Player Matchup

Shiva
Shiva
 
Shiva
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
IDKYUOMD
Hachiman
Level 20
God Stats
2W - 2L
1,816 SR
Queue Stats
144W - 133L
1,395 Elo+
Party 2
Fenrir
Fenrir
Mîleï
Fenrir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,308 Elo+
Solo
Cernunnos
Cernunnos
TryingToC4rryU
Cernunnos
Level 54
God Stats
2W - 1L
1,500 SR
Queue Stats
220W - 226L
1,419 Elo+
Party 2
Ix Chel
Ix Chel
licmyCupz
Ix Chel
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
95W - 98L
1,440 Elo+
Solo
Team Averages
Level 29
1,563 SR
1,412 Elo+

VS

Team Averages
Level 24
1,553 SR
1,452 Elo+
Ra
Ra
CthulusChosen
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Set
Set
TheW1ggler
Set
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
King Arthur
King Arthur
TripodKims
King Arthur
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 113L
1,434 Elo+
Solo
Gilgamesh
Gilgamesh
USukkinBallz
Gilgamesh
Level 29
God Stats
4W - 3L
1,766 SR
Queue Stats
319W - 355L
1,443 Elo+
Solo
Lancelot
Lancelot
chunkdrty
Lancelot
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
4 / 4 / 11
8,636
785
10,138
12,387
16,429
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hachiman
IDKYUOMD
Hachiman
15
2 / 0 / 13
8,433
767
9,320
8,441
3,310
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fenrir
Mîleï
Fenrir
14
4 / 2 / 10
8,782
798
6,840
11,187
10,183
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Cernunnos
TryingToC4rryU
Cernunnos
16
6 / 2 / 10
9,300
845
11,070
10,564
5,277
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ix Chel
licmyCupz
Ix Chel
15
2 / 1 / 14
8,672
788
10,291
10,265
4,617
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 6
8,005
728
13,865
7,166
3,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 7 / 3
7,981
726
8,780
11,537
6,007
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
TripodKims
King Arthur
13
0 / 2 / 4
6,916
629
4,733
11,046
10,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gilgamesh
USukkinBallz
Gilgamesh
13
1 / 3 / 5
7,962
724
7,026
14,506
10,672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lancelot
chunkdrty
Lancelot
15
5 / 3 / 2
8,527
775
10,022
12,067
9,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
28
18
Kills
8
9
Deaths
18
58
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
4
4
11
2.38
L
0
3
6
1
W
Hachiman
IDKYUOMD
Hachiman
2
0
13
8.5
W
Fenrir
Mîleï
Fenrir
4
2
10
4.5
L
2
7
3
0.5
L
King Arthur
TripodKims
King Arthur
0
2
4
1
W
Cernunnos
TryingToC4rryU
Cernunnos
6
2
10
5.5
L
Gilgamesh
USukkinBallz
Gilgamesh
1
3
5
1.17
L
Lancelot
chunkdrty
Lancelot
5
3
2
2
W
Ix Chel
licmyCupz
Ix Chel
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,659
Damage
44,426
52,844
Taken
56,322
39,816
Mitigated
39,652
25,702
Healing
10,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
10,138
1,308
2,976
1,949
12,387
16,429
352
2,555
9,764
314
14,186
L
13,865
949
1,099
376
7,166
3,514
54
778
6,388
35,851
0
W
Hachiman
IDKYUOMD
Hachiman
9,320
6,491
2,675
2,486
8,441
3,310
767
760
7,681
0
19,139
W
Fenrir
Mîleï
Fenrir
6,840
1,768
1,376
3,230
11,187
10,183
627
3,582
7,515
0
8,731
L
8,780
2,617
67
1,207
11,537
6,007
0
1,853
9,684
0
14,111
L
King Arthur
TripodKims
King Arthur
4,733
234
0
0
11,046
10,088
0
2,529
8,517
0
8,785
W
Cernunnos
TryingToC4rryU
Cernunnos
11,070
3,836
1,941
2,371
10,564
5,277
417
2,768
7,733
0
30,745
L
Gilgamesh
USukkinBallz
Gilgamesh
7,026
764
3,454
3,554
14,506
10,672
0
3,025
11,481
0
13,345
L
Lancelot
chunkdrty
Lancelot
10,022
1,454
47
1,092
12,067
9,371
58
2,420
9,647
21
17,729
W
Ix Chel
licmyCupz
Ix Chel
10,291
1,878
4,275
2,423
10,265
4,617
1,743
3,829
6,265
23,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,823
Gold Earned
39,391
112
Minions Killed
94
0
Camps Cleared
0
1,013,101
Distance Traveled
983,750
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,636
785
14
1
0
208,796
0
L
Ra
8,005
728
51
5
0
211,346
0
W
Hachiman
8,433
767
26
2
0
206,127
0
W
Fenrir
8,782
798
7
1
0
211,504
0
L
Set
7,981
726
5
0
0
170,741
0
L
King Arthur
6,916
629
4
0
0
209,953
0
W
Cernunnos
9,300
845
46
4
0
185,674
0
L
Gilgamesh
7,962
724
9
1
0
173,371
0
L
Lancelot
8,527
775
25
2
0
218,339
0
W
Ix Chel
8,672
788
19
2
0
201,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role