Player Matchup

Kuzenbo
Kuzenbo
MotherOfRavens
Kuzenbo
Level 27
God Stats
1W - 3L
1,685 SR
Queue Stats
117W - 185L
1,314 Elo+
Party 1
Ares
Ares
SchweinHaben
Ares
Level 37
God Stats
5W - 9L
1,680 SR
Queue Stats
144W - 170L
1,445 Elo+
Party 1
Arachne
Arachne
Starlight_049
Arachne
Level 89
God Stats
27W - 28L
1,520 SR
Queue Stats
179W - 211L
1,414 Elo+
Party 1
Izanami
Izanami
bruhlordskal
Izanami
Level 26
God Stats
2W - 2L
1,522 SR
Queue Stats
106W - 120L
1,449 Elo+
Party 1
Nu Wa
Nu Wa
cxsytime
Nu Wa
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,328 Elo+
Party 1
Team Averages
Level 52
1,581 SR
1,390 Elo+

VS

Team Averages
Level 103
1,588 SR
1,510 Elo+
Charon
Charon
Inei1
Charon
Level 102
God Stats
31W - 20L
1,707 SR
Queue Stats
225W - 210L
1,531 Elo+
Party 3
Erlang Shen
Erlang Shen
Juanqui19
Erlang Shen
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
184W - 169L
1,475 Elo+
Party 2
Mulan
Mulan
eLVIOSADO
Mulan
Level 55
God Stats
4W - 4L
1,451 SR
Queue Stats
210W - 180L
1,511 Elo+
Party 2
Chiron
Chiron
eaaem
Chiron
Level 107
God Stats
58W - 37L
1,642 SR
Queue Stats
225W - 210L
1,531 Elo+
Party 3
Ganesha
Ganesha
swylus
Ganesha
Level 145
God Stats
6W - 3L
1,640 SR
Queue Stats
312W - 300L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
5,223
522
1,480
5,501
4,816
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

9
0 / 3 / 0
5,117
512
3,786
10,167
7,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
8
0 / 1 / 0
4,982
498
2,911
7,415
2,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
bruhlordskal
Izanami
9
0 / 0 / 0
5,276
528
2,290
4,663
1,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nu Wa
cxsytime
Nu Wa
9
0 / 1 / 0
5,008
501
4,411
3,388
1,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Inei1
Charon
9
0 / 0 / 0
5,860
586
3,702
6,484
4,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
Juanqui19
Erlang Shen
12
4 / 0 / 0
6,970
697
3,353
8,459
4,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
eLVIOSADO
Mulan
12
1 / 0 / 2
6,786
679
5,130
7,605
3,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
eaaem
Chiron
11
0 / 0 / 0
5,669
567
4,321
4,936
1,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
swylus
Ganesha
10
0 / 0 / 2
6,113
611
2,418
5,371
2,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
5
5
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charon
Inei1
Charon
0
0
0
0
W
Erlang Shen
Juanqui19
Erlang Shen
4
0
0
4
L
0
0
0
0
L
0
3
0
0
L
Arachne
0
1
0
0
L
Izanami
bruhlordskal
Izanami
0
0
0
0
L
Nu Wa
cxsytime
Nu Wa
0
1
0
0
W
Mulan
eLVIOSADO
Mulan
1
0
2
2
W
Chiron
eaaem
Chiron
0
0
0
0
W
Ganesha
swylus
Ganesha
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,878
Damage
18,924
31,134
Taken
32,855
17,175
Mitigated
16,586
7,430
Healing
9,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
Inei1
Charon
3,702
792
0
1,746
6,484
4,246
201
1,834
4,492
24,241
0
W
Erlang Shen
Juanqui19
Erlang Shen
3,353
2,180
0
1,405
8,459
4,341
0
634
7,713
0
65,596
L
1,480
826
0
1,456
5,501
4,816
54
1,493
4,008
14,328
0
L
3,786
412
0
2,266
10,167
7,442
0
0
10,167
26,386
33
L
Arachne
2,911
2,038
0
1,599
7,415
2,443
0
1,787
5,628
0
29,336
L
Izanami
bruhlordskal
Izanami
2,290
1,568
0
788
4,663
1,469
269
1,436
3,227
0
42,299
L
Nu Wa
cxsytime
Nu Wa
4,411
1,272
0
1,321
3,388
1,005
0
1,404
1,984
24,496
0
W
Mulan
eLVIOSADO
Mulan
5,130
672
0
2,992
7,605
3,944
0
4,026
3,487
0
44,005
W
Chiron
eaaem
Chiron
4,321
1,698
657
1,441
4,936
1,775
524
664
4,180
0
47,679
W
Ganesha
swylus
Ganesha
2,418
334
0
940
5,371
2,280
0
1,764
3,339
40,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,606
Gold Earned
31,398
253
Minions Killed
392
0
Camps Cleared
0
1,018,841
Distance Traveled
1,042,188
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
5,860
586
46
5
0
187,628
2
W
Erlang Shen
6,970
697
123
12
0
224,696
0
L
Kuzenbo
5,223
522
19
2
0
197,754
0
L
Ares
5,117
512
47
5
0
172,169
0
L
Arachne
4,982
498
59
6
0
264,779
0
L
Izanami
5,276
528
83
8
0
217,460
4
L
Nu Wa
5,008
501
45
5
0
166,679
0
W
Mulan
6,786
679
78
8
0
221,276
0
W
Chiron
5,669
567
88
9
0
183,665
0
W
Ganesha
6,113
611
57
6
0
224,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role