Player Matchup

Artio
Artio
AndyIsSuperDope
Artio
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
227W - 223L
1,461 Elo+
Party 1
Pele
Pele
CatchTwenty2
Pele
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 61L
1,398 Elo+
Solo
Ra
Ra
JewDak
Ra
Level 103
God Stats
2W - 8L
1,263 SR
Queue Stats
252W - 241L
1,487 Elo+
Solo
Izanami
Izanami
Wet Baby Wipes
Izanami
Level 96
God Stats
1W - 3L
1,719 SR
Queue Stats
81W - 86L
1,449 Elo+
Party 1
Jormungandr
Jormungandr
jagernauts
Jormungandr
Level 110
God Stats
9W - 13L
1,387 SR
Queue Stats
104W - 113L
1,407 Elo+
Solo
Team Averages
Level 105
1,474 SR
1,440 Elo+

VS

Team Averages
Level 103
1,454 SR
1,476 Elo+
Awilix
Awilix
 
Awilix
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
BlinkeredRock32
Jing Wei
Level 129
God Stats
1W - 1L
1,210 SR
Queue Stats
223W - 216L
1,522 Elo+
Party 2
Charon
Charon
Minimumwage1
Charon
Level 28
God Stats
30W - 21L
1,446 SR
Queue Stats
140W - 132L
1,389 Elo+
Party 2
Thanatos
Thanatos
ShadierFkey
Thanatos
Level 108
God Stats
38W - 27L
1,506 SR
Queue Stats
293W - 301L
1,518 Elo+
Party 2
Anubis
Anubis
fred1570fr
Anubis
Level 123
God Stats
15W - 10L
1,609 SR
Queue Stats
152W - 136L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 6
6,626
442
5,143
14,308
11,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
7 / 4 / 1
8,816
588
9,179
14,874
4,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Ra
11
0 / 8 / 2
7,146
476
4,732
10,015
2,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 5 / 4
7,699
513
10,709
12,142
4,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Jormungandr
jagernauts
Jormungandr
14
4 / 4 / 0
8,855
590
9,239
13,046
11,321
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
3 / 6 / 3
8,242
549
5,997
13,876
5,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
13
2 / 3 / 6
7,890
526
7,273
11,880
4,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
13
1 / 1 / 8
8,031
535
4,131
10,987
8,896
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
ShadierFkey
Thanatos
14
11 / 3 / 5
9,553
637
11,994
15,592
5,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
fred1570fr
Anubis
16
8 / 3 / 7
9,920
661
16,244
11,674
5,897
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
54
15
Kills
25
25
Deaths
16
13
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
3
6
3
0.75
L
1
4
6
1
W
Jing Wei
2
3
6
1.67
L
7
4
1
1.88
L
Ra
0
8
2
0.13
W
Charon
1
1
8
5
W
Thanatos
ShadierFkey
Thanatos
11
3
5
4.5
L
3
5
4
1
W
Anubis
fred1570fr
Anubis
8
3
7
3.83
L
Jormungandr
jagernauts
Jormungandr
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,002
Damage
45,639
64,385
Taken
64,009
33,702
Mitigated
30,389
13,123
Healing
24,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
5,997
3,360
0
2,337
13,876
5,602
492
6,573
7,303
180
51,185
L
5,143
195
835
2,395
14,308
11,080
151
5,364
8,944
15,134
375
W
Jing Wei
7,273
5,111
0
5,209
11,880
4,197
201
2,060
9,820
0
64,925
L
9,179
2,038
0
3,373
14,874
4,696
0
4,658
10,216
0
56,741
L
Ra
4,732
522
120
862
10,015
2,456
0
5,758
4,257
46,063
0
W
Charon
4,131
762
0
1,924
10,987
8,896
479
2,362
8,625
24,595
0
W
Thanatos
ShadierFkey
Thanatos
11,994
4,180
0
11,125
15,592
5,797
0
2,335
13,257
0
58,488
L
10,709
7,750
0
2,766
12,142
4,149
620
2,689
9,453
0
63,952
W
Anubis
fred1570fr
Anubis
16,244
572
0
4,292
11,674
5,897
229
5,301
6,265
73,470
0
L
Jormungandr
jagernauts
Jormungandr
9,239
2,348
0
2,772
13,046
11,321
153
2,019
11,027
68,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,142
Gold Earned
43,636
380
Minions Killed
387
0
Camps Cleared
0
1,378,055
Distance Traveled
1,405,477
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,242
549
63
4
0
287,100
0
L
Artio
6,626
442
14
1
0
294,750
0
W
Jing Wei
7,890
526
101
7
0
270,242
0
L
Pele
8,816
588
65
4
0
348,283
2
L
Ra
7,146
476
81
5
0
255,515
0
W
Charon
8,031
535
35
2
0
273,113
0
W
Thanatos
9,553
637
84
6
0
331,018
2
L
Izanami
7,699
513
100
7
0
252,692
0
W
Anubis
9,920
661
104
7
0
244,004
0
L
Jormungandr
8,855
590
120
8
0
226,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role