Player Matchup

Arachne
Arachne
JJbro1121
Arachne
Level 139
God Stats
72W - 53L
1,693 SR
Queue Stats
610W - 604L
1,538 Elo+
Party 3
Cabrakan
Cabrakan
OneWingdAngel7
Cabrakan
Level 125
God Stats
15W - 12L
1,509 SR
Queue Stats
486W - 465L
1,548 Elo+
Party 3
Izanami
Izanami
Unmatchedforce
Izanami
Level 157
God Stats
6W - 7L
1,581 SR
Queue Stats
38W - 51L
1,442 Elo+
Party 2
Osiris
Osiris
jnro32
Osiris
Level 136
God Stats
10W - 10L
1,598 SR
Queue Stats
266W - 246L
1,486 Elo+
Solo
Poseidon
Poseidon
zx Khal Drogo
Poseidon
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,199 Elo+
Party 2
Team Averages
Level 115
1,576 SR
1,443 Elo+

VS

Team Averages
Level 123
1,609 SR
1,503 Elo+
Bakasura
Bakasura
BatWithDowns
Bakasura
Level 124
God Stats
5W - 3L
1,424 SR
Queue Stats
306W - 281L
1,540 Elo+
Solo
Tiamat
Tiamat
JoeySparks
Tiamat
Level 129
God Stats
27W - 25L
1,516 SR
Queue Stats
264W - 253L
1,480 Elo+
Party 1
Zhong Kui
Zhong Kui
LINK1733
Zhong Kui
Level 87
God Stats
4W - 1L
1,721 SR
Queue Stats
94W - 86L
1,506 Elo+
Party 1
Gilgamesh
Gilgamesh
Naximon
Gilgamesh
Level 129
God Stats
14W - 2L
1,851 SR
Queue Stats
152W - 149L
1,488 Elo+
Party 1
Ne Zha
Ne Zha
Willifur
Ne Zha
Level 148
God Stats
3W - 4L
1,535 SR
Queue Stats
137W - 128L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JJbro1121
Arachne
10
0 / 6 / 2
6,612
472
5,573
14,203
5,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cabrakan
11
8 / 1 / 2
8,040
574
6,036
13,083
16,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
3 / 2 / 7
8,428
602
9,694
10,356
4,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
jnro32
Osiris
12
0 / 7 / 0
7,280
520
11,248
17,695
11,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Poseidon
zx Khal Drogo
Poseidon
12
0 / 6 / 3
6,856
490
3,683
9,015
3,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BatWithDowns
Bakasura
15
6 / 0 / 1
9,727
695
9,799
15,146
8,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
JoeySparks
Tiamat
14
7 / 0 / 7
8,846
632
12,918
8,392
4,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Zhong Kui
LINK1733
Zhong Kui
13
0 / 3 / 5
7,686
549
7,237
8,122
6,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Naximon
Gilgamesh
12
8 / 3 / 4
8,077
577
10,290
15,280
7,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ne Zha
Willifur
Ne Zha
10
0 / 5 / 6
6,773
484
4,905
13,046
10,381
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
44
11
Kills
21
22
Deaths
11
14
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BatWithDowns
Bakasura
6
0
1
6.5
L
Arachne
JJbro1121
Arachne
0
6
2
0.17
W
Tiamat
JoeySparks
Tiamat
7
0
7
10.5
W
Zhong Kui
LINK1733
Zhong Kui
0
3
5
0.83
W
Gilgamesh
Naximon
Gilgamesh
8
3
4
3.33
L
Cabrakan
8
1
2
9
L
3
2
7
3.25
W
Ne Zha
Willifur
Ne Zha
0
5
6
0.6
L
Osiris
jnro32
Osiris
0
7
0
0
L
Poseidon
zx Khal Drogo
Poseidon
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,234
Damage
45,149
64,352
Taken
59,986
42,375
Mitigated
38,105
14,741
Healing
19,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BatWithDowns
Bakasura
9,799
6,814
0
9,599
15,146
8,821
481
0
15,146
0
56,435
L
Arachne
JJbro1121
Arachne
5,573
3,518
0
2,592
14,203
5,602
70
4,283
9,797
0
45,569
W
Tiamat
JoeySparks
Tiamat
12,918
1,744
0
3,680
8,392
4,971
29
2,942
5,450
58,177
0
W
Zhong Kui
LINK1733
Zhong Kui
7,237
1,887
0
2,805
8,122
6,647
515
1,018
7,104
51,376
8,461
W
Gilgamesh
Naximon
Gilgamesh
10,290
2,994
0
1,710
15,280
7,285
0
2,186
13,094
0
53,257
L
Cabrakan
6,036
1,039
0
4,061
13,083
16,736
18
6,186
6,897
16,585
0
L
9,694
6,548
0
3,234
10,356
4,896
476
3,270
7,086
0
69,179
W
Ne Zha
Willifur
Ne Zha
4,905
1,011
0
1,847
13,046
10,381
0
3,573
9,473
0
24,949
L
Osiris
jnro32
Osiris
11,248
4,822
0
3,866
17,695
11,590
0
2,065
13,835
0
68,098
L
Poseidon
zx Khal Drogo
Poseidon
3,683
580
70
918
9,015
3,551
0
3,932
5,083
46,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,216
Gold Earned
41,109
374
Minions Killed
433
0
Camps Cleared
0
1,297,774
Distance Traveled
1,489,807
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,727
695
148
11
0
290,821
0
L
Arachne
6,612
472
67
5
0
246,538
0
W
Tiamat
8,846
632
91
7
0
312,083
0
W
Zhong Kui
7,686
549
98
7
0
251,925
4
W
Gilgamesh
8,077
577
71
5
0
332,156
2
L
Cabrakan
8,040
574
19
1
0
245,372
5
L
Izanami
8,428
602
110
8
0
249,126
1
W
Ne Zha
6,773
484
25
2
0
302,822
2
L
Osiris
7,280
520
93
7
0
281,561
0
L
Poseidon
6,856
490
85
6
0
275,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role