Player Matchup

Anhur
Anhur
BlackVelvet93
Anhur
Level 34
God Stats
1W - 0L
1,835 SR
Queue Stats
8W - 7L
1,527 Elo+
Solo
Charon
Charon
Hms7062
Charon
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 14L
1,076 Elo+
Party 1
Ratatoskr
Ratatoskr
criolimez
Ratatoskr
Level 86
God Stats
20W - 7L
1,414 SR
Queue Stats
79W - 77L
1,401 Elo+
Solo
Poseidon
Poseidon
now_then_bro
Poseidon
Level 128
God Stats
4W - 1L
1,826 SR
Queue Stats
206W - 210L
1,481 Elo+
Solo
Hera
Hera
rayanhms
Hera
Level 122
God Stats
1W - 2L
1,192 SR
Queue Stats
145W - 153L
1,410 Elo+
Party 1
Team Averages
Level 77
1,553 SR
1,379 Elo+

VS

Team Averages
Level 95
1,640 SR
1,460 Elo+
Cerberus
Cerberus
Fada421
Cerberus
Level 49
God Stats
9W - 7L
1,590 SR
Queue Stats
33W - 61L
1,412 Elo+
Solo
Bakasura
Bakasura
Im-daViidd
Bakasura
Level 138
God Stats
4W - 5L
1,716 SR
Queue Stats
125W - 109L
1,510 Elo+
Solo
Osiris
Osiris
Nurejin
Osiris
Level 45
God Stats
15W - 9L
1,624 SR
Queue Stats
62W - 67L
1,479 Elo+
Solo
Bacchus
Bacchus
SurlierRanger4
Bacchus
Level 148
God Stats
6W - 5L
1,646 SR
Queue Stats
639W - 647L
1,451 Elo+
Solo
Medusa
Medusa
TheMandalorian10
Medusa
Level 97
God Stats
10W - 6L
1,622 SR
Queue Stats
615W - 602L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 2
6,835
759
5,414
4,660
1,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charon
Hms7062
Charon
8
2 / 1 / 0
5,676
631
3,384
5,839
3,548
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ratatoskr
criolimez
Ratatoskr
8
1 / 0 / 0
4,741
527
1,861
4,916
1,546
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
now_then_bro
Poseidon
10
0 / 1 / 0
5,256
584
3,084
5,797
1,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hera
10
0 / 0 / 0
5,366
596
2,127
2,674
797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Fada421
Cerberus
9
1 / 2 / 1
5,335
593
2,918
7,870
3,763
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
Im-daViidd
Bakasura
5
0 / 0 / 0
4,088
454
374
3,262
925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Osiris
Nurejin
Osiris
10
1 / 1 / 1
5,545
616
3,468
6,379
4,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 0 / 0
4,262
474
2,582
5,531
3,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 3 / 0
4,593
510
1,540
6,191
1,369
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
6
Kills
2
2
Deaths
6
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
L
Cerberus
Fada421
Cerberus
1
2
1
0.75
W
Charon
Hms7062
Charon
2
1
0
2
L
Bakasura
Im-daViidd
Bakasura
0
0
0
0
L
Osiris
Nurejin
Osiris
1
1
1
1.5
L
0
0
0
0
L
0
3
0
0
W
Ratatoskr
criolimez
Ratatoskr
1
0
0
1
W
Poseidon
now_then_bro
Poseidon
0
1
0
0
W
Hera
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,870
Damage
10,882
23,886
Taken
29,233
9,022
Mitigated
13,699
8,612
Healing
8,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,414
3,622
0
2,786
4,660
1,595
504
99
4,541
0
52,539
L
Cerberus
Fada421
Cerberus
2,918
71
0
1,626
7,870
3,763
0
1,487
6,383
29,519
0
W
Charon
Hms7062
Charon
3,384
964
896
1,567
5,839
3,548
0
1,420
4,266
14,956
0
L
Bakasura
Im-daViidd
Bakasura
374
344
0
1,350
3,262
925
0
152
3,110
0
11,099
L
Osiris
Nurejin
Osiris
3,468
755
0
2,162
6,379
4,639
0
3,373
3,006
0
34,119
L
2,582
44
0
2,037
5,531
3,003
0
2,865
2,666
14,711
0
L
1,540
660
0
865
6,191
1,369
0
718
5,473
0
28,874
W
Ratatoskr
criolimez
Ratatoskr
1,861
233
0
226
4,916
1,546
0
1,875
2,965
0
27,808
W
Poseidon
now_then_bro
Poseidon
3,084
792
0
2,435
5,797
1,536
0
474
4,970
36,239
0
W
Hera
2,127
189
0
702
2,674
797
0
1,197
1,217
40,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,874
Gold Earned
23,823
293
Minions Killed
193
0
Camps Cleared
0
910,440
Distance Traveled
822,842
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,835
759
91
10
0
160,443
0
L
Cerberus
5,335
593
61
7
0
187,657
0
W
Charon
5,676
631
16
2
0
182,865
2
L
Bakasura
4,088
454
32
4
0
127,071
0
L
Osiris
5,545
616
46
5
0
187,075
0
L
Bacchus
4,262
474
18
2
0
153,708
2
L
Medusa
4,593
510
36
4
0
167,331
0
W
Ratatoskr
4,741
527
45
5
0
229,464
0
W
Poseidon
5,256
584
61
7
0
147,453
2
W
Hera
5,366
596
80
9
0
190,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role