Player Matchup

Janus
Janus
Fattenedd
Janus
Level 129
God Stats
18W - 7L
1,782 SR
Queue Stats
333W - 320L
1,522 Elo+
Party 1
Nu Wa
Nu Wa
MoistMistake
Nu Wa
Level 65
God Stats
13W - 3L
1,653 SR
Queue Stats
256W - 245L
1,472 Elo+
Party 1
Mercury
Mercury
Tcrawfd
Mercury
Level 148
God Stats
8W - 10L
1,602 SR
Queue Stats
238W - 203L
1,588 Elo+
Party 1
Awilix
Awilix
scrodum
Awilix
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
203W - 205L
1,520 Elo+
Party 1
Chiron
Chiron
thegerthquake
Chiron
Level 48
God Stats
6W - 4L
1,375 SR
Queue Stats
214W - 204L
1,503 Elo+
Party 1
Team Averages
Level 91
1,582 SR
1,521 Elo+

VS

Team Averages
Level 129
1,528 SR
1,571 Elo+
Xing Tian
Xing Tian
EddSh
Xing Tian
Level 172
God Stats
3W - 1L
1,855 SR
Queue Stats
218W - 143L
1,668 Elo+
Solo
Serqet
Serqet
LtGrizzly801
Serqet
Level 128
God Stats
1W - 2L
1,575 SR
Queue Stats
163W - 158L
1,560 Elo+
Party 2
King Arthur
King Arthur
Syuviz
King Arthur
Level 109
God Stats
0W - 2L
1,282 SR
Queue Stats
408W - 394L
1,517 Elo+
Solo
Thanatos
Thanatos
ThePand4
Thanatos
Level 86
God Stats
0W - 1L
1,421 SR
Queue Stats
49W - 38L
1,561 Elo+
Party 2
Hercules
Hercules
baconbite
Hercules
Level 151
God Stats
7W - 8L
1,508 SR
Queue Stats
522W - 536L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Fattenedd
Janus
20
9 / 2 / 13
12,730
909
25,116
11,726
6,166
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 2 / 19
11,324
809
17,136
8,776
4,090
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
Tcrawfd
Mercury
17
4 / 7 / 10
10,438
746
7,499
12,297
4,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Awilix
scrodum
Awilix
15
0 / 2 / 16
9,288
663
5,028
11,728
9,726
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
8 / 1 / 11
11,354
811
10,954
9,195
5,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
EddSh
Xing Tian
15
2 / 4 / 10
8,970
641
9,510
14,807
6,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Serqet
18
4 / 7 / 6
10,318
737
7,207
15,144
8,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Syuviz
King Arthur
16
1 / 5 / 9
8,817
630
6,071
15,935
14,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
ThePand4
Thanatos
15
4 / 5 / 4
8,891
635
9,208
12,421
4,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
baconbite
Hercules
14
2 / 5 / 9
8,563
612
11,070
18,481
17,684
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
51
25
Kills
13
14
Deaths
26
69
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
EddSh
Xing Tian
2
4
10
1.75
W
Janus
Fattenedd
Janus
9
2
13
7.75
L
Serqet
4
7
6
1
W
4
2
19
6.75
L
King Arthur
Syuviz
King Arthur
1
5
9
1.1
W
Mercury
Tcrawfd
Mercury
4
7
10
1.29
L
Thanatos
ThePand4
Thanatos
4
5
4
1.2
L
Hercules
baconbite
Hercules
2
5
9
1.3
W
Awilix
scrodum
Awilix
0
2
16
4
W
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,733
Damage
43,066
53,722
Taken
76,788
29,789
Mitigated
51,622
12,641
Healing
21,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
EddSh
Xing Tian
9,510
191
952
2,983
14,807
6,851
653
7,696
6,932
20,183
0
W
Janus
Fattenedd
Janus
25,116
2,705
1,602
2,108
11,726
6,166
2,728
2,738
8,708
57,757
0
L
Serqet
7,207
568
923
880
15,144
8,091
0
9,377
5,684
0
29,288
W
17,136
7,218
2,374
1,628
8,776
4,090
2,472
2,178
6,439
32,470
0
L
King Arthur
Syuviz
King Arthur
6,071
167
1,740
1,239
15,935
14,376
81
8,447
7,262
1,225
21,650
W
Mercury
Tcrawfd
Mercury
7,499
2,445
113
358
12,297
4,781
39
2,034
10,233
0
17,744
L
Thanatos
ThePand4
Thanatos
9,208
2,350
709
5,132
12,421
4,620
0
6,629
5,700
0
21,710
L
Hercules
baconbite
Hercules
11,070
1,710
1,357
5,429
18,481
17,684
0
10,103
8,195
0
21,340
W
Awilix
scrodum
Awilix
5,028
996
356
964
11,728
9,726
555
2,264
8,986
0
7,556
W
10,954
3,765
1,413
1,725
9,195
5,026
1,509
1,112
8,083
0
25,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,134
Gold Earned
45,559
158
Minions Killed
149
0
Camps Cleared
0
1,299,020
Distance Traveled
1,130,228
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,970
641
13
1
0
240,829
0
W
Janus
12,730
909
86
6
0
281,245
0
L
Serqet
10,318
737
53
4
0
215,619
0
W
Nu Wa
11,324
809
16
1
0
245,054
0
L
King Arthur
8,817
630
40
3
0
221,199
0
W
Mercury
10,438
746
13
1
0
238,382
0
L
Thanatos
8,891
635
26
2
0
218,908
0
L
Hercules
8,563
612
17
1
0
233,673
0
W
Awilix
9,288
663
5
0
0
245,896
0
W
Chiron
11,354
811
38
3
0
288,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role