Player Matchup

Raijin
Raijin
Dreyma
Raijin
Level 109
God Stats
2W - 2L
1,335 SR
Queue Stats
216W - 221L
1,473 Elo+
Solo
Izanami
Izanami
GimpyToaster
Izanami
Level 29
God Stats
0W - 1L
1,251 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
PznTechs
Ymir
Level 62
God Stats
0W - 1L
1,302 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Arachne
Arachne
frostynupps2
Arachne
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
karlthekat
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 42
1,378 SR
1,495 Elo+

VS

Team Averages
Level 119
1,482 SR
1,454 Elo+
Ah Puch
Ah Puch
BLOODYxTAGZ
Ah Puch
Level 85
God Stats
2W - 3L
1,333 SR
Queue Stats
2W - 5L
1,237 Elo+
Solo
Thor
Thor
MackTheKnifė
Thor
Level 104
God Stats
3W - 0L
1,515 SR
Queue Stats
12W - 8L
1,574 Elo+
Solo
Discordia
Discordia
Tabbykat28
Discordia
Level 153
God Stats
333W - 350L
1,483 SR
Queue Stats
370W - 404L
1,468 Elo+
Solo
Ymir
Ymir
VenialGrunt7802
Ymir
Level 124
God Stats
16W - 9L
1,611 SR
Queue Stats
817W - 824L
1,479 Elo+
Solo
Neith
Neith
new-36822359
Neith
Level 129
God Stats
16W - 17L
1,471 SR
Queue Stats
597W - 611L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Dreyma
Raijin
14
0 / 5 / 0
9,136
914
8,811
14,946
5,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
GimpyToaster
Izanami
14
0 / 6 / 0
8,882
888
4,014
15,897
6,347
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
14
0 / 6 / 0
8,827
883
1,885
16,830
15,432
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
frostynupps2
Arachne
14
0 / 14 / 0
8,841
884
3,632
22,722
12,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
karlthekat
Nemesis
14
0 / 8 / 0
8,802
880
4,546
19,171
8,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

5

VS

Team 2 Tickets

334

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BLOODYxTAGZ
Ah Puch
18
5 / 0 / 24
11,497
1,150
20,242
4,096
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

18
9 / 0 / 15
12,158
1,216
13,216
5,584
6,119
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Tabbykat28
Discordia
18
10 / 0 / 19
11,872
1,187
20,453
2,301
811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
6 / 0 / 23
12,239
1,224
10,362
11,321
17,215
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
9 / 0 / 16
11,850
1,185
18,858
6,680
3,047
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
136
0
Kills
39
39
Deaths
0
0
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
BLOODYxTAGZ
Ah Puch
5
0
24
17
L
Raijin
Dreyma
Raijin
0
5
0
0
L
Izanami
GimpyToaster
Izanami
0
6
0
0
W
9
0
15
16.5
L
Ymir
0
6
0
0
W
Discordia
Tabbykat28
Discordia
10
0
19
19.5
W
6
0
23
17.5
L
Arachne
frostynupps2
Arachne
0
14
0
0
L
Nemesis
karlthekat
Nemesis
0
8
0
0
W
9
0
16
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,888
Damage
83,131
89,566
Taken
29,982
47,761
Mitigated
28,859
1,313
Healing
6,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
BLOODYxTAGZ
Ah Puch
20,242
312
0
1,064
4,096
1,667
0
1,195
2,601
38,242
0
L
Raijin
Dreyma
Raijin
8,811
785
0
20
14,946
5,214
0
9,119
5,527
33,824
0
L
Izanami
GimpyToaster
Izanami
4,014
2,686
0
8
15,897
6,347
0
8,778
6,969
0
22,101
W
13,216
1,938
0
463
5,584
6,119
0
2,203
3,381
704
28,637
L
Ymir
1,885
496
0
0
16,830
15,432
0
10,878
5,652
12,789
0
W
Discordia
Tabbykat28
Discordia
20,453
368
0
193
2,301
811
0
1,334
817
40,874
0
W
10,362
1,395
0
3,252
11,321
17,215
0
3,620
7,551
19,449
0
L
Arachne
frostynupps2
Arachne
3,632
2,743
0
1,215
22,722
12,205
0
13,896
8,226
0
11,655
L
Nemesis
karlthekat
Nemesis
4,546
793
0
70
19,171
8,563
0
8,823
10,048
0
11,551
W
18,858
7,831
0
1,479
6,680
3,047
0
3,126
3,554
0
40,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,488
Gold Earned
59,616
175
Minions Killed
253
4
Camps Cleared
9
746,294
Distance Traveled
951,015
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,497
1,150
44
4
0
187,948
0
L
Raijin
9,136
914
67
7
1
149,255
0
L
Izanami
8,882
888
48
5
2
162,239
0
W
Thor
12,158
1,216
31
3
3
204,100
0
L
Ymir
8,827
883
26
3
0
140,096
0
W
Discordia
11,872
1,187
54
5
3
197,881
0
W
Ymir
12,239
1,224
42
4
1
172,774
0
L
Arachne
8,841
884
20
2
1
129,379
0
L
Nemesis
8,802
880
14
1
0
165,325
0
W
Neith
11,850
1,185
82
8
2
188,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role