Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
CTRLTHEGAME
Aphrodite
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 59L
1,492 Elo+
Solo
Cliodhna
Cliodhna
DemiPhoenix7
Cliodhna
Level 157
God Stats
3W - 2L
1,500 SR
Queue Stats
315W - 337L
1,456 Elo+
Solo
Shiva
Shiva
GreenSonic00
Shiva
Level 115
God Stats
3W - 0L
1,772 SR
Queue Stats
125W - 93L
1,525 Elo+
Solo
Geb
Geb
o JANY CAT o406
Geb
Level 118
God Stats
2W - 1L
1,457 SR
Queue Stats
223W - 223L
1,497 Elo+
Solo
Team Averages
Level 140
1,546 SR
1,494 Elo+

VS

Team Averages
Level 149
1,424 SR
1,500 Elo+
Yemoja
Yemoja
BlineBeast
Yemoja
Level 119
God Stats
1W - 3L
1,371 SR
Queue Stats
196W - 228L
1,525 Elo+
Solo
Kukulkan
Kukulkan
BxRBurstfire
Kukulkan
Level 174
God Stats
7W - 3L
1,643 SR
Queue Stats
198W - 203L
1,485 Elo+
Party 1
Ratatoskr
Ratatoskr
CptxCurtains
Ratatoskr
Level 135
God Stats
0W - 2L
1,279 SR
Queue Stats
231W - 205L
1,511 Elo+
Solo
Cabrakan
Cabrakan
HelenKiller4658
Cabrakan
Level 190
God Stats
1W - 3L
1,327 SR
Queue Stats
280W - 290L
1,487 Elo+
Party 1
Osiris
Osiris
childishlandino
Osiris
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
116W - 120L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
5 / 1 / 12
10,522
809
17,321
19,750
19,875
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Aphrodite
CTRLTHEGAME
Aphrodite
16
3 / 1 / 11
9,411
724
10,784
11,573
6,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cliodhna
DemiPhoenix7
Cliodhna
14
4 / 6 / 10
8,924
686
15,795
13,657
7,880
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
6 / 3 / 10
9,914
763
15,000
18,464
25,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
2 / 1 / 15
9,161
705
10,211
16,188
16,209
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BlineBeast
Yemoja
14
2 / 3 / 6
8,596
661
3,506
12,287
10,485
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
BxRBurstfire
Kukulkan
17
2 / 3 / 6
9,489
730
23,070
10,204
5,265
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
CptxCurtains
Ratatoskr
15
6 / 3 / 2
8,984
691
19,235
21,230
14,400
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
13
0 / 7 / 9
7,678
591
11,796
17,065
21,725
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
1 / 4 / 8
8,233
633
9,666
16,128
20,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
42
20
Kills
11
12
Deaths
20
58
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
1
12
11
L
Yemoja
BlineBeast
Yemoja
2
3
6
1.67
L
Kukulkan
BxRBurstfire
Kukulkan
2
3
6
1.67
W
Aphrodite
CTRLTHEGAME
Aphrodite
3
1
11
8.5
L
Ratatoskr
CptxCurtains
Ratatoskr
6
3
2
2.33
W
Cliodhna
DemiPhoenix7
Cliodhna
4
6
10
1.5
W
6
3
10
3.67
L
Cabrakan
0
7
9
0.64
L
1
4
8
1.25
W
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,111
Damage
67,273
79,632
Taken
76,914
76,351
Mitigated
72,524
34,136
Healing
33,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
17,321
780
3,300
6,093
19,750
19,875
340
11,133
7,994
34,804
0
L
Yemoja
BlineBeast
Yemoja
3,506
1,449
12,527
2,450
12,287
10,485
0
5,482
6,614
8,417
0
L
Kukulkan
BxRBurstfire
Kukulkan
23,070
2,253
597
327
10,204
5,265
234
5,488
4,569
54,955
0
W
Aphrodite
CTRLTHEGAME
Aphrodite
10,784
1,712
8,903
5,830
11,573
6,870
1,056
3,634
7,567
23,153
0
L
Ratatoskr
CptxCurtains
Ratatoskr
19,235
4,161
2,458
9,535
21,230
14,400
227
11,550
9,353
0
25,331
W
Cliodhna
DemiPhoenix7
Cliodhna
15,795
2,289
347
278
13,657
7,880
0
6,369
6,821
0
23,019
W
15,000
2,442
2,627
3,498
18,464
25,517
471
9,204
8,366
0
24,478
L
Cabrakan
11,796
544
1,299
1,034
17,065
21,725
0
8,335
8,226
16,532
0
L
9,666
2,296
568
2,597
16,128
20,649
0
7,461
8,400
0
13,427
W
10,211
707
1,708
1,552
16,188
16,209
0
8,032
7,635
20,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,932
Gold Earned
42,980
151
Minions Killed
128
0
Camps Cleared
0
1,184,615
Distance Traveled
1,030,886
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,522
809
37
3
0
268,797
0
L
Yemoja
8,596
661
9
1
0
172,345
0
L
Kukulkan
9,489
730
74
6
0
207,782
0
W
Aphrodite
9,411
724
42
3
0
232,356
0
L
Ratatoskr
8,984
691
19
1
0
273,268
0
W
Cliodhna
8,924
686
21
2
0
188,331
0
W
Shiva
9,914
763
27
2
0
246,726
0
L
Cabrakan
7,678
591
15
1
0
145,802
0
L
Osiris
8,233
633
11
1
0
231,689
0
W
Geb
9,161
705
24
2
0
248,405
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role