Player Matchup

Hercules
Hercules
 
Hercules
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
MARIUS_SARMALE
Bastet
Level 62
God Stats
4W - 8L
1,348 SR
Queue Stats
114W - 115L
1,440 Elo+
Solo
Anubis
Anubis
Reporting Smurf
Anubis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,534 Elo+
Party 2
Baba Yaga
Baba Yaga
TheLazerDude
Baba Yaga
Level 70
God Stats
0W - 3L
1,309 SR
Queue Stats
10W - 11L
1,261 Elo+
Party 2
Hades
Hades
hardtimes817
Hades
Level 69
God Stats
336W - 318L
1,235 SR
Queue Stats
336W - 319L
1,304 Elo+
Solo
Team Averages
Level 66
1,378 SR
1,408 Elo+

VS

Team Averages
Level 92
1,658 SR
1,419 Elo+
Atlas
Atlas
BigBowOwn3r
Atlas
Level 39
God Stats
15W - 16L
1,541 SR
Queue Stats
25W - 39L
1,324 Elo+
Party 1
Zhong Kui
Zhong Kui
I_amNock
Zhong Kui
Level 105
God Stats
22W - 13L
1,614 SR
Queue Stats
124W - 121L
1,517 Elo+
Solo
Sun Wukong
Sun Wukong
JawnsonJuice
Sun Wukong
Level 101
God Stats
2W - 0L
1,844 SR
Queue Stats
72W - 109L
1,421 Elo+
Party 1
Anubis
Anubis
Shallabob44
Anubis
Level 107
God Stats
13W - 10L
1,623 SR
Queue Stats
82W - 116L
1,398 Elo+
Party 1
Medusa
Medusa
WillyNectar
Medusa
Level 107
God Stats
3W - 1L
1,666 SR
Queue Stats
189W - 230L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
0 / 1 / 0
4,872
487
992
6,097
4,231
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 5 / 3
5,281
528
4,497
10,299
2,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

1
0 / 0 / 0
1,954
195
0
0
0
Baba Yaga
TheLazerDude
Baba Yaga
9
2 / 1 / 2
5,572
557
2,815
4,745
1,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 3 / 1
5,225
523
1,919
9,067
2,921
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 4
5,764
576
2,493
4,649
3,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
I_amNock
Zhong Kui
10
0 / 2 / 1
5,807
581
1,851
6,490
4,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
JawnsonJuice
Sun Wukong
11
1 / 0 / 1
6,364
636
3,353
5,770
3,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
12
7 / 1 / 2
6,986
699
7,318
5,048
2,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
9
1 / 1 / 4
5,550
555
2,717
3,969
1,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
4
Kills
10
10
Deaths
5
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
1
0
0
W
1
1
4
3
W
Zhong Kui
I_amNock
Zhong Kui
0
2
1
0.25
W
Sun Wukong
JawnsonJuice
Sun Wukong
1
0
1
1.5
L
1
5
3
0.5
L
0
0
0
0
W
Anubis
7
1
2
8
L
Baba Yaga
TheLazerDude
Baba Yaga
2
1
2
3
W
Medusa
1
1
4
3
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,223
Damage
17,732
30,208
Taken
25,926
11,382
Mitigated
15,149
8,977
Healing
9,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
992
166
0
1,732
6,097
4,231
0
1,000
5,097
0
25,723
W
2,493
1,320
0
1,460
4,649
3,634
0
1,120
3,529
19,063
0
W
Zhong Kui
I_amNock
Zhong Kui
1,851
92
0
2,286
6,490
4,667
0
1,762
4,728
43,206
0
W
Sun Wukong
JawnsonJuice
Sun Wukong
3,353
350
0
1,617
5,770
3,189
0
0
5,770
0
41,691
L
4,497
1,089
0
1,594
10,299
2,632
0
4,363
5,936
0
32,377
L
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
7,318
227
0
2,666
5,048
2,272
7
579
4,469
45,569
0
L
Baba Yaga
TheLazerDude
Baba Yaga
2,815
79
0
1,255
4,745
1,598
0
2,392
2,353
31,159
0
W
Medusa
2,717
818
0
1,313
3,969
1,387
114
1,273
2,696
0
34,652
L
1,919
525
126
4,270
9,067
2,921
0
3,907
5,160
34,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,904
Gold Earned
30,471
221
Minions Killed
339
0
Camps Cleared
0
783,430
Distance Traveled
1,046,222
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,872
487
45
5
0
158,104
0
W
Atlas
5,764
576
37
4
0
211,715
0
W
Zhong Kui
5,807
581
85
9
0
207,182
2
W
Sun Wukong
6,364
636
79
8
0
214,863
0
L
Bastet
5,281
528
58
6
0
224,389
0
L
Anubis
1,954
195
0
0
0
0
0
W
Anubis
6,986
699
78
8
0
215,712
0
L
Baba Yaga
5,572
557
59
6
0
210,370
2
W
Medusa
5,550
555
60
6
0
196,750
6
L
Hades
5,225
523
59
6
0
190,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role