Player Matchup

Izanami
Izanami
IsThatAFlute39
Izanami
Level 123
God Stats
0W - 2L
1,506 SR
Queue Stats
88W - 86L
1,615 Elo+
Party 1
The Morrigan
The Morrigan
Little Munchie
The Morrigan
Level 168
God Stats
4W - 4L
1,921 SR
Queue Stats
92W - 78L
1,646 Elo+
Party 1
Loki
Loki
Moose Boyw0nder
Loki
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 59L
1,728 Elo+
Party 1
Medusa
Medusa
NmBurns
Medusa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,728 Elo+
Party 1
Raijin
Raijin
Odizzle2
Raijin
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,728 Elo+
Party 1
Team Averages
Level 108
1,585 SR
1,689 Elo+

VS

Team Averages
Level 125
1,551 SR
1,551 Elo+
Thor
Thor
KronicDarkSoulYT
Thor
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 37L
1,524 Elo+
Solo
Achilles
Achilles
Noteman21
Achilles
Level 139
God Stats
1W - 4L
1,206 SR
Queue Stats
138W - 122L
1,605 Elo+
Solo
Danzaburou
Danzaburou
somuthebad
Danzaburou
Level 156
God Stats
29W - 12L
1,636 SR
Queue Stats
567W - 587L
1,508 Elo+
Solo
Kukulkan
Kukulkan
superpollo56
Kukulkan
Level 145
God Stats
1W - 0L
1,689 SR
Queue Stats
219W - 204L
1,563 Elo+
Solo
Ah Puch
Ah Puch
xAxJ
Ah Puch
Level 84
God Stats
1W - 1L
1,726 SR
Queue Stats
67W - 60L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 6
7,472
747
5,267
8,809
3,955
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Morrigan
Little Munchie
The Morrigan
14
3 / 4 / 4
7,790
779
6,637
6,436
3,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
2 / 5 / 2
7,356
736
2,168
9,643
5,528
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
NmBurns
Medusa
15
3 / 5 / 3
8,009
801
6,469
10,452
4,533
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
Odizzle2
Raijin
13
0 / 4 / 6
7,217
722
5,595
8,550
5,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 4 / 11
9,379
938
7,038
12,803
11,882
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Noteman21
Achilles
14
2 / 3 / 14
8,066
807
7,443
14,127
10,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
somuthebad
Danzaburou
16
5 / 1 / 14
9,587
959
9,603
8,305
3,541
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
superpollo56
Kukulkan
15
3 / 1 / 13
8,750
875
6,177
5,761
2,637
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Puch
xAxJ
Ah Puch
15
6 / 2 / 9
9,004
900
11,215
6,057
2,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
84
9
Kills
23
23
Deaths
11
21
Assists
61
Player
Kills
Deaths
Assists
KDA
L
1
5
6
0.8
W
7
4
11
3.13
L
The Morrigan
Little Munchie
The Morrigan
3
4
4
1.25
L
2
5
2
0.6
L
Medusa
NmBurns
Medusa
3
5
3
0.9
W
Achilles
Noteman21
Achilles
2
3
14
3
L
Raijin
Odizzle2
Raijin
0
4
6
0.75
W
Danzaburou
somuthebad
Danzaburou
5
1
14
12
W
Kukulkan
superpollo56
Kukulkan
3
1
13
9.5
W
Ah Puch
xAxJ
Ah Puch
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,136
Damage
41,476
43,890
Taken
47,053
22,389
Mitigated
31,022
6,032
Healing
15,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,267
2,242
305
438
8,809
3,955
249
4,549
3,983
0
13,304
W
7,038
1,431
158
1,140
12,803
11,882
0
2,431
10,250
0
13,469
L
The Morrigan
Little Munchie
The Morrigan
6,637
747
1,184
344
6,436
3,100
0
2,240
3,806
13,189
2,246
L
2,168
182
357
303
9,643
5,528
0
2,620
6,835
0
4,811
L
Medusa
NmBurns
Medusa
6,469
2,270
106
2,038
10,452
4,533
0
4,636
5,638
0
18,549
W
Achilles
Noteman21
Achilles
7,443
1,202
537
4,328
14,127
10,615
140
2,717
11,148
0
11,825
L
Raijin
Odizzle2
Raijin
5,595
205
194
763
8,550
5,273
0
2,817
5,401
12,781
0
W
Danzaburou
somuthebad
Danzaburou
9,603
2,247
1,073
3,234
8,305
3,541
3,102
1,497
6,628
0
34,667
W
Kukulkan
superpollo56
Kukulkan
6,177
124
1,430
2,244
5,761
2,637
945
1,303
4,358
18,462
0
W
Ah Puch
xAxJ
Ah Puch
11,215
115
737
600
6,057
2,347
34
2,134
3,705
18,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,844
Gold Earned
44,786
120
Minions Killed
127
0
Camps Cleared
0
819,997
Distance Traveled
907,030
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,472
747
33
3
0
151,093
0
W
Thor
9,379
938
14
1
0
165,990
0
L
The Morrigan
7,790
779
24
2
0
162,780
0
L
Loki
7,356
736
2
0
0
169,297
0
L
Medusa
8,009
801
32
3
0
168,797
0
W
Achilles
8,066
807
6
1
0
185,948
0
L
Raijin
7,217
722
29
3
0
168,030
0
W
Danzaburou
9,587
959
50
5
0
180,899
0
W
Kukulkan
8,750
875
35
4
0
204,159
0
W
Ah Puch
9,004
900
22
2
0
170,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role