Player Matchup

Bastet
Bastet
Ironhawkftw
Bastet
Level 123
God Stats
3W - 3L
1,515 SR
Queue Stats
8W - 18L
1,417 Elo+
Party 2
Scylla
Scylla
LongLocks11
Scylla
Level 69
God Stats
6W - 5L
1,612 SR
Queue Stats
11W - 23L
1,321 Elo+
Party 2
Ishtar
Ishtar
Riptide29h
Ishtar
Level 126
God Stats
1W - 2L
1,513 SR
Queue Stats
14W - 22L
1,408 Elo+
Party 2
Gilgamesh
Gilgamesh
Ultimmatum
Gilgamesh
Level 157
God Stats
0W - 1L
1,322 SR
Queue Stats
23W - 30L
1,428 Elo+
Party 2
Ares
Ares
m00sejaw15
Ares
Level 86
God Stats
2W - 2L
1,639 SR
Queue Stats
82W - 80L
1,464 Elo+
Party 2
Team Averages
Level 112
1,520 SR
1,408 Elo+

VS

Team Averages
Level 76
1,593 SR
1,543 Elo+
Camazotz
Camazotz
Dipforlipsky
Camazotz
Level 49
God Stats
8W - 4L
1,458 SR
Queue Stats
177W - 174L
1,523 Elo+
Party 1
Chaac
Chaac
GlockInDaSock
Chaac
Level 109
God Stats
3W - 1L
1,488 SR
Queue Stats
268W - 231L
1,523 Elo+
Solo
Hera
Hera
M4Gojo
Hera
Level 108
God Stats
1W - 1L
1,881 SR
Queue Stats
76W - 66L
1,512 Elo+
Party 1
Charybdis
Charybdis
ZenonZakura
Charybdis
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 97L
1,547 Elo+
Party 1
Thor
Thor
marc3loH2307
Thor
Level 7
God Stats
1W - 0L
1,639 SR
Queue Stats
17W - 14L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
11
1 / 1 / 1
6,026
502
2,891
8,543
2,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
10
1 / 2 / 0
5,567
464
1,890
5,176
1,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
Riptide29h
Ishtar
10
0 / 3 / 0
5,846
487
5,372
7,747
2,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Ultimmatum
Gilgamesh
10
0 / 0 / 0
5,474
456
4,199
9,175
7,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 4 / 1
5,780
482
5,614
12,251
8,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Dipforlipsky
Camazotz
13
3 / 1 / 1
8,072
673
7,441
12,767
5,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 0 / 1
7,483
624
4,427
8,743
5,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hera
M4Gojo
Hera
13
1 / 1 / 1
7,252
604
6,754
5,614
2,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
ZenonZakura
Charybdis
12
3 / 0 / 0
7,309
609
4,956
7,504
2,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 2
6,456
538
4,612
8,614
7,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
2
Kills
10
10
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Camazotz
Dipforlipsky
Camazotz
3
1
1
3.5
W
2
0
1
2.5
L
Bastet
1
1
1
1.5
L
Scylla
1
2
0
0.5
W
Hera
M4Gojo
Hera
1
1
1
1.5
L
Ishtar
Riptide29h
Ishtar
0
3
0
0
L
Gilgamesh
Ultimmatum
Gilgamesh
0
0
0
0
W
Charybdis
ZenonZakura
Charybdis
3
0
0
3
L
0
4
1
0.13
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,966
Damage
28,190
42,892
Taken
43,242
23,535
Mitigated
22,838
7,948
Healing
19,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
Dipforlipsky
Camazotz
7,441
3,133
0
7,417
12,767
5,545
0
4,738
7,533
0
60,370
W
4,427
1,667
0
2,717
8,743
5,203
0
347
8,252
0
71,507
L
Bastet
2,891
724
0
2,229
8,543
2,951
0
2,040
6,503
0
35,557
L
Scylla
1,890
53
0
307
5,176
1,504
0
2,875
2,301
32,218
0
W
Hera
M4Gojo
Hera
6,754
1,162
0
1,808
5,614
2,133
11
1,293
4,235
63,672
0
L
Ishtar
Riptide29h
Ishtar
5,372
3,759
0
2,444
7,747
2,806
128
0
7,747
0
45,570
L
Gilgamesh
Ultimmatum
Gilgamesh
4,199
788
0
1,132
9,175
7,600
0
1,839
7,336
2,316
30,074
W
Charybdis
ZenonZakura
Charybdis
4,956
2,689
0
4,791
7,504
2,672
780
283
7,122
0
55,048
L
5,614
581
0
1,836
12,251
8,674
0
0
12,251
28,456
0
W
4,612
424
0
2,891
8,614
7,285
0
771
7,613
0
26,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,693
Gold Earned
36,572
299
Minions Killed
463
0
Camps Cleared
0
1,230,324
Distance Traveled
1,269,696
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
8,072
673
97
8
0
261,134
2
W
Chaac
7,483
624
112
9
0
278,478
3
L
Bastet
6,026
502
64
5
0
274,991
0
L
Scylla
5,567
464
57
5
0
248,713
3
W
Hera
7,252
604
112
9
0
252,622
3
L
Ishtar
5,846
487
70
6
0
202,506
1
L
Gilgamesh
5,474
456
51
4
0
279,017
1
W
Charybdis
7,309
609
101
8
0
228,218
0
L
Ares
5,780
482
57
5
0
225,097
1
W
Thor
6,456
538
41
3
0
249,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role