Player Matchup

Kali
Kali
AgentAgitate
Kali
Level 9
God Stats
3W - 1L
1,884 SR
Queue Stats
14W - 9L
1,637 Elo+
Party 2
Sun Wukong
Sun Wukong
Billllly
Sun Wukong
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,326 Elo+
Solo
Scylla
Scylla
DogxDust
Scylla
Level 106
God Stats
2W - 3L
1,486 SR
Queue Stats
79W - 60L
1,536 Elo+
Party 2
Apollo
Apollo
Geneom
Apollo
Level 44
God Stats
4W - 2L
1,642 SR
Queue Stats
40W - 52L
1,466 Elo+
Solo
Ares
Ares
MaliceMilk
Ares
Level 64
God Stats
67W - 51L
1,617 SR
Queue Stats
83W - 66L
1,527 Elo+
Party 2
Team Averages
Level 52
1,626 SR
1,498 Elo+

VS

Team Averages
Level 53
1,551 SR
1,509 Elo+
Apollo
Apollo
 
Apollo
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
LokiAsAnyClass
Loki
Level 3
God Stats
6W - 9L
1,500 SR
Queue Stats
7W - 12L
1,500 Elo+
Party 1
Scylla
Scylla
NoblePurple7
Scylla
Level 84
God Stats
1W - 2L
1,636 SR
Queue Stats
220W - 211L
1,470 Elo+
Party 3
Bellona
Bellona
ShadowSlayer657
Bellona
Level 44
God Stats
2W - 0L
1,742 SR
Queue Stats
125W - 108L
1,575 Elo+
Party 3
Charon
Charon
WenegadeWader
Charon
Level 14
God Stats
1W - 2L
1,377 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 4
7,845
523
7,513
16,983
7,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Billllly
Sun Wukong
12
2 / 3 / 2
7,115
474
6,465
13,948
9,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
DogxDust
Scylla
13
2 / 2 / 1
7,642
509
4,777
5,802
2,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
Geneom
Apollo
10
1 / 4 / 2
6,483
432
3,051
9,360
3,823
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 3
6,655
444
3,778
8,788
7,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
4 / 3 / 1
8,039
536
8,708
9,700
3,867
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 2 / 2
8,318
555
6,396
11,601
4,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
13
0 / 1 / 3
7,493
500
5,146
5,631
1,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 1 / 4
9,395
626
9,348
13,273
15,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 1 / 3
6,151
410
4,533
8,455
6,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
25
8
Kills
12
12
Deaths
8
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
4
3
1
1.5
L
3
1
4
5
L
Sun Wukong
Billllly
Sun Wukong
2
3
2
1
L
Scylla
DogxDust
Scylla
2
2
1
1.25
L
Apollo
Geneom
Apollo
1
4
2
0.5
W
5
2
2
3
L
0
2
3
0.75
W
Scylla
0
1
3
1.5
W
3
1
4
5
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,584
Damage
34,131
54,881
Taken
48,660
29,759
Mitigated
32,383
10,741
Healing
10,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
8,708
5,278
0
2,203
9,700
3,867
791
1,412
8,288
0
67,351
L
7,513
3,193
0
4,750
16,983
7,148
9
2,883
13,859
0
57,958
L
Sun Wukong
Billllly
Sun Wukong
6,465
1,449
0
2,060
13,948
9,280
0
1,927
11,892
0
36,715
L
Scylla
DogxDust
Scylla
4,777
85
0
1,500
5,802
2,216
0
1,995
3,721
55,501
0
L
Apollo
Geneom
Apollo
3,051
1,536
0
720
9,360
3,823
0
631
8,549
0
39,485
W
6,396
2,476
0
336
11,601
4,249
0
1,665
9,936
0
66,025
L
3,778
0
0
1,711
8,788
7,292
0
1,430
7,181
21,332
0
W
Scylla
5,146
229
0
1,570
5,631
1,761
0
1,456
4,175
47,244
0
W
9,348
3,423
0
5,875
13,273
15,998
497
1,638
11,635
0
70,128
W
4,533
894
0
383
8,455
6,508
338
2,770
5,685
19,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,740
Gold Earned
39,396
322
Minions Killed
427
0
Camps Cleared
0
1,507,284
Distance Traveled
1,542,680
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,039
536
111
7
0
316,492
2
L
Kali
7,845
523
74
5
0
364,473
0
L
Sun Wukong
7,115
474
60
4
0
306,746
0
L
Scylla
7,642
509
92
6
0
268,551
0
L
Apollo
6,483
432
67
4
0
264,550
0
W
Loki
8,318
555
89
6
0
348,823
2
L
Ares
6,655
444
29
2
0
302,964
4
W
Scylla
7,493
500
102
7
0
279,051
0
W
Bellona
9,395
626
102
7
0
304,067
0
W
Charon
6,151
410
23
2
0
294,247
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role