Player Matchup

Ishtar
Ishtar
Enderling
Ishtar
Level 28
God Stats
2W - 5L
1,247 SR
Queue Stats
69W - 82L
1,414 Elo+
Party 1
Ra
Ra
Inquisitor20
Ra
Level 65
God Stats
1W - 1L
1,368 SR
Queue Stats
4W - 6L
1,403 Elo+
Party 1
The Morrigan
The Morrigan
Lvl1Gobliin
The Morrigan
Level 126
God Stats
32W - 27L
1,616 SR
Queue Stats
123W - 131L
1,429 Elo+
Party 1
Cthulhu
Cthulhu
MrDirtySket
Cthulhu
Level 37
God Stats
12W - 13L
1,490 SR
Queue Stats
96W - 102L
1,428 Elo+
Party 1
Lancelot
Lancelot
Saurian_Jack
Lancelot
Level 125
God Stats
3W - 7L
1,433 SR
Queue Stats
100W - 110L
1,424 Elo+
Party 1
Team Averages
Level 76
1,431 SR
1,419 Elo+

VS

Team Averages
Level 122
1,627 SR
1,493 Elo+
Erlang Shen
Erlang Shen
EirisHeartily
Erlang Shen
Level 125
God Stats
6W - 5L
1,496 SR
Queue Stats
601W - 622L
1,441 Elo+
Solo
Heimdallr
Heimdallr
GabitoOwO89
Heimdallr
Level 115
God Stats
2W - 1L
1,822 SR
Queue Stats
111W - 89L
1,494 Elo+
Solo
Thor
Thor
SnailZaurus
Thor
Level 184
God Stats
8W - 2L
1,580 SR
Queue Stats
143W - 124L
1,515 Elo+
Solo
Poseidon
Poseidon
rachel_defroggy
Poseidon
Level 137
God Stats
9W - 12L
1,676 SR
Queue Stats
646W - 606L
1,552 Elo+
Solo
Sylvanus
Sylvanus
rmcduk
Sylvanus
Level 48
God Stats
178W - 140L
1,562 SR
Queue Stats
228W - 215L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Enderling
Ishtar
12
2 / 7 / 0
7,382
434
7,729
15,721
5,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 6 / 0
7,429
437
3,282
13,210
4,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
Lvl1Gobliin
The Morrigan
12
2 / 7 / 0
7,173
422
6,822
9,451
3,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
MrDirtySket
Cthulhu
12
1 / 5 / 2
7,882
464
9,595
25,751
13,208
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lancelot
Saurian_Jack
Lancelot
14
2 / 5 / 0
8,309
489
9,708
19,126
12,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
EirisHeartily
Erlang Shen
16
5 / 3 / 0
10,031
590
10,788
18,353
13,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
GabitoOwO89
Heimdallr
15
6 / 2 / 9
8,920
525
15,384
13,122
6,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
8 / 1 / 6
10,672
628
14,877
14,098
6,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
18
8 / 0 / 5
10,950
644
14,050
8,977
3,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
rmcduk
Sylvanus
13
3 / 1 / 4
8,273
487
5,692
11,561
10,484
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
54
7
Kills
30
30
Deaths
7
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
EirisHeartily
Erlang Shen
5
3
0
1.67
L
Ishtar
Enderling
Ishtar
2
7
0
0.29
W
Heimdallr
GabitoOwO89
Heimdallr
6
2
9
5.25
L
0
6
0
0
L
The Morrigan
Lvl1Gobliin
The Morrigan
2
7
0
0.29
L
Cthulhu
MrDirtySket
Cthulhu
1
5
2
0.4
L
Lancelot
Saurian_Jack
Lancelot
2
5
0
0.4
W
8
1
6
11
W
Poseidon
8
0
5
10.5
W
Sylvanus
rmcduk
Sylvanus
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,136
Damage
60,791
83,259
Taken
66,111
39,744
Mitigated
40,524
23,616
Healing
20,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
EirisHeartily
Erlang Shen
10,788
6,871
0
8,288
18,353
13,504
0
2,276
16,077
0
92,132
L
Ishtar
Enderling
Ishtar
7,729
5,659
0
1,976
15,721
5,192
117
3,405
12,313
0
44,959
W
Heimdallr
GabitoOwO89
Heimdallr
15,384
6,232
0
5,705
13,122
6,339
39
5,442
7,680
0
67,925
L
3,282
853
530
4,374
13,210
4,768
0
4,813
8,397
59,251
0
L
The Morrigan
Lvl1Gobliin
The Morrigan
6,822
1,178
131
1,981
9,451
3,827
0
2,736
6,478
30,760
3,607
L
Cthulhu
MrDirtySket
Cthulhu
9,595
1,132
1,941
7,330
25,751
13,208
27
7,153
18,598
33,102
0
L
Lancelot
Saurian_Jack
Lancelot
9,708
2,398
0
5,353
19,126
12,749
0
1,402
17,724
0
62,592
W
14,877
2,625
0
720
14,098
6,542
645
3,051
11,047
0
92,496
W
Poseidon
14,050
3,084
0
458
8,977
3,655
0
5,145
3,832
113,507
0
W
Sylvanus
rmcduk
Sylvanus
5,692
3,137
1,354
3,725
11,561
10,484
106
3,691
7,870
25,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,175
Gold Earned
48,846
383
Minions Killed
561
0
Camps Cleared
0
1,600,488
Distance Traveled
1,698,809
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,031
590
144
8
0
362,366
0
L
Ishtar
7,382
434
78
5
0
347,978
0
W
Heimdallr
8,920
525
95
6
0
321,238
0
L
Ra
7,429
437
115
7
0
310,119
0
L
The Morrigan
7,173
422
45
3
0
265,910
0
L
Cthulhu
7,882
464
42
2
0
355,247
3
L
Lancelot
8,309
489
103
6
0
321,234
0
W
Thor
10,672
628
120
7
0
363,079
2
W
Poseidon
10,950
644
174
10
0
363,164
0
W
Sylvanus
8,273
487
28
2
0
288,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role