Player Matchup

Bellona
Bellona
Accured_Fluffy69
Bellona
Level 129
God Stats
20W - 25L
1,573 SR
Queue Stats
1,223W - 1,447L
1,422 Elo+
Solo
Ra
Ra
BingleSnapsVI
Ra
Level 127
God Stats
5W - 2L
1,863 SR
Queue Stats
272W - 296L
1,540 Elo+
Party 2
Heimdallr
Heimdallr
McBingi
Heimdallr
Level 157
God Stats
6W - 8L
1,386 SR
Queue Stats
678W - 653L
1,528 Elo+
Party 2
Terra
Terra
Mistmouth
Terra
Level 142
God Stats
4W - 3L
1,573 SR
Queue Stats
311W - 323L
1,540 Elo+
Party 2
Hades
Hades
monster101hunter
Hades
Level 129
God Stats
3W - 4L
1,498 SR
Queue Stats
382W - 361L
1,499 Elo+
Solo
Team Averages
Level 137
1,579 SR
1,506 Elo+

VS

Team Averages
Level 127
1,509 SR
1,544 Elo+
Osiris
Osiris
 
Osiris
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
GTxVoyage
Anubis
Level 101
God Stats
0W - 2L
1,342 SR
Queue Stats
24W - 19L
1,552 Elo+
Party 1
Cernunnos
Cernunnos
RoundedTikTak
Cernunnos
Level 167
God Stats
6W - 5L
1,705 SR
Queue Stats
574W - 509L
1,535 Elo+
Solo
Gilgamesh
Gilgamesh
TheWrightWaffle
Gilgamesh
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 26L
1,574 Elo+
Solo
Thanatos
Thanatos
Vxdty
Thanatos
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 45L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 0
9,135
703
10,287
12,449
14,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
5 / 6 / 3
7,928
610
7,764
11,129
3,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
McBingi
Heimdallr
12
0 / 2 / 2
7,097
546
5,616
10,920
4,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Terra
Mistmouth
Terra
9
1 / 4 / 5
6,618
509
6,319
13,700
9,758
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

11
1 / 5 / 4
6,837
526
7,736
15,050
7,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
8
2 / 1 / 8
6,406
493
5,707
7,674
6,304
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
GTxVoyage
Anubis
11
4 / 4 / 5
7,156
550
10,456
9,031
4,730
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
RoundedTikTak
Cernunnos
13
6 / 2 / 1
7,974
613
11,990
10,142
5,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
TheWrightWaffle
Gilgamesh
11
0 / 4 / 1
6,334
487
6,982
14,592
15,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thanatos
Vxdty
Thanatos
12
6 / 1 / 5
7,375
567
10,694
13,471
5,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
38
12
Kills
18
18
Deaths
12
14
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
2
1
8
6
W
5
1
0
5
W
5
6
3
1.08
L
Anubis
GTxVoyage
Anubis
4
4
5
1.63
W
Heimdallr
McBingi
Heimdallr
0
2
2
0.5
W
Terra
Mistmouth
Terra
1
4
5
0.88
L
Cernunnos
RoundedTikTak
Cernunnos
6
2
1
3.25
L
Gilgamesh
TheWrightWaffle
Gilgamesh
0
4
1
0.13
L
Thanatos
Vxdty
Thanatos
6
1
5
8.5
W
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,722
Damage
45,829
63,248
Taken
54,910
39,859
Mitigated
36,400
22,933
Healing
18,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
5,707
1,825
191
1,966
7,674
6,304
0
2,912
4,762
0
18,273
W
10,287
3,270
0
4,939
12,449
14,441
396
113
11,477
9,381
59,971
W
7,764
503
1,176
2,989
11,129
3,583
0
4,940
6,189
46,637
0
L
Anubis
GTxVoyage
Anubis
10,456
585
53
3,791
9,031
4,730
0
7,122
1,909
51,766
0
W
Heimdallr
McBingi
Heimdallr
5,616
2,849
0
4,185
10,920
4,560
0
109
10,811
0
58,564
W
Terra
Mistmouth
Terra
6,319
1,137
2,404
3,209
13,700
9,758
0
3,012
10,688
15,302
0
L
Cernunnos
RoundedTikTak
Cernunnos
11,990
5,522
0
2,990
10,142
5,083
609
3,998
6,144
0
67,689
L
Gilgamesh
TheWrightWaffle
Gilgamesh
6,982
1,979
0
670
14,592
15,035
0
1,848
12,744
0
42,803
L
Thanatos
Vxdty
Thanatos
10,694
4,206
0
9,066
13,471
5,248
0
7,830
5,641
0
56,369
W
7,736
1,461
155
3,876
15,050
7,517
0
2,282
12,768
49,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,615
Gold Earned
35,245
375
Minions Killed
336
0
Camps Cleared
0
1,294,128
Distance Traveled
1,226,874
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,406
493
15
1
0
212,722
1
W
Bellona
9,135
703
116
9
0
249,314
0
W
Ra
7,928
610
67
5
0
261,957
6
L
Anubis
7,156
550
85
7
0
226,843
1
W
Heimdallr
7,097
546
94
7
0
249,463
2
W
Terra
6,618
509
22
2
0
275,925
2
L
Cernunnos
7,974
613
104
8
0
256,694
0
L
Gilgamesh
6,334
487
67
5
0
216,493
0
L
Thanatos
7,375
567
65
5
0
314,122
4
W
Hades
6,837
526
76
6
0
257,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role