Player Matchup

Medusa
Medusa
I B1acKMamBa ll
Medusa
Level 119
God Stats
0W - 1L
1,270 SR
Queue Stats
49W - 52L
1,434 Elo+
Party 2
Thoth
Thoth
Spiceifer
Thoth
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 137L
1,392 Elo+
Party 2
Kuzenbo
Kuzenbo
Swilliams728
Kuzenbo
Level 106
God Stats
7W - 3L
1,724 SR
Queue Stats
98W - 90L
1,570 Elo+
Solo
Set
Set
scovver
Set
Level 108
God Stats
4W - 2L
1,737 SR
Queue Stats
112W - 101L
1,412 Elo+
Party 2
King Arthur
King Arthur
socal_geo
King Arthur
Level 121
God Stats
6W - 7L
1,637 SR
Queue Stats
244W - 230L
1,535 Elo+
Solo
Team Averages
Level 118
1,574 SR
1,469 Elo+

VS

Team Averages
Level 119
1,496 SR
1,469 Elo+
Olorun
Olorun
 
Olorun
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
FUSEDDRAKON
Mercury
Level 105
God Stats
3W - 1L
1,717 SR
Queue Stats
80W - 96L
1,448 Elo+
Solo
Izanami
Izanami
MalarMirror7925
Izanami
Level 126
God Stats
1W - 1L
1,208 SR
Queue Stats
282W - 269L
1,383 Elo+
Solo
Osiris
Osiris
Marcus9852
Osiris
Level 157
God Stats
1W - 0L
1,551 SR
Queue Stats
56W - 61L
1,538 Elo+
Solo
Jormungandr
Jormungandr
Xicanox100pre
Jormungandr
Level 123
God Stats
2W - 3L
1,503 SR
Queue Stats
403W - 367L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 3
7,083
506
8,019
7,825
3,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
Spiceifer
Thoth
11
2 / 5 / 3
6,849
489
6,431
9,360
3,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
Swilliams728
Kuzenbo
10
3 / 1 / 2
7,304
522
5,061
10,473
12,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Set
10
4 / 5 / 1
6,666
476
7,102
13,072
5,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
socal_geo
King Arthur
12
0 / 3 / 0
7,187
513
9,301
13,997
11,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
3 / 1 / 2
6,840
489
6,648
6,140
2,556
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
FUSEDDRAKON
Mercury
11
5 / 2 / 6
7,522
537
5,487
10,591
3,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

10
0 / 6 / 2
6,500
464
4,584
10,902
3,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
Marcus9852
Osiris
13
3 / 0 / 2
8,227
588
8,834
16,198
17,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
Xicanox100pre
Jormungandr
12
3 / 1 / 7
7,926
566
7,877
12,246
10,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
10
Kills
14
15
Deaths
10
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
1
2
4
W
Mercury
FUSEDDRAKON
Mercury
5
2
6
4
L
1
1
3
2.5
W
0
6
2
0.17
W
Osiris
Marcus9852
Osiris
3
0
2
4
L
Thoth
Spiceifer
Thoth
2
5
3
0.7
L
Kuzenbo
Swilliams728
Kuzenbo
3
1
2
4
W
Jormungandr
Xicanox100pre
Jormungandr
3
1
7
6.5
L
Set
4
5
1
0.9
L
King Arthur
socal_geo
King Arthur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,914
Damage
33,430
54,727
Taken
56,077
35,767
Mitigated
37,675
10,760
Healing
15,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
6,648
2,631
1,283
2,673
6,140
2,556
868
1,309
4,831
38,119
0
W
Mercury
FUSEDDRAKON
Mercury
5,487
2,346
0
2,597
10,591
3,569
0
3,626
6,965
0
32,643
L
8,019
3,132
0
2,312
7,825
3,234
342
2,895
4,838
0
56,615
W
4,584
2,912
0
8
10,902
3,704
1,444
2,510
8,392
0
43,731
W
Osiris
Marcus9852
Osiris
8,834
3,852
0
6,299
16,198
17,691
0
725
15,473
0
68,395
L
Thoth
Spiceifer
Thoth
6,431
1,090
0
1,425
9,360
3,191
0
3,867
5,173
39,929
0
L
Kuzenbo
Swilliams728
Kuzenbo
5,061
2,018
353
3,152
10,473
12,474
35
3,043
7,289
22,868
0
W
Jormungandr
Xicanox100pre
Jormungandr
7,877
1,563
0
2,534
12,246
10,155
273
3,322
8,924
44,564
0
L
Set
7,102
3,418
0
1,498
13,072
5,864
32
3,107
9,768
0
38,800
L
King Arthur
socal_geo
King Arthur
9,301
1,539
0
2,020
13,997
11,004
0
793
13,134
0
60,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,089
Gold Earned
37,015
323
Minions Killed
367
0
Camps Cleared
0
1,318,059
Distance Traveled
1,298,750
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,840
489
52
4
0
242,667
2
W
Mercury
7,522
537
57
4
0
307,908
0
L
Medusa
7,083
506
94
7
0
240,873
0
W
Izanami
6,500
464
81
6
0
217,739
0
W
Osiris
8,227
588
105
8
0
261,556
0
L
Thoth
6,849
489
64
5
0
275,146
3
L
Kuzenbo
7,304
522
25
2
0
262,101
1
W
Jormungandr
7,926
566
72
5
0
268,880
0
L
Set
6,666
476
50
4
0
288,990
2
L
King Arthur
7,187
513
90
6
0
250,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role