Player Matchup

Bellona
Bellona
Chamo21
Bellona
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 61L
1,539 Elo+
Solo
Nox
Nox
FitN3rd
Nox
Level 130
God Stats
4W - 2L
1,388 SR
Queue Stats
380W - 360L
1,567 Elo+
Solo
Cabrakan
Cabrakan
SubjectTheta
Cabrakan
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 22L
1,725 Elo+
Solo
Apollo
Apollo
olJA5ONlo
Apollo
Level 121
God Stats
3W - 0L
1,714 SR
Queue Stats
307W - 320L
1,528 Elo+
Solo
Khepri
Khepri
xNeonShinji
Khepri
Level 156
God Stats
13W - 11L
1,669 SR
Queue Stats
275W - 279L
1,478 Elo+
Solo
Team Averages
Level 135
1,554 SR
1,568 Elo+

VS

Team Averages
Level 112
1,441 SR
1,531 Elo+
Zeus
Zeus
Apopalopalus
Zeus
Level 127
God Stats
1W - 2L
1,306 SR
Queue Stats
221W - 214L
1,496 Elo+
Solo
Vamana
Vamana
Impulse1319
Vamana
Level 67
God Stats
2W - 1L
1,762 SR
Queue Stats
36W - 42L
1,527 Elo+
Solo
Nu Wa
Nu Wa
KrAzYDrAg0n
Nu Wa
Level 87
God Stats
0W - 2L
1,289 SR
Queue Stats
90W - 75L
1,570 Elo+
Solo
Hades
Hades
brupta
Hades
Level 151
God Stats
6W - 7L
1,348 SR
Queue Stats
446W - 433L
1,561 Elo+
Solo
Serqet
Serqet
sgtpeppermax
Serqet
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
275W - 284L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Chamo21
Bellona
16
2 / 3 / 9
9,581
798
10,604
14,530
21,884
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nox
18
7 / 2 / 9
11,345
945
10,081
7,793
4,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
SubjectTheta
Cabrakan
16
3 / 5 / 11
9,930
828
9,088
12,946
14,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
olJA5ONlo
Apollo
16
5 / 3 / 7
10,005
834
8,761
8,978
5,033
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Khepri
17
1 / 2 / 11
10,188
849
4,199
10,998
9,592
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 3
9,632
803
13,661
9,645
4,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vamana
18
5 / 3 / 5
9,952
829
9,407
13,094
14,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

15
1 / 3 / 10
8,530
711
7,929
7,898
4,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hades
brupta
Hades
14
0 / 3 / 10
8,475
706
8,300
10,530
9,982
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
15
2 / 4 / 11
9,054
755
6,346
11,006
15,989
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
53
18
Kills
14
15
Deaths
18
47
Assists
39
Player
Kills
Deaths
Assists
KDA
L
6
5
3
1.5
W
Bellona
Chamo21
Bellona
2
3
9
2.17
W
Nox
7
2
9
5.75
L
Vamana
5
3
5
2.5
L
1
3
10
2
W
Cabrakan
SubjectTheta
Cabrakan
3
5
11
1.7
L
Hades
brupta
Hades
0
3
10
1.67
W
Apollo
olJA5ONlo
Apollo
5
3
7
2.83
L
Serqet
2
4
11
1.88
W
Khepri
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,733
Damage
45,643
55,245
Taken
52,173
55,929
Mitigated
49,172
14,763
Healing
12,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,661
2,070
601
1,208
9,645
4,452
665
5,392
4,253
30,496
0
W
Bellona
Chamo21
Bellona
10,604
2,693
677
1,405
14,530
21,884
924
7,669
6,272
0
26,674
W
Nox
10,081
950
0
896
7,793
4,860
826
5,338
2,335
40,499
0
L
Vamana
9,407
4,061
1,058
2,299
13,094
14,648
76
5,632
7,462
0
26,575
L
7,929
1,681
249
1,360
7,898
4,101
941
3,444
4,454
19,898
0
W
Cabrakan
SubjectTheta
Cabrakan
9,088
1,248
476
689
12,946
14,560
265
6,530
5,708
16,366
0
L
Hades
brupta
Hades
8,300
404
1,656
2,623
10,530
9,982
0
4,754
5,776
15,561
0
W
Apollo
olJA5ONlo
Apollo
8,761
5,075
1,105
895
8,978
5,033
4,628
5,919
2,898
0
27,394
L
Serqet
6,346
1,986
791
745
11,006
15,989
287
4,146
6,860
0
7,821
W
Khepri
4,199
228
4,636
3,984
10,998
9,592
42
4,108
6,427
14,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,049
Gold Earned
45,643
166
Minions Killed
132
0
Camps Cleared
0
1,142,400
Distance Traveled
1,071,844
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,632
803
39
3
0
167,463
0
W
Bellona
9,581
798
27
2
0
237,555
0
W
Nox
11,345
945
74
6
0
233,058
0
L
Vamana
9,952
829
41
3
0
247,248
0
L
Nu Wa
8,530
711
31
3
0
210,033
0
W
Cabrakan
9,930
828
11
1
0
201,479
0
L
Hades
8,475
706
19
2
0
208,793
0
W
Apollo
10,005
834
36
3
0
208,805
0
L
Serqet
9,054
755
2
0
0
238,307
0
W
Khepri
10,188
849
18
2
0
261,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role