Player Matchup

Artemis
Artemis
Mr Mezuki
Artemis
Level 161
God Stats
11W - 6L
1,739 SR
Queue Stats
335W - 321L
1,468 Elo+
Solo
Hades
Hades
ShiroTaida
Hades
Level 142
God Stats
6W - 5L
1,614 SR
Queue Stats
187W - 164L
1,496 Elo+
Solo
Janus
Janus
ilgavri
Janus
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
22W - 21L
1,340 Elo+
Solo
Gilgamesh
Gilgamesh
nesqk14
Gilgamesh
Level 83
God Stats
1W - 5L
1,408 SR
Queue Stats
98W - 95L
1,395 Elo+
Solo
Arachne
Arachne
rachel_defroggy
Arachne
Level 137
God Stats
12W - 10L
1,721 SR
Queue Stats
646W - 606L
1,583 Elo+
Solo
Team Averages
Level 130
1,596 SR
1,457 Elo+

VS

Team Averages
Level 103
1,537 SR
1,518 Elo+
He Bo
He Bo
BlackEyecoffe
He Bo
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 31L
1,570 Elo+
Party 1
Neith
Neith
ByHermes
Neith
Level 161
God Stats
8W - 2L
1,477 SR
Queue Stats
295W - 298L
1,509 Elo+
Solo
Anubis
Anubis
Tommyy98
Anubis
Level 154
God Stats
14W - 8L
1,629 SR
Queue Stats
216W - 214L
1,514 Elo+
Solo
Sylvanus
Sylvanus
rmcduk
Sylvanus
Level 49
God Stats
178W - 140L
1,569 SR
Queue Stats
228W - 215L
1,469 Elo+
Solo
Heimdallr
Heimdallr
xWiz01
Heimdallr
Level 127
God Stats
2W - 3L
1,512 SR
Queue Stats
278W - 237L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Mr Mezuki
Artemis
14
4 / 5 / 5
9,077
504
13,520
13,345
4,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hades
12
4 / 4 / 5
8,576
476
7,931
18,051
8,829
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
ilgavri
Janus
17
3 / 1 / 4
10,162
565
13,595
10,642
4,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
nesqk14
Gilgamesh
11
0 / 8 / 0
7,180
399
2,200
14,786
6,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 2 / 3
8,717
484
4,331
18,334
6,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 4
11,133
619
15,456
11,726
4,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
ByHermes
Neith
14
1 / 2 / 1
8,414
467
7,764
12,661
4,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Tommyy98
Anubis
18
13 / 1 / 3
12,646
703
19,111
10,464
5,331
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
rmcduk
Sylvanus
12
0 / 4 / 2
8,579
477
4,095
14,875
12,413
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Heimdallr
xWiz01
Heimdallr
10
0 / 6 / 3
7,550
419
4,581
12,455
4,575
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
33
13
Kills
20
20
Deaths
13
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
6
0
4
8
W
Neith
ByHermes
Neith
1
2
1
0.75
L
Artemis
Mr Mezuki
Artemis
4
5
5
1.3
L
Hades
4
4
5
1.63
W
Anubis
Tommyy98
Anubis
13
1
3
14.5
L
Janus
ilgavri
Janus
3
1
4
5
L
Gilgamesh
nesqk14
Gilgamesh
0
8
0
0
L
2
2
3
1.75
W
Sylvanus
rmcduk
Sylvanus
0
4
2
0.25
W
Heimdallr
xWiz01
Heimdallr
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,577
Damage
51,007
75,158
Taken
62,181
30,040
Mitigated
30,972
19,328
Healing
23,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,456
1,306
0
4,224
11,726
4,185
459
2,767
8,835
109,599
2,469
W
Neith
ByHermes
Neith
7,764
2,000
0
1,347
12,661
4,468
273
6,271
6,044
0
60,518
L
Artemis
Mr Mezuki
Artemis
13,520
5,557
0
3,292
13,345
4,732
678
7,447
5,898
0
65,488
L
Hades
7,931
1,339
153
6,569
18,051
8,829
112
10,205
7,846
46,918
0
W
Anubis
Tommyy98
Anubis
19,111
1,239
0
7,465
10,464
5,331
0
3,060
7,098
109,757
0
L
Janus
ilgavri
Janus
13,595
237
0
1,375
10,642
4,047
56
3,519
7,123
90,434
0
L
Gilgamesh
nesqk14
Gilgamesh
2,200
663
0
2,179
14,786
6,288
0
9,511
5,275
0
34,357
L
4,331
2,682
0
5,760
18,334
6,144
0
7,214
11,120
0
74,084
W
Sylvanus
rmcduk
Sylvanus
4,095
1,479
2,845
5,211
14,875
12,413
557
5,859
8,849
25,752
0
W
Heimdallr
xWiz01
Heimdallr
4,581
1,928
0
2,081
12,455
4,575
311
2,941
9,494
0
39,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,712
Gold Earned
48,322
466
Minions Killed
520
0
Camps Cleared
0
1,713,060
Distance Traveled
1,767,535
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,133
619
160
9
0
457,145
0
W
Neith
8,414
467
108
6
0
348,601
0
L
Artemis
9,077
504
92
5
0
301,309
2
L
Hades
8,576
476
77
4
0
345,561
2
W
Anubis
12,646
703
167
9
0
356,965
0
L
Janus
10,162
565
137
8
0
406,846
2
L
Gilgamesh
7,180
399
51
3
0
260,912
0
L
Arachne
8,717
484
109
6
0
398,432
0
W
Sylvanus
8,579
477
21
1
0
349,613
0
W
Heimdallr
7,550
419
64
4
0
255,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role