Player Matchup

Chiron
Chiron
IsThatAFlute39
Chiron
Level 123
God Stats
3W - 0L
1,710 SR
Queue Stats
88W - 86L
1,599 Elo+
Party 2
Eset
Eset
Little Munchie
Eset
Level 168
God Stats
1W - 1L
1,758 SR
Queue Stats
92W - 78L
1,628 Elo+
Party 2
Ne Zha
Ne Zha
Moose Boyw0nder
Ne Zha
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 59L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
NmBurns
Danzaburou
Level 15
God Stats
1W - 0L
1,886 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Sol
Sol
Odizzle2
Sol
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Team Averages
Level 108
1,671 SR
1,545 Elo+

VS

Team Averages
Level 128
1,568 SR
1,506 Elo+
Fenrir
Fenrir
 
Fenrir
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
 
Hachiman
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Rogue Overkill
Cupid
Level 156
God Stats
1W - 3L
1,312 SR
Queue Stats
146W - 135L
1,526 Elo+
Party 3
Agni
Agni
TheRiverStryx
Agni
Level 120
God Stats
6W - 2L
1,775 SR
Queue Stats
613W - 614L
1,517 Elo+
Party 1
Merlin
Merlin
notsomadmax
Merlin
Level 82
God Stats
4W - 4L
1,752 SR
Queue Stats
330W - 312L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 4
6,015
1,203
2,344
4,621
2,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
2 / 0 / 5
6,068
1,214
5,793
2,646
1,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
1 / 1 / 4
5,437
1,087
1,715
4,789
4,190
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
NmBurns
Danzaburou
10
1 / 1 / 3
5,396
1,079
2,502
3,508
1,413
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
2 / 0 / 3
5,951
1,190
3,994
3,196
1,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
2 / 3 / 1
5,299
1,060
1,754
6,005
2,679
Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
 
Hachiman
5
0 / 0 / 0
4,332
866
0
0
0
11
1 / 0 / 3
5,573
1,115
3,568
2,956
1,106
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

10
1 / 2 / 0
5,556
1,111
4,125
5,160
1,836
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
11
0 / 3 / 2
5,668
1,134
5,194
4,140
1,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
8
Kills
4
4
Deaths
8
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
3
1
0.83
L
Hachiman
 
Hachiman
0
0
0
0
W
2
2
4
2
W
2
0
5
4.5
W
1
1
4
3
W
Danzaburou
NmBurns
Danzaburou
1
1
3
2.5
W
2
0
3
3.5
L
1
0
3
2.5
L
1
2
0
0.5
L
Merlin
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,348
Damage
14,641
18,760
Taken
18,261
9,985
Mitigated
7,129
5,653
Healing
4,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,754
427
0
0
6,005
2,679
0
2,890
3,031
0
3,070
L
Hachiman
 
Hachiman
0
0
0
0
0
0
0
0
0
0
0
W
2,344
621
739
907
4,621
2,083
50
1,532
3,088
0
10,382
W
5,793
194
924
515
2,646
1,010
141
1,403
1,243
8,153
0
W
1,715
197
186
238
4,789
4,190
0
2,632
2,157
0
2,846
W
Danzaburou
NmBurns
Danzaburou
2,502
1,003
0
660
3,508
1,413
102
1,900
1,608
0
7,318
W
3,994
345
373
1,111
3,196
1,289
0
1,852
1,344
13,320
0
L
3,568
629
1,133
1,229
2,956
1,106
0
1,431
1,465
0
7,386
L
4,125
43
292
1,586
5,160
1,836
0
3,060
1,956
10,977
0
L
Merlin
5,194
51
49
233
4,140
1,508
0
1,970
2,022
14,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,867
Gold Earned
26,428
68
Minions Killed
48
0
Camps Cleared
0
547,242
Distance Traveled
365,504
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,299
1,060
1
0
0
91,687
0
L
Hachiman
4,332
866
0
0
0
0
0
W
Chiron
6,015
1,203
14
3
0
106,992
0
W
Eset
6,068
1,214
16
3
0
104,588
0
W
Ne Zha
5,437
1,087
2
0
0
114,226
0
W
Danzaburou
5,396
1,079
13
3
0
103,503
0
W
Sol
5,951
1,190
23
5
0
117,933
0
L
Cupid
5,573
1,115
10
2
0
89,694
0
L
Agni
5,556
1,111
16
3
0
93,303
0
L
Merlin
5,668
1,134
21
4
0
90,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role