaths
8
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
4
0
0.25
W
Baron Samedi
Cmanizzo
Baron Samedi
1
2
5
1.75
W
Hachiman
0
1
2
1
W
4
3
3
1.83
W
5
0
1
5.5
L
Izanami
4
1
0
4
L
0
1
3
1.5
L
Raijin
hgffgg5rrd
Raijin
1
4
3
0.63
L
Nemesis
twin_inc
Nemesis
2
3
2
1
W
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,700
Damage
23,400
33,197
Taken
40,991
15,052
Mitigated
16,488
9,222
Healing
18,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,337
261
0
1,155
5,372
2,428
0
1,233
4,139
34,065
0
W
Baron Samedi
Cmanizzo
Baron Samedi
4,901
708
1,655
5,990
13,554
4,895
22
5,099
8,455
19,324
0
W
Hachiman
4,195
2,297
0
2,684
6,278
1,853
1,113
1,204
5,074
0
29,584
W
4,553
881
0
3,322
8,058
2,669
0
2,587
5,471
29,981
321
W
3,306
628
0
3,378
7,154
4,737
0
1,833
5,321
358
49,122
L
Izanami
5,894
3,646
0
1,320
5,364
2,002
468
1,751
3,613
0
45,023
L
3,499
264
0
2,568
6,641
4,826
0
3,548
3,015
14,340
0
L
Raijin
hgffgg5rrd
Raijin
5,331
534
0
1,045
6,520
2,343
0
4,729
1,507
34,312
0
L
Nemesis
twin_inc
Nemesis
4,639
1,688
0
3,134
9,300
3,453
0
4,085
5,056
0
31,670
W
6,445
195
192
1,750
5,947
2,334
42
2,444
3,503
47,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,779
Gold Earned
30,855
266
Minions Killed
285
0
Camps Cleared
0
971,473
Distance Traveled
1,019,891
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,589
559
66
7
0
127,811
0
W
Baron Samedi
5,960
596
24
2
0
194,376
4
W
Hachiman
5,438
544
54
5
0
175,662
1
W
Agni
6,046
605
49
5
0
208,207
0
W
Chaac
7,365
737
83
8
0
228,833
0
L
Izanami
6,284
628
79
8
0
195,592
1
L
Geb
5,298
530
11
1
0
233,567
5
L
Raijin
5,827
583
63
6
0
177,141
0
L
Nemesis
5,781
578
47
5
0
237,362
0
W
Ra
6,046
605
75
8
0
212,813
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role