Player Matchup

Anubis
Anubis
Lámp
Anubis
Level 127
God Stats
3W - 1L
1,513 SR
Queue Stats
32W - 12L
1,579 Elo+
Party 2
Cerberus
Cerberus
Titan9570
Cerberus
Level 58
God Stats
1W - 2L
1,322 SR
Queue Stats
11W - 13L
1,338 Elo+
Party 2
Sun Wukong
Sun Wukong
X jarboy X
Sun Wukong
Level 23
God Stats
1W - 2L
1,642 SR
Queue Stats
3W - 8L
1,384 Elo+
Party 2
Team Averages
Level 69
1,493 SR
1,434 Elo+

VS

Team Averages
Level 67
1,488 SR
1,439 Elo+
Danzaburou
Danzaburou
KingV33z
Danzaburou
Level 107
God Stats
19W - 15L
1,575 SR
Queue Stats
203W - 225L
1,495 Elo+
Solo
Ao Kuang
Ao Kuang
jdcpds52
Ao Kuang
Level 67
God Stats
12W - 7L
1,325 SR
Queue Stats
128W - 128L
1,393 Elo+
Party 1
Cthulhu
Cthulhu
sgt-Miller-
Cthulhu
Level 28
God Stats
54W - 35L
1,563 SR
Queue Stats
73W - 61L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Lámp
Anubis
17
9 / 5 / 0
13,837
814
19,577
15,777
9,984
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Titan9570
Cerberus
9
0 / 0 / 7
10,470
616
2,624
6,584
5,436
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
X jarboy X
Sun Wukong
14
0 / 3 / 7
11,483
675
7,964
16,114
16,509
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KingV33z
Danzaburou
16
2 / 4 / 5
12,629
743
12,865
11,500
3,407
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
jdcpds52
Ao Kuang
16
6 / 2 / 0
13,720
807
12,161
17,307
11,932
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
sgt-Miller-
Cthulhu
12
0 / 3 / 4
11,028
649
7,992
8,072
5,152
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
17
9
Kills
8
8
Deaths
9
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
KingV33z
Danzaburou
2
4
5
1.13
L
Anubis
Lámp
Anubis
9
5
0
1.8
L
Cerberus
Titan9570
Cerberus
0
0
7
3.5
L
Sun Wukong
X jarboy X
Sun Wukong
0
3
7
1.17
W
Ao Kuang
jdcpds52
Ao Kuang
6
2
0
3
W
Cthulhu
sgt-Miller-
Cthulhu
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,165
Damage
33,018
38,475
Taken
36,879
31,929
Mitigated
20,491
9,393
Healing
3,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
KingV33z
Danzaburou
12,865
5,291
90
1,662
11,500
3,407
0
6,522
4,978
0
54,652
L
Anubis
Lámp
Anubis
19,577
611
0
7,431
15,777
9,984
477
8,547
7,230
88,181
0
L
Cerberus
Titan9570
Cerberus
2,624
35
132
961
6,584
5,436
0
2,558
4,026
8,113
0
L
Sun Wukong
X jarboy X
Sun Wukong
7,964
774
0
869
16,114
16,509
108
9,648
6,466
0
25,039
W
Ao Kuang
jdcpds52
Ao Kuang
12,161
3,212
0
1,425
17,307
11,932
0
11,394
5,913
60,593
0
W
Cthulhu
sgt-Miller-
Cthulhu
7,992
998
344
0
8,072
5,152
0
4,768
3,304
29,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,790
Gold Earned
37,377
173
Minions Killed
171
0
Camps Cleared
0
801,418
Distance Traveled
855,452
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,629
743
77
5
0
291,292
0
L
Anubis
13,837
814
134
8
0
275,198
0
L
Cerberus
10,470
616
14
1
0
176,145
0
L
Sun Wukong
11,483
675
25
1
0
350,075
0
W
Ao Kuang
13,720
807
66
4
0
322,458
3
W
Cthulhu
11,028
649
28
2
0
241,702
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role