Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Sylvanus
Sylvanus
FreakyFranky113
Sylvanus
Level 109
God Stats
1W - 2L
1,453 SR
Queue Stats
7W - 11L
1,301 Elo+
Party 4
Zhong Kui
Zhong Kui
MERCY6969
Zhong Kui
Level 68
God Stats
0W - 1L
1,601 SR
Queue Stats
59W - 62L
1,341 Elo+
Party 3
Guan Yu
Guan Yu
TtylDzz
Guan Yu
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 54L
1,270 Elo+
Party 3
Xbalanque
Xbalanque
sMiirrored-
Xbalanque
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,230 Elo+
Solo
Team Averages
Level 84
1,511 SR
1,328 Elo+

VS

Team Averages
Level 103
1,538 SR
1,388 Elo+
Cthulhu
Cthulhu
BMWARRIOR123
Cthulhu
Level 111
God Stats
14W - 15L
1,416 SR
Queue Stats
244W - 346L
1,402 Elo+
Solo
Aphrodite
Aphrodite
Rrich12
Aphrodite
Level 85
God Stats
4W - 4L
1,574 SR
Queue Stats
62W - 68L
1,338 Elo+
Party 1
Nu Wa
Nu Wa
TMVT_Choji
Nu Wa
Level 67
God Stats
77W - 93L
1,479 SR
Queue Stats
148W - 188L
1,406 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Yonny9
Ah Muzen Cab
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 49L
1,376 Elo+
Party 1
Freya
Freya
iShadowcati
Freya
Level 145
God Stats
2W - 2L
1,721 SR
Queue Stats
169W - 197L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
1 / 2 / 3
7,397
672
8,572
13,298
5,780
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
13
2 / 3 / 1
7,156
651
5,696
14,558
12,380
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Zhong Kui
MERCY6969
Zhong Kui
13
0 / 4 / 2
7,446
677
14,133
12,898
9,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
TtylDzz
Guan Yu
13
2 / 2 / 1
7,310
665
3,724
12,259
10,471
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
sMiirrored-
Xbalanque
13
1 / 4 / 1
7,379
671
5,206
14,128
5,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BMWARRIOR123
Cthulhu
14
2 / 2 / 6
7,793
708
6,756
14,175
10,697
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
Rrich12
Aphrodite
15
3 / 2 / 5
8,145
740
15,825
11,382
5,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nu Wa
15
1 / 2 / 10
8,080
735
13,685
8,007
2,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Yonny9
Ah Muzen Cab
16
4 / 0 / 6
8,893
808
12,604
8,178
3,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 0 / 4
8,720
793
6,906
8,195
3,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
6
Kills
15
15
Deaths
6
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
2
3
1.25
W
Cthulhu
BMWARRIOR123
Cthulhu
2
2
6
2.5
L
Sylvanus
2
3
1
0.83
L
Zhong Kui
MERCY6969
Zhong Kui
0
4
2
0.25
W
Aphrodite
Rrich12
Aphrodite
3
2
5
2.75
W
Nu Wa
1
2
10
3
L
Guan Yu
TtylDzz
Guan Yu
2
2
1
1.25
W
Ah Muzen Cab
Yonny9
Ah Muzen Cab
4
0
6
7
W
5
0
4
7
L
Xbalanque
sMiirrored-
Xbalanque
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,331
Damage
55,776
67,141
Taken
49,937
43,754
Mitigated
26,661
15,208
Healing
21,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
8,572
2,089
0
3,117
13,298
5,780
0
8,552
4,746
0
30,176
W
Cthulhu
BMWARRIOR123
Cthulhu
6,756
679
26
2,595
14,175
10,697
58
4,681
9,494
14,870
0
L
Sylvanus
5,696
688
2,694
3,300
14,558
12,380
112
9,231
5,327
13,060
0
L
Zhong Kui
MERCY6969
Zhong Kui
14,133
2,450
0
2,085
12,898
9,683
0
8,709
4,189
38,367
2,852
W
Aphrodite
Rrich12
Aphrodite
15,825
539
4,977
7,231
11,382
5,682
252
4,380
7,002
37,333
0
W
Nu Wa
13,685
5,552
328
789
8,007
2,831
1,093
3,101
4,906
28,993
0
L
Guan Yu
TtylDzz
Guan Yu
3,724
321
533
2,265
12,259
10,471
78
7,574
4,685
0
15,435
W
Ah Muzen Cab
Yonny9
Ah Muzen Cab
12,604
4,819
0
1,393
8,178
3,869
604
3,879
4,299
0
35,071
W
6,906
2,958
524
3,817
8,195
3,582
933
3,181
5,014
33,344
0
L
Xbalanque
sMiirrored-
Xbalanque
5,206
2,759
0
1,214
14,128
5,440
419
9,106
5,022
0
23,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,688
Gold Earned
41,631
188
Minions Killed
216
0
Camps Cleared
0
1,068,780
Distance Traveled
1,121,738
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,397
672
38
3
0
229,452
0
W
Cthulhu
7,793
708
13
1
0
228,590
0
L
Sylvanus
7,156
651
7
1
0
201,036
0
L
Zhong Kui
7,446
677
68
6
0
209,986
0
W
Aphrodite
8,145
740
59
5
0
225,787
0
W
Nu Wa
8,080
735
29
3
0
221,434
0
L
Guan Yu
7,310
665
28
3
0
233,677
0
W
Ah Muzen Cab
8,893
808
53
5
0
227,319
0
W
Freya
8,720
793
62
6
0
218,608
0
L
Xbalanque
7,379
671
47
4
0
194,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role