Player Matchup

Set
Set
 
Set
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
A Simple Buddy
Cupid
Level 69
God Stats
0W - 1L
1,751 SR
Queue Stats
0W - 3L
1,177 Elo+
Party 2
Jormungandr
Jormungandr
Aqua Cobra
Jormungandr
Level 91
God Stats
3W - 8L
1,487 SR
Queue Stats
57W - 65L
1,388 Elo+
Solo
Kukulkan
Kukulkan
HeyRuNeScApE
Kukulkan
Level 152
God Stats
1W - 1L
1,733 SR
Queue Stats
33W - 43L
1,426 Elo+
Party 2
Lancelot
Lancelot
SimplyClip
Lancelot
Level 143
God Stats
0W - 2L
1,282 SR
Queue Stats
27W - 42L
1,398 Elo+
Party 2
Team Averages
Level 113
1,550 SR
1,378 Elo+

VS

Team Averages
Level 94
1,486 SR
1,465 Elo+
Sun Wukong
Sun Wukong
GL3N Jr
Sun Wukong
Level 106
God Stats
4W - 1L
1,735 SR
Queue Stats
54W - 39L
1,523 Elo+
Party 1
Cernunnos
Cernunnos
McAnkles98
Cernunnos
Level 66
God Stats
32W - 29L
1,567 SR
Queue Stats
227W - 228L
1,462 Elo+
Solo
Awilix
Awilix
Nightfury tL
Awilix
Level 156
God Stats
3W - 3L
1,405 SR
Queue Stats
65W - 53L
1,532 Elo+
Party 1
Ra
Ra
The_Prodigio1
Ra
Level 63
God Stats
3W - 2L
1,218 SR
Queue Stats
100W - 120L
1,384 Elo+
Solo
Ah Puch
Ah Puch
uranium-tolerant
Ah Puch
Level 81
God Stats
3W - 0L
1,503 SR
Queue Stats
47W - 47L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
1 / 0 / 0
7,640
637
6,026
6,537
3,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
0 / 2 / 1
5,294
441
2,953
5,489
1,797
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
Aqua Cobra
Jormungandr
8
0 / 3 / 0
5,623
469
2,402
9,510
6,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
HeyRuNeScApE
Kukulkan
10
0 / 2 / 0
5,980
498
2,128
7,135
2,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lancelot
SimplyClip
Lancelot
7
1 / 3 / 0
5,254
438
5,696
9,201
3,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GL3N Jr
Sun Wukong
12
0 / 1 / 0
6,886
574
4,091
10,882
9,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
McAnkles98
Cernunnos
11
3 / 1 / 0
6,461
538
4,757
8,333
3,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Awilix
13
4 / 1 / 2
7,530
628
5,179
8,722
3,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 0 / 5
6,291
524
5,726
4,992
1,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 0 / 1
7,678
640
5,683
5,970
2,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
2
Kills
10
10
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
0
0
1
L
0
2
1
0.25
L
Jormungandr
Aqua Cobra
Jormungandr
0
3
0
0
W
Sun Wukong
GL3N Jr
Sun Wukong
0
1
0
0
L
Kukulkan
HeyRuNeScApE
Kukulkan
0
2
0
0
W
Cernunnos
McAnkles98
Cernunnos
3
1
0
3
W
Awilix
4
1
2
5
L
Lancelot
SimplyClip
Lancelot
1
3
0
0.33
W
1
0
5
3.5
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,205
Damage
25,436
37,872
Taken
38,899
17,992
Mitigated
19,752
8,289
Healing
13,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
6,026
2,189
0
2,669
6,537
3,863
0
0
6,537
0
62,234
L
2,953
1,071
278
962
5,489
1,797
0
2,474
2,953
0
24,590
L
Jormungandr
Aqua Cobra
Jormungandr
2,402
804
0
2,083
9,510
6,831
0
2,296
7,119
30,237
0
W
Sun Wukong
GL3N Jr
Sun Wukong
4,091
575
0
2,181
10,882
9,409
0
0
10,882
0
52,639
L
Kukulkan
HeyRuNeScApE
Kukulkan
2,128
51
0
1,595
7,135
2,480
0
4,147
2,988
37,230
0
W
Cernunnos
McAnkles98
Cernunnos
4,757
1,804
0
3,745
8,333
3,033
757
923
7,410
0
37,635
W
Awilix
5,179
1,776
0
1,000
8,722
3,222
0
108
8,592
0
66,591
L
Lancelot
SimplyClip
Lancelot
5,696
1,342
0
702
9,201
3,021
0
2,335
6,866
0
27,360
W
5,726
517
776
2,727
4,992
1,846
180
1,479
3,513
45,209
0
W
5,683
251
0
3,131
5,970
2,242
240
1,734
3,972
65,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,791
Gold Earned
34,846
327
Minions Killed
459
0
Camps Cleared
0
1,237,715
Distance Traveled
1,255,052
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,640
637
114
10
0
235,302
0
L
Cupid
5,294
441
51
4
0
226,720
0
L
Jormungandr
5,623
469
34
3
0
235,611
3
W
Sun Wukong
6,886
574
105
9
0
220,321
0
L
Kukulkan
5,980
498
86
7
0
248,731
0
W
Cernunnos
6,461
538
61
5
0
230,434
0
W
Awilix
7,530
628
90
8
0
308,850
0
L
Lancelot
5,254
438
42
4
0
291,351
0
W
Ra
6,291
524
80
7
0
247,580
0
W
Ah Puch
7,678
640
123
10
0
247,867
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role