Player Matchup

Skadi
Skadi
Amigo_Malvavisco
Skadi
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 28L
1,524 Elo+
Solo
Pele
Pele
DrPepper5835
Pele
Level 129
God Stats
10W - 6L
1,678 SR
Queue Stats
293W - 233L
1,612 Elo+
Party 1
Da Ji
Da Ji
Jermooski
Da Ji
Level 47
God Stats
6W - 2L
1,655 SR
Queue Stats
151W - 113L
1,599 Elo+
Party 1
Scylla
Scylla
Kpcookie_17
Scylla
Level 114
God Stats
2W - 2L
1,398 SR
Queue Stats
127W - 99L
1,590 Elo+
Party 1
Jormungandr
Jormungandr
Nick24500
Jormungandr
Level 48
God Stats
7W - 4L
1,689 SR
Queue Stats
175W - 147L
1,594 Elo+
Party 1
Team Averages
Level 78
1,584 SR
1,584 Elo+

VS

Team Averages
Level 111
1,683 SR
1,516 Elo+
Ullr
Ullr
 
Ullr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
DeskTopDoor
Susano
Level 140
God Stats
10W - 7L
1,633 SR
Queue Stats
473W - 427L
1,548 Elo+
Party 2
Sobek
Sobek
I Rainboy I
Sobek
Level 103
God Stats
15W - 7L
1,836 SR
Queue Stats
242W - 254L
1,531 Elo+
Party 2
Charon
Charon
TakeOverGaming4
Charon
Level 143
God Stats
28W - 29L
1,503 SR
Queue Stats
335W - 328L
1,551 Elo+
Party 2
Guan Yu
Guan Yu
latesbike04
Guan Yu
Level 42
God Stats
10W - 5L
1,946 SR
Queue Stats
71W - 71L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 3
6,464
588
6,936
6,231
2,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
3 / 1 / 1
7,762
706
5,309
7,283
3,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
Jermooski
Da Ji
12
3 / 1 / 2
6,690
608
4,344
9,037
3,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
13
1 / 1 / 2
6,748
613
2,221
4,708
1,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Jormungandr
Nick24500
Jormungandr
10
1 / 1 / 2
6,181
562
3,328
7,080
5,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
1 / 2 / 0
6,556
596
1,195
4,855
1,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Susano
11
2 / 2 / 1
6,368
579
6,545
12,343
4,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 2 / 1
5,085
462
3,503
8,427
6,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 1 / 0
5,697
518
4,873
8,108
3,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
latesbike04
Guan Yu
5
0 / 1 / 1
4,512
410
1,884
3,014
1,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
8
Kills
4
4
Deaths
8
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
2
0
0.5
W
0
0
3
1.5
L
Susano
2
2
1
1.25
W
3
1
1
3.5
L
0
2
1
0.25
W
Da Ji
Jermooski
Da Ji
3
1
2
4
W
Scylla
1
1
2
2
W
Jormungandr
Nick24500
Jormungandr
1
1
2
2
L
1
1
0
1
L
Guan Yu
latesbike04
Guan Yu
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,138
Damage
18,000
34,339
Taken
36,747
15,875
Mitigated
17,896
7,655
Healing
9,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
1,195
205
0
273
4,855
1,773
0
1,368
3,487
0
48,628
W
6,936
3,079
0
1,256
6,231
2,252
0
3,469
2,580
0
50,235
L
Susano
6,545
1,719
0
2,096
12,343
4,730
0
1,790
10,553
0
49,040
W
5,309
1,530
0
2,502
7,283
3,326
76
837
6,390
0
57,924
L
3,503
213
0
2,967
8,427
6,110
0
1,563
6,864
20,847
0
W
Da Ji
Jermooski
Da Ji
4,344
1,041
0
858
9,037
3,577
0
458
8,565
0
47,061
W
Scylla
2,221
179
0
1,621
4,708
1,638
0
0
4,708
53,429
0
W
Jormungandr
Nick24500
Jormungandr
3,328
768
0
1,418
7,080
5,082
0
3,116
3,743
28,685
0
L
4,873
1,714
0
3,261
8,108
3,704
0
828
7,280
40,630
1,991
L
Guan Yu
latesbike04
Guan Yu
1,884
509
0
1,159
3,014
1,579
0
0
3,014
0
11,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,845
Gold Earned
28,218
400
Minions Killed
268
0
Camps Cleared
0
1,167,958
Distance Traveled
1,000,023
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,556
596
81
7
0
205,327
0
W
Skadi
6,464
588
90
8
0
229,290
3
L
Susano
6,368
579
78
7
0
274,758
0
W
Pele
7,762
706
100
9
0
254,955
0
L
Sobek
5,085
462
27
2
0
226,672
0
W
Da Ji
6,690
608
66
6
0
238,275
0
W
Scylla
6,748
613
97
9
0
211,767
0
W
Jormungandr
6,181
562
47
4
0
233,671
4
L
Charon
5,697
518
63
6
0
215,228
0
L
Guan Yu
4,512
410
19
2
0
78,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role